diff options
author | Brad King <brad.king@kitware.com> | 2015-10-05 14:04:11 (GMT) |
---|---|---|
committer | CMake Topic Stage <kwrobot@kitware.com> | 2015-10-05 14:04:11 (GMT) |
commit | 6c25ceb6a841c9d24090f39851e1a89986ab9d4c (patch) | |
tree | 15bfc441c7e8bd12785d9ab715743c47f892d4a4 | |
parent | 518dc277281cf2280f9846f2ce2039440cda4ba9 (diff) | |
parent | 2402bb8cfd63078623779a3704227915324e52d4 (diff) | |
download | CMake-6c25ceb6a841c9d24090f39851e1a89986ab9d4c.zip CMake-6c25ceb6a841c9d24090f39851e1a89986ab9d4c.tar.gz CMake-6c25ceb6a841c9d24090f39851e1a89986ab9d4c.tar.bz2 |
Merge topic 'vs-win10-store'
2402bb8c Help: Document Windows 10 Universal Applications in cmake-toolchains(7)
1be2f12c VS: Add support for Windows 10 Universal (Store) Applications
2798dbda VS: Refactor indentation of LinkLibraryDependencies
8c426183 MSVC: Add system libs for WindowsStore on VS 2015
d1b87d72 VS: Select Windows 10 Store SDK and toolset for VS 2015
-rw-r--r-- | Help/manual/cmake-properties.7.rst | 5 | ||||
-rw-r--r-- | Help/manual/cmake-toolchains.7.rst | 17 | ||||
-rw-r--r-- | Help/prop_tgt/VS_DESKTOP_EXTENSIONS_VERSION.rst | 10 | ||||
-rw-r--r-- | Help/prop_tgt/VS_IOT_EXTENSIONS_VERSION.rst | 10 | ||||
-rw-r--r-- | Help/prop_tgt/VS_IOT_STARTUP_TASK.rst | 6 | ||||
-rw-r--r-- | Help/prop_tgt/VS_MOBILE_EXTENSIONS_VERSION.rst | 10 | ||||
-rw-r--r-- | Help/prop_tgt/VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION.rst | 10 | ||||
-rw-r--r-- | Modules/Platform/Windows-MSVC.cmake | 4 | ||||
-rw-r--r-- | Source/cmGlobalVisualStudio14Generator.cxx | 63 | ||||
-rw-r--r-- | Source/cmGlobalVisualStudio14Generator.h | 7 | ||||
-rw-r--r-- | Source/cmVisualStudio10TargetGenerator.cxx | 224 | ||||
-rw-r--r-- | Source/cmVisualStudio10TargetGenerator.h | 7 | ||||
-rw-r--r-- | Templates/Windows/SmallLogo44x44.png | bin | 0 -> 554 bytes | |||
-rw-r--r-- | Tests/CMakeLists.txt | 9 | ||||
-rw-r--r-- | Tests/VSWinStorePhone/CMakeLists.txt | 17 | ||||
-rw-r--r-- | Tests/VSWinStorePhone/Direct3DApp1/Assets/SmallLogo44x44.png | bin | 0 -> 554 bytes | |||
-rw-r--r-- | Tests/VSWinStorePhone/cmake/Package_vc14.store.appxmanifest.in | 36 |
17 files changed, 424 insertions, 11 deletions
diff --git a/Help/manual/cmake-properties.7.rst b/Help/manual/cmake-properties.7.rst index ac893c2..931363c 100644 --- a/Help/manual/cmake-properties.7.rst +++ b/Help/manual/cmake-properties.7.rst @@ -254,17 +254,22 @@ Properties on Targets /prop_tgt/TYPE /prop_tgt/VERSION /prop_tgt/VISIBILITY_INLINES_HIDDEN + /prop_tgt/VS_DESKTOP_EXTENSIONS_VERSION /prop_tgt/VS_DOTNET_REFERENCES /prop_tgt/VS_DOTNET_TARGET_FRAMEWORK_VERSION /prop_tgt/VS_GLOBAL_KEYWORD /prop_tgt/VS_GLOBAL_PROJECT_TYPES /prop_tgt/VS_GLOBAL_ROOTNAMESPACE /prop_tgt/VS_GLOBAL_variable + /prop_tgt/VS_IOT_EXTENSIONS_VERSION + /prop_tgt/VS_IOT_STARTUP_TASK /prop_tgt/VS_KEYWORD + /prop_tgt/VS_MOBILE_EXTENSIONS_VERSION /prop_tgt/VS_SCC_AUXPATH /prop_tgt/VS_SCC_LOCALPATH /prop_tgt/VS_SCC_PROJECTNAME /prop_tgt/VS_SCC_PROVIDER + /prop_tgt/VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION /prop_tgt/VS_WINRT_COMPONENT /prop_tgt/VS_WINRT_EXTENSIONS /prop_tgt/VS_WINRT_REFERENCES diff --git a/Help/manual/cmake-toolchains.7.rst b/Help/manual/cmake-toolchains.7.rst index a06dce7..492fcac 100644 --- a/Help/manual/cmake-toolchains.7.rst +++ b/Help/manual/cmake-toolchains.7.rst @@ -220,6 +220,23 @@ Windows CE to use. Currently version 8.0 (Windows Embedded Compact 2013) is supported out of the box. Other versions may require one to set :variable:`CMAKE_GENERATOR_TOOLSET` to the correct value. +Cross Compiling for Windows 10 Universal Applications +----------------------------------------------------- + +A toolchain file to configure a Visual Studio generator for a +Windows 10 Universal Application may look