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authorBrad King <brad.king@kitware.com>2020-02-04 16:37:22 (GMT)
committerBrad King <brad.king@kitware.com>2020-02-04 16:46:18 (GMT)
commit9135954e2fe607c08e065601c52958652e11b684 (patch)
tree6afdcac3b09aa557ca76b84667f86d6982420a0e
parent21e60da5bb0715e09f2feba5930ea2c8bc8180af (diff)
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VS: Do not use native unity builds on VS 2017 versions less than 15.8
VS 2017 version 15.8 introduced support for unity builds implemented in part by the `$(VCTargetsPath)/Microsoft.Cpp.Unity.targets` file. Do not enable unity builds on VS 15 versions that do not have that file. Fixes: #20284
-rw-r--r--Source/cmGlobalVisualStudio10Generator.cxx6
-rw-r--r--Source/cmGlobalVisualStudio10Generator.h3
-rw-r--r--Source/cmVisualStudio10TargetGenerator.cxx10
3 files changed, 12 insertions, 7 deletions
diff --git a/Source/cmGlobalVisualStudio10Generator.cxx b/Source/cmGlobalVisualStudio10Generator.cxx
index 09a49e1..f6472ab 100644
--- a/Source/cmGlobalVisualStudio10Generator.cxx
+++ b/Source/cmGlobalVisualStudio10Generator.cxx
@@ -230,6 +230,12 @@ bool cmGlobalVisualStudio10Generator::SetGeneratorToolset(
}
}
+ this->SupportsUnityBuilds =
+ this->Version >= cmGlobalVisualStudioGenerator::VS16 ||
+ (this->Version == cmGlobalVisualStudioGenerator::VS15 &&
+ cmSystemTools::PathExists(this->VCTargetsPath +
+ "/Microsoft.Cpp.Unity.targets"));
+
if (this->GeneratorToolsetCuda.empty()) {
// Find the highest available version of the CUDA tools.
std::vector<std::string> cudaTools;
diff --git a/Source/cmGlobalVisualStudio10Generator.h b/Source/cmGlobalVisualStudio10Generator.h
index 9adcf08..56f1193 100644
--- a/Source/cmGlobalVisualStudio10Generator.h
+++ b/Source/cmGlobalVisualStudio10Generator.h
@@ -108,6 +108,8 @@ public:
virtual bool IsDefaultToolset(const std::string& version) const;
virtual std::string GetAuxiliaryToolset() const;
+ bool GetSupportsUnityBuilds() const { return this->SupportsUnityBuilds; }
+
bool FindMakeProgram(cmMakefile* mf) override;
bool IsIPOSupported() const override { return true; }
@@ -172,6 +174,7 @@ protected:
std::string DefaultMasmFlagTableName;
std::string DefaultNasmFlagTableName;
std::string DefaultRCFlagTableName;
+ bool SupportsUnityBuilds = false;
bool SystemIsWindowsCE;
bool SystemIsWindowsPhone;
bool SystemIsWindowsStore;
diff --git a/Source/cmVisualStudio10TargetGenerator.cxx b/Source/cmVisualStudio10TargetGenerator.cxx
index 53fc93c..7e8e610 100644
--- a/Source/cmVisualStudio10TargetGenerator.cxx
+++ b/Source/cmVisualStudio10TargetGenerator.cxx
@@ -2085,9 +2085,7 @@ void cmVisualStudio10TargetGenerator::WriteAllSources(Elem& e0)
const bool haveUnityBuild =
this->GeneratorTarget->GetPropertyAsBool("UNITY_BUILD");
- if (haveUnityBuild &&
- this->GlobalGenerator->GetVersion() >=
- cmGlobalVisualStudioGenerator::VS15) {
+ if (haveUnityBuild && this->GlobalGenerator->GetSupportsUnityBuilds()) {
Elem e1(e0, "PropertyGroup");
e1.Element("EnableUnitySupport", "true");
}
@@ -2193,9 +2191,7 @@ void cmVisualStudio10TargetGenerator::WriteAllSources(Elem& e0)
this->WriteSource(e2, si.Source);
bool useNativeUnityBuild = false;
- if (haveUnityBuild &&
- this->GlobalGenerator->GetVersion() >=
- cmGlobalVisualStudioGenerator::VS15) {
+ if (haveUnityBuild && this->GlobalGenerator->GetSupportsUnityBuilds()) {
// Magic value taken from cmGlobalVisualStudioVersionedGenerator.cxx
static const std::string vs15 = "141";
std::string toolset =
@@ -2222,7 +2218,7 @@ void cmVisualStudio10TargetGenerator::WriteAllSources(Elem& e0)
si.Source->GetProperty("UNITY_SOURCE_FILE"));
e2.Attribute("UnityFilesDirectory", unityDir);
} else {
- // Visual Studio versions prior to 2017 do not know about unity
+ // Visual Studio versions prior to 2017 15.8 do not know about unity
// builds, thus we exclude the files alredy part of unity sources.
if (!si.Source->GetPropertyAsBool("SKIP_UNITY_BUILD_INCLUSION")) {
exclude_configs = si.Configs;