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author | Rolf Eike Beer <eike@sf-mail.de> | 2015-01-07 22:46:56 (GMT) |
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committer | Brad King <brad.king@kitware.com> | 2015-01-08 19:47:39 (GMT) |
commit | 67516fb57e7f0781c79801efdcae8f76bb1adaae (patch) | |
tree | 078fb2157f7cb2010b0ca8e801f87e51797877c8 | |
parent | 62b19984039235d5325ee1ad6a7643a4ccd696a8 (diff) | |
download | CMake-67516fb57e7f0781c79801efdcae8f76bb1adaae.zip CMake-67516fb57e7f0781c79801efdcae8f76bb1adaae.tar.gz CMake-67516fb57e7f0781c79801efdcae8f76bb1adaae.tar.bz2 |
FindSDL: Allow if() to dereference SDL_INCLUDE_DIR for matching
Otherwise the syntax is incorrect when the variable is empty.
-rw-r--r-- | Modules/FindSDL.cmake | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Modules/FindSDL.cmake b/Modules/FindSDL.cmake index 3905e54..45ca1d4 100644 --- a/Modules/FindSDL.cmake +++ b/Modules/FindSDL.cmake @@ -106,7 +106,7 @@ find_library(SDL_LIBRARY_TEMP ) if(NOT SDL_BUILDING_LIBRARY) - if(NOT ${SDL_INCLUDE_DIR} MATCHES ".framework") + if(NOT SDL_INCLUDE_DIR MATCHES ".framework") # Non-OS X framework versions expect you to also dynamically link to # SDLmain. This is mainly for Windows and OS X. Other (Unix) platforms # seem to provide SDLmain for compatibility even though they don't |