like this: + +.. code-block:: cmake + + set(CMAKE_SYSTEM_NAME WindowsStore) + set(CMAKE_SYSTEM_VERSION 10.0) + +A Windows 10 Universal Application targets both Windows Store and +Windows Phone. Specify the :variable:`CMAKE_SYSTEM_VERSION` variable +to be ``10.0`` to build with the latest available Windows 10 SDK. +Specify a more specific version (e.g. ``10.0.10240.0`` for RTM) +to build with the corresponding SDK. + Cross Compiling for Windows Phone --------------------------------- diff --git a/Help/prop_tgt/VS_DESKTOP_EXTENSIONS_VERSION.rst b/Help/prop_tgt/VS_DESKTOP_EXTENSIONS_VERSION.rst new file mode 100644 index 0000000..19d1620 --- /dev/null +++ b/Help/prop_tgt/VS_DESKTOP_EXTENSIONS_VERSION.rst @@ -0,0 +1,10 @@ +VS_DESKTOP_EXTENSIONS_VERSION +----------------------------- + +Visual Studio Windows 10 Desktop Extensions Version + +Specifies the version of the Desktop Extensions that should be included in the +target. For example ``10.0.10240.0``. If the value is not specified, the Desktop +Extensions will not be included. To use the same version of the extensions as +the Windows 10 SDK that is being used, you can use the +:variable:`CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION` variable. diff --git a/Help/prop_tgt/VS_IOT_EXTENSIONS_VERSION.rst b/Help/prop_tgt/VS_IOT_EXTENSIONS_VERSION.rst new file mode 100644 index 0000000..27c8a3d --- /dev/null +++ b/Help/prop_tgt/VS_IOT_EXTENSIONS_VERSION.rst @@ -0,0 +1,10 @@ +VS_IOT_EXTENSIONS_VERSION +------------------------- + +Visual Studio Windows 10 IoT Extensions Version + +Specifies the version of the IoT Extensions that should be included in the +target. For example ``10.0.10240.0``. If the value is not specified, the IoT +Extensions will not be included. To use the same version of the extensions as +the Windows 10 SDK that is being used, you can use the +:variable:`CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION` variable. diff --git a/Help/prop_tgt/VS_IOT_STARTUP_TASK.rst b/Help/prop_tgt/VS_IOT_STARTUP_TASK.rst new file mode 100644 index 0000000..add50cb --- /dev/null +++ b/Help/prop_tgt/VS_IOT_STARTUP_TASK.rst @@ -0,0 +1,6 @@ +VS_IOT_STARTUP_TASK +------------------- + +Visual Studio Windows 10 IoT Continuous Background Task + +Specifies that the target should be compiled as a Continuous Background Task library. diff --git a/Help/prop_tgt/VS_MOBILE_EXTENSIONS_VERSION.rst b/Help/prop_tgt/VS_MOBILE_EXTENSIONS_VERSION.rst new file mode 100644 index 0000000..be3c9a0 --- /dev/null +++ b/Help/prop_tgt/VS_MOBILE_EXTENSIONS_VERSION.rst @@ -0,0 +1,10 @@ +VS_MOBILE_EXTENSIONS_VERSION +---------------------------- + +Visual Studio Windows 10 Mobile Extensions Version + +Specifies the version of the Mobile Extensions that should be included in the +target. For example ``10.0.10240.0``. If the value is not specified, the Mobile +Extensions will not be included. To use the same version of the extensions as +the Windows 10 SDK that is being used, you can use the +:variable:`CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION` variable. diff --git a/Help/prop_tgt/VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION.rst b/Help/prop_tgt/VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION.rst new file mode 100644 index 0000000..1ad7a71 --- /dev/null +++ b/Help/prop_tgt/VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION.rst @@ -0,0 +1,10 @@ +VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION +-------------------------------------- + +Visual Studio Windows Target Platform Minimum Version + +For Windows 10. Specifies the minimum version of the OS that is being +targeted. For example ``10.0.10240.0``. If the value is not specified, the +value of :variable:`CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION` will be used on +WindowsStore projects otherwise the target platform minimum version will not +be specified for the project. diff --git a/Modules/Platform/Windows-MSVC.cmake b/Modules/Platform/Windows-MSVC.cmake index 8594596..b421b0d 100644 --- a/Modules/Platform/Windows-MSVC.cmake +++ b/Modules/Platform/Windows-MSVC.cmake @@ -179,7 +179,9 @@ elseif(WINDOWS_PHONE OR WINDOWS_STORE) set(_PLATFORM_DEFINES "/DWIN32") set(_FLAGS_C " /DUNICODE /D_UNICODE") set(_FLAGS_CXX " /DUNICODE /D_UNICODE /GR /EHsc") - if(WINDOWS_PHONE) + if(WINDOWS_STORE AND MSVC_VERSION GREATER 1899) + set(CMAKE_C_STANDARD_LIBRARIES_INIT "WindowsApp.lib") + elseif(WINDOWS_PHONE) set(CMAKE_C_STANDARD_LIBRARIES_INIT "WindowsPhoneCore.lib RuntimeObject.lib PhoneAppModelHost.lib") elseif(_MSVC_C_ARCHITECTURE_FAMILY STREQUAL "ARM" OR _MSVC_CXX_ARCHITECTURE_FAMILY STREQUAL "ARM") set(CMAKE_C_STANDARD_LIBRARIES_INIT "kernel32.lib user32.lib") diff --git a/Source/cmGlobalVisualStudio14Generator.cxx b/Source/cmGlobalVisualStudio14Generator.cxx index 661dddd..41825fb 100644 --- a/Source/cmGlobalVisualStudio14Generator.cxx +++ b/Source/cmGlobalVisualStudio14Generator.cxx @@ -121,6 +121,34 @@ bool cmGlobalVisualStudio14Generator::InitializeWindows(cmMakefile* mf) } //---------------------------------------------------------------------------- +bool cmGlobalVisualStudio14Generator::InitializeWindowsStore(cmMakefile* mf) +{ + std::ostringstream e; + if(!this->SelectWindowsStoreToolset(this->DefaultPlatformToolset)) + { + if(this->DefaultPlatformToolset.empty()) + { + e << this->GetName() << " supports Windows Store '8.0', '8.1' and " + "'10.0', but not '" << this->SystemVersion << + "'. Check CMAKE_SYSTEM_VERSION."; + } + else + { + e << "A Windows Store component with CMake requires both the Windows " + << "Desktop SDK as well as the Windows Store '" << this->SystemVersion + << "' SDK. Please make sure that you have both installed"; + } + mf->IssueMessage(cmake::FATAL_ERROR, e.str()); + return false; + } + if (cmHasLiteralPrefix(this->SystemVersion, "10.0")) + { + return this->SelectWindows10SDK(mf); + } + return true; +} + +//---------------------------------------------------------------------------- bool cmGlobalVisualStudio14Generator::SelectWindows10SDK(cmMakefile* mf) { // Find the default version of the Windows 10 SDK. @@ -139,6 +167,28 @@ bool cmGlobalVisualStudio14Generator::SelectWindows10SDK(cmMakefile* mf) } //---------------------------------------------------------------------------- +bool +cmGlobalVisualStudio14Generator::SelectWindowsStoreToolset( + std::string& toolset) const +{ + if (cmHasLiteralPrefix(this->SystemVersion, "10.0")) + { + if (this->IsWindowsStoreToolsetInstalled() && + this->IsWindowsDesktopToolsetInstalled()) + { + toolset = "v140"; + return true; + } + else + { + return false; + } + } + return + this->cmGlobalVisualStudio12Generator::SelectWindowsStoreToolset(toolset); +} + +//---------------------------------------------------------------------------- void cmGlobalVisualStudio14Generator::WriteSLNHeader(std::ostream& fout) { // Visual Studio 14 writes .sln format 12.00 @@ -167,6 +217,19 @@ cmGlobalVisualStudio14Generator::IsWindowsDesktopToolsetInstalled() const } //---------------------------------------------------------------------------- +bool +cmGlobalVisualStudio14Generator::IsWindowsStoreToolsetInstalled() const +{ + const char universal10Key[] = + "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\" + "VisualStudio\\14.0\\Setup\\Build Tools for Windows 10;SrcPath"; + + std::string win10SDK; + return cmSystemTools::ReadRegistryValue(universal10Key, + win10SDK, cmSystemTools::KeyWOW64_32); +} + +//---------------------------------------------------------------------------- std::string cmGlobalVisualStudio14Generator::GetWindows10SDKVersion() { #if defined(_WIN32) && !defined(__CYGWIN__) diff --git a/Source/cmGlobalVisualStudio14Generator.h b/Source/cmGlobalVisualStudio14Generator.h index fcade85..76c15d9 100644 --- a/Source/cmGlobalVisualStudio14Generator.h +++ b/Source/cmGlobalVisualStudio14Generator.h @@ -31,6 +31,13 @@ public: virtual const char* GetToolsVersion() { return "14.0"; } protected: virtual bool InitializeWindows(cmMakefile* mf); + virtual bool InitializeWindowsStore(cmMakefile* mf); + virtual bool SelectWindowsStoreToolset(std::string& toolset) const; + + // These aren't virtual because we need to check if the selected version + // of the toolset is installed + bool IsWindowsStoreToolsetInstalled() const; + virtual const char* GetIDEVersion() { return "14.0"; } virtual bool SelectWindows10SDK(cmMakefile* mf); diff --git a/Source/cmVisualStudio10TargetGenerator.cxx b/Source/cmVisualStudio10TargetGenerator.cxx index 6093f6c..2395ce7 100644 --- a/Source/cmVisualStudio10TargetGenerator.cxx +++ b/Source/cmVisualStudio10TargetGenerator.cxx @@ -463,6 +463,7 @@ void cmVisualStudio10TargetGenerator::Generate() this->WriteString("<Import Project=\"" VS10_USER_PROPS "\"" " Condition=\"exists('" VS10_USER_PROPS "')\"" " Label=\"LocalAppDataPlatform\" />\n", 2); + this->WritePlatformExtensions(); this->WriteString("</ImportGroup>\n", 1); this->WriteString("<PropertyGroup Label=\"UserMacros\" />\n", 1); this->WriteWinRTPackageCertificateKeyFile(); @@ -475,6 +476,7 @@ void cmVisualStudio10TargetGenerator::Generate() this->WriteXamlFilesGroup(); this->WriteWinRTReferences(); this->WriteProjectReferences(); + this->WriteSDKReferences(); this->WriteString( "<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.targets\"" " />\n", 1); @@ -1307,6 +1309,7 @@ void cmVisualStudio10TargetGenerator::WriteExtraSource(cmSourceFile const* sf) { tool = "XML"; } + if(this->NsightTegra) { // Nsight Tegra needs specific file types to check up-to-dateness. @@ -2590,7 +2593,8 @@ cmVisualStudio10TargetGenerator::ComputeLinkOptions(std::string const& config) // A Windows Runtime component uses internal .NET metadata, // so does not have an import library. - if(this->Target->GetPropertyAsBool("VS_WINRT_COMPONENT")) + if(this->Target->GetPropertyAsBool("VS_WINRT_COMPONENT") && + this->Target->GetType() != cmTarget::EXECUTABLE) { linkOptions.AddFlag("GenerateWindowsMetadata", "true"); } @@ -2661,7 +2665,7 @@ cmVisualStudio10TargetGenerator::WriteLinkOptions(std::string const& config) { this->WriteString("<ProjectReference>\n", 2); this->WriteString( - " <LinkLibraryDependencies>false</LinkLibraryDependencies>\n", 2); + "<LinkLibraryDependencies>false</LinkLibraryDependencies>\n", 3); this->WriteString("</ProjectReference>\n", 2); } } @@ -2896,6 +2900,101 @@ void cmVisualStudio10TargetGenerator::WriteProjectReferences() this->WriteString("</ItemGroup>\n", 1); } +void cmVisualStudio10TargetGenerator::WritePlatformExtensions() +{ + // This only applies to Windows 10 apps + if (this->GlobalGenerator->TargetsWindowsStore() && + cmHasLiteralPrefix(this->GlobalGenerator->GetSystemVersion(), "10.0")) + { + const char* desktopExtensionsVersion = + this->Target->GetProperty("VS_DESKTOP_EXTENSIONS_VERSION"); + if (desktopExtensionsVersion) + { + this->WriteSinglePlatformExtension("WindowsDesktop", + desktopExtensionsVersion); + } + const char* mobileExtensionsVersion = + this->Target->GetProperty("VS_MOBILE_EXTENSIONS_VERSION"); + if (mobileExtensionsVersion) + { + this->WriteSinglePlatformExtension("WindowsMobile", + mobileExtensionsVersion); + } + } +} + +void cmVisualStudio10TargetGenerator::WriteSinglePlatformExtension( + std::string const& extension, + std::string const& version + ) +{ + this->WriteString("<Import Project=", 2); + (*this->BuildFileStream) + << "\"$([Microsoft.Build.Utilities.ToolLocationHelper]" + << "::GetPlatformExtensionSDKLocation(`" + << extension <<", Version=" << version + << "`, $(TargetPlatformIdentifier), $(TargetPlatformVersion), null, " + << "$(ExtensionSDKDirectoryRoot), null))" + << "\\DesignTime\\CommonConfiguration\\Neutral\\" + << extension << ".props\" " + << "Condition=\"exists('$(" + << "[Microsoft.Build.Utilities.ToolLocationHelper]" + << "::GetPlatformExtensionSDKLocation(`" + << extension << ", Version=" << version + << "`, $(TargetPlatformIdentifier), $(TargetPlatformVersion), null, " + << "$(ExtensionSDKDirectoryRoot), null))" + << "\\DesignTime\\CommonConfiguration\\Neutral\\" + << extension << ".props')\" />\n"; +} + +void cmVisualStudio10TargetGenerator::WriteSDKReferences() +{ + // This only applies to Windows 10 apps + if (this->GlobalGenerator->TargetsWindowsStore() && + cmHasLiteralPrefix(this->GlobalGenerator->GetSystemVersion(), "10.0")) + { + const char* desktopExtensionsVersion = + this->Target->GetProperty("VS_DESKTOP_EXTENSIONS_VERSION"); + const char* mobileExtensionsVersion = + this->Target->GetProperty("VS_MOBILE_EXTENSIONS_VERSION"); + const char* iotExtensionsVersion = + this->Target->GetProperty("VS_IOT_EXTENSIONS_VERSION"); + + if(desktopExtensionsVersion || mobileExtensionsVersion || + iotExtensionsVersion) + { + this->WriteString("<ItemGroup>\n", 1); + if(desktopExtensionsVersion) + { + this->WriteSingleSDKReference("WindowsDesktop", + desktopExtensionsVersion); + } + if(mobileExtensionsVersion) + { + this->WriteSingleSDKReference("WindowsMobile", + mobileExtensionsVersion); + } + if(iotExtensionsVersion) + { + this->WriteSingleSDKReference("WindowsIoT", + iotExtensionsVersion); + } + this->WriteString("</ItemGroup>\n", 1); + } + } +} + +void cmVisualStudio10TargetGenerator::WriteSingleSDKReference( + std::string const& extension, + std::string const& version + ) +{ + this->WriteString("<SDKReference Include=\"", 2); + (*this->BuildFileStream) << extension + << ", Version=" << version << "\" />\n"; +} + + void cmVisualStudio10TargetGenerator::WriteWinRTPackageCertificateKeyFile() { if((this->GlobalGenerator->TargetsWindowsStore() || @@ -3018,13 +3117,27 @@ void cmVisualStudio10TargetGenerator::WriteApplicationTypeSettings() (*this->BuildFileStream) << (isWindowsPhone ? "Windows Phone" : "Windows Store") << "</ApplicationType>\n"; - this->WriteString("<ApplicationTypeRevision>", 2); - (*this->BuildFileStream) << cmVS10EscapeXML(v) - << "</ApplicationTypeRevision>\n"; this->WriteString("<DefaultLanguage>en-US" "</DefaultLanguage>\n", 2); - if(v == "8.1") + if (cmHasLiteralPrefix(v, "10.0")) + { + this->WriteString("<ApplicationTypeRevision>", 2); + (*this->BuildFileStream) << cmVS10EscapeXML("10.0") + << "</ApplicationTypeRevision>\n"; + // Visual Studio 14.0 is necessary for building 10.0 apps + this->WriteString("<MinimumVisualStudioVersion>14.0" + "</MinimumVisualStudioVersion>\n", 2); + + if(this->Target->GetType() < cmTarget::UTILITY) + { + isAppContainer = true; + } + } + else if(v == "8.1") { + this->WriteString("<ApplicationTypeRevision>", 2); + (*this->BuildFileStream) << cmVS10EscapeXML(v) + << "</ApplicationTypeRevision>\n"; // Visual Studio 12.0 is necessary for building 8.1 apps this->WriteString("<MinimumVisualStudioVersion>12.0" "</MinimumVisualStudioVersion>\n", 2); @@ -3036,6 +3149,9 @@ void cmVisualStudio10TargetGenerator::WriteApplicationTypeSettings() } else if (v == "8.0") { + this->WriteString("<ApplicationTypeRevision>", 2); + (*this->BuildFileStream) << cmVS10EscapeXML(v) + << "</ApplicationTypeRevision>\n"; // Visual Studio 11.0 is necessary for building 8.0 apps this->WriteString("<MinimumVisualStudioVersion>11.0" "</MinimumVisualStudioVersion>\n", 2); @@ -3072,6 +3188,30 @@ void cmVisualStudio10TargetGenerator::WriteApplicationTypeSettings() (*this->BuildFileStream) << cmVS10EscapeXML(targetPlatformVersion) << "</WindowsTargetPlatformVersion>\n"; } + const char* targetPlatformMinVersion = + this->Target->GetProperty("VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION"); + if(targetPlatformMinVersion) + { + this->WriteString("<WindowsTargetPlatformMinVersion>", 2); + (*this->BuildFileStream) << cmVS10EscapeXML(targetPlatformMinVersion) << + "</WindowsTargetPlatformMinVersion>\n"; + } + else if (isWindowsStore && cmHasLiteralPrefix(v, "10.0")) + { + // If the min version is not set, then use the TargetPlatformVersion + if (!targetPlatformVersion.empty()) + { + this->WriteString("<WindowsTargetPlatformMinVersion>", 2); + (*this->BuildFileStream) << cmVS10EscapeXML(targetPlatformVersion) << + "</WindowsTargetPlatformMinVersion>\n"; + } + } + + // Added IoT Startup Task support + if(this->Target->GetPropertyAsBool("VS_IOT_STARTUP_TASK")) + { + this->WriteString("<ContainsStartupTask>true</ContainsStartupTask>\n", 2); + } } void cmVisualStudio10TargetGenerator::VerifyNecessaryFiles() @@ -3124,7 +3264,7 @@ void cmVisualStudio10TargetGenerator::VerifyNecessaryFiles() { this->IsMissingFiles = true; } - else if (v == "8.1") + else if (v == "8.1" || cmHasLiteralPrefix(v, "10.0")) { this->IsMissingFiles = true; } @@ -3158,6 +3298,10 @@ void cmVisualStudio10TargetGenerator::WriteMissingFiles() { this->WriteMissingFilesWS81(); } + else if (cmHasLiteralPrefix(v, "10.0")) + { + this->WriteMissingFilesWS10_0(); + } } } @@ -3419,6 +3563,64 @@ void cmVisualStudio10TargetGenerator::WriteMissingFilesWS81() this->WriteCommonMissingFiles(manifestFile); } +void cmVisualStudio10TargetGenerator::WriteMissingFilesWS10_0() +{ + std::string manifestFile = + this->DefaultArtifactDir + "/package.appxManifest"; + std::string artifactDir = + this->LocalGenerator->GetTargetDirectory(*this->Target); + this->ConvertToWindowsSlash(artifactDir); + std::string artifactDirXML = cmVS10EscapeXML(artifactDir); + std::string targetNameXML = cmVS10EscapeXML(this->Target->GetName()); + + cmGeneratedFileStream fout(manifestFile.c_str()); + fout.SetCopyIfDifferent(true); + + fout << + "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n" + "<Package\n\t" + "xmlns=\"http://schemas.microsoft.com/appx/manifest/foundation/windows10\"" + "\txmlns:mp=\"http://schemas.microsoft.com/appx/2014/phone/manifest\"\n" + "\txmlns:uap=\"http://schemas.microsoft.com/appx/manifest/uap/windows10\"" + "\n\tIgnorableNamespaces=\"uap mp\">\n\n" + "\t<Identity Name=\"" << this->GUID << "\" Publisher=\"CN=CMake\"" + " Version=\"1.0.0.0\" />\n" + "\t<mp:PhoneIdentity PhoneProductId=\"" << this->GUID << + "\" PhonePublisherId=\"00000000-0000-0000-0000-000000000000\"/>\n" + "\t<Properties>\n" + "\t\t<DisplayName>" << targetNameXML << "</DisplayName>\n" + "\t\t<PublisherDisplayName>CMake</PublisherDisplayName>\n" + "\t\t<Logo>" << artifactDirXML << "\\StoreLogo.png</Logo>\n" + "\t</Properties>\n" + "\t<Dependencies>\n" + "\t\t<TargetDeviceFamily Name=\"Windows.Universal\" " + "MinVersion=\"10.0.0.0\" MaxVersionTested=\"10.0.0.0\" />\n" + "\t</Dependencies>\n" + + "\t<Resources>\n" + "\t\t<Resource Language=\"x-generate\" />\n" + "\t</Resources>\n" + "\t<Applications>\n" + "\t\t<Application Id=\"App\"" + " Executable=\"" << targetNameXML << ".exe\"" + " EntryPoint=\"" << targetNameXML << ".App\">\n" + "\t\t\t<uap:VisualElements\n" + "\t\t\t\tDisplayName=\"" << targetNameXML << "\"\n" + "\t\t\t\tDescription=\"" << targetNameXML << "\"\n" + "\t\t\t\tBackgroundColor=\"#336699\"\n" + "\t\t\t\tSquare150x150Logo=\"" << artifactDirXML << "\\Logo.png\"\n" + "\t\t\t\tSquare44x44Logo=\"" << artifactDirXML << + "\\SmallLogo44x44.png\">\n" + "\t\t\t\t<uap:SplashScreen" + " Image=\"" << artifactDirXML << "\\SplashScreen.png\" />\n" + "\t\t\t</uap:VisualElements>\n" + "\t\t</Application>\n" + "\t</Applications>\n" + "</Package>\n"; + + this->WriteCommonMissingFiles(manifestFile); +} + void cmVisualStudio10TargetGenerator ::WriteCommonMissingFiles(const std::string& manifestFile) @@ -3442,6 +3644,14 @@ cmVisualStudio10TargetGenerator (*this->BuildFileStream) << cmVS10EscapeXML(smallLogo) << "\" />\n"; this->AddedFiles.push_back(smallLogo); + std::string smallLogo44 = this->DefaultArtifactDir + "/SmallLogo44x44.png"; + cmSystemTools::CopyAFile(templateFolder + "/SmallLogo44x44.png", + smallLogo44, false); + this->ConvertToWindowsSlash(smallLogo44); + this->WriteString("<Image Include=\"", 2); + (*this->BuildFileStream) << cmVS10EscapeXML(smallLogo44) << "\" />\n"; + this->AddedFiles.push_back(smallLogo44); + std::string logo = this->DefaultArtifactDir + "/Logo.png"; cmSystemTools::CopyAFile(templateFolder + "/Logo.png", logo, false); diff --git a/Source/cmVisualStudio10TargetGenerator.h b/Source/cmVisualStudio10TargetGenerator.h index f2aaf05..15ed9f2 100644 --- a/Source/cmVisualStudio10TargetGenerator.h +++ b/Source/cmVisualStudio10TargetGenerator.h @@ -78,6 +78,13 @@ private: void WriteMissingFilesWP81(); void WriteMissingFilesWS80(); void WriteMissingFilesWS81(); + void WriteMissingFilesWS10_0(); + void WritePlatformExtensions(); + void WriteSinglePlatformExtension(std::string const& extension, + std::string const& version); + void WriteSDKReferences(); + void WriteSingleSDKReference(std::string const& extension, + std::string const& version); void WriteCommonMissingFiles(const std::string& manifestFile); void WriteTargetSpecificReferences(); diff --git a/Templates/Windows/SmallLogo44x44.png b/Templates/Windows/SmallLogo44x44.png Binary files differnew file mode 100644 index 0000000..28810b7 --- /dev/null +++ b/Templates/Windows/SmallLogo44x44.png diff --git a/Tests/CMakeLists.txt b/Tests/CMakeLists.txt index dc65a2e..c82cb68 100644 --- a/Tests/CMakeLists.txt +++ b/Tests/CMakeLists.txt @@ -1955,13 +1955,15 @@ ${CMake_BINARY_DIR}/bin/cmake -DDIR=dev -P ${CMake_SOURCE_DIR}/Utilities/Release set(reg_vs10 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\10.0;InstallDir]") set(reg_vs11 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\11.0;InstallDir]") set(reg_vs12 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\12.0;InstallDir]") + set(reg_vs14 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows Kits\\Installed Roots;KitsRoot10]") set(reg_ws80 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\v8.0;InstallationFolder]") set(reg_ws81 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\v8.1;InstallationFolder]") + set(reg_ws10_0 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\14.0\\Setup\\Build Tools for Windows 10;srcPath]") set(reg_wp80 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\WindowsPhone\\v8.0;InstallationFolder]") set(reg_wp81 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\WindowsPhone\\v8.1;InstallationFolder]") select_wince_sdk(reg_wince wince_sdk) set(reg_tegra "[HKEY_LOCAL_MACHINE\\SOFTWARE\\NVIDIA Corporation\\Nsight Tegra;sdkRoot]") - foreach(reg vs10 vs11 vs12 ws80 ws81 wp80 wp81 wince tegra) + foreach(reg vs10 vs11 vs12 vs14 ws80 ws81 ws10_0 wp80 wp81 wince tegra) get_filename_component(r "${reg_${reg}}" ABSOLUTE) if(IS_DIRECTORY "${r}") set(${reg} 1) @@ -2008,6 +2010,11 @@ ${CMake_BINARY_DIR}/bin/cmake -DDIR=dev -P ${CMake_SOURCE_DIR}/Utilities/Release -DCMAKE_SYSTEM_VERSION=8.1 ) endif() + if(vs14 AND ws10_0) + add_test_VSWinStorePhone(vs14-store10_0-X86 "Visual Studio 14 2015" WindowsStore 10.0) + add_test_VSWinStorePhone(vs14-store10_0-ARM "Visual Studio 14 2015 ARM" WindowsStore 10.0) + add_test_VSWinStorePhone(vs14-store10_0-X64 "Visual Studio 14 2015 Win64" WindowsStore 10.0) + endif() if(vs11 AND wp80) add_test_VSWinStorePhone(vs11-phone80-X86 "Visual Studio 11 2012" WindowsPhone 8.0) add_test_VSWinStorePhone(vs11-phone80-ARM "Visual Studio 11 2012 ARM" WindowsPhone 8.0) diff --git a/Tests/VSWinStorePhone/CMakeLists.txt b/Tests/VSWinStorePhone/CMakeLists.txt index 8357d5f..ae82755 100644 --- a/Tests/VSWinStorePhone/CMakeLists.txt +++ b/Tests/VSWinStorePhone/CMakeLists.txt @@ -1,7 +1,8 @@ cmake_minimum_required(VERSION 3.0) project(VSWinStorePhone) - -if(MSVC_VERSION GREATER 1700) +if(MSVC_VERSION GREATER 1899) + set(COMPILER_VERSION "14") +elseif(MSVC_VERSION GREATER 1700) set(COMPILER_VERSION "12") elseif(MSVC_VERSION GREATER 1600) set(COMPILER_VERSION "11") @@ -91,6 +92,7 @@ elseif (NOT "${PLATFORM}" STREQUAL "DESKTOP") set(ASSET_FILES ${ASSET_FILES} Direct3DApp1/Assets/Logo.png Direct3DApp1/Assets/SmallLogo.png + Direct3DApp1/Assets/SmallLogo44x44.png Direct3DApp1/Assets/SplashScreen.png Direct3DApp1/Assets/StoreLogo.png ) @@ -124,4 +126,15 @@ source_group("Resource Files" FILES ${RESOURCE_FILES}) add_executable(${EXE_NAME} WIN32 ${SOURCE_FILES} ${HEADER_FILES} ${RESOURCE_FILES}) set_property(TARGET ${EXE_NAME} PROPERTY VS_WINRT_COMPONENT TRUE) + +string(SUBSTRING "${CMAKE_SYSTEM_VERSION}" 0, 4, SHORT_VERSION) + +if("${SHORT_VERSION}" STREQUAL "10.0") + message(STATUS "Targeting Windows 10. Setting Extensions to version ${CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION}") + set_property(TARGET ${EXE_NAME} PROPERTY VS_DESKTOP_EXTENSIONS_VERSION "${CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION}") + set_property(TARGET ${EXE_NAME} PROPERTY VS_MOBILE_EXTENSIONS_VERSION "${CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION}") + set_property(TARGET ${EXE_NAME} PROPERTY VS_IOT_EXTENSIONS_VERSION "${CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION}") +endif() + + target_link_libraries(${EXE_NAME} d3d11) diff --git a/Tests/VSWinStorePhone/Direct3DApp1/Assets/SmallLogo44x44.png b/Tests/VSWinStorePhone/Direct3DApp1/Assets/SmallLogo44x44.png Binary files differnew file mode 100644 index 0000000..28810b7 --- /dev/null +++ b/Tests/VSWinStorePhone/Direct3DApp1/Assets/SmallLogo44x44.png diff --git a/Tests/VSWinStorePhone/cmake/Package_vc14.store.appxmanifest.in b/Tests/VSWinStorePhone/cmake/Package_vc14.store.appxmanifest.in new file mode 100644 index 0000000..6b27ab7 --- /dev/null +++ b/Tests/VSWinStorePhone/cmake/Package_vc14.store.appxmanifest.in @@ -0,0 +1,36 @@ +<?xml version="1.0" encoding="utf-8"?> +<Package + xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10" + xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest" + xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10" + IgnorableNamespaces="uap mp"> + + <Identity Name="@PACKAGE_GUID@" Publisher="CN=mgong" Version="1.1.0.0" /> + <mp:PhoneIdentity PhoneProductId="@PACKAGE_GUID@" PhonePublisherId="00000000-0000-0000-0000-000000000000"/> + + <Properties> + <DisplayName>@SHORT_NAME@</DisplayName> + <PublisherDisplayName>mgong</PublisherDisplayName> + <Logo>Assets/StoreLogo.png</Logo> + </Properties> + + <Dependencies> + <TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.0.0" MaxVersionTested="10.0.65535.65535" /> + </Dependencies> + + <Resources> + <Resource Language="x-generate" /> + </Resources> + <Applications> + <Application Id="App" Executable="$targetnametoken$.exe" EntryPoint="@SHORT_NAME@.App"> + <uap:VisualElements + DisplayName="@SHORT_NAME@" + Description="@SHORT_NAME@" + BackgroundColor="#336699" + Square150x150Logo="Assets/Logo.png" + Square44x44Logo="Assets/SmallLogo44x44.png"> + <uap:SplashScreen Image="Assets/SplashScreen.png" /> + </uap:VisualElements> + </Application> + </Applications> +</Package> |