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author | Raul Tambre <raul@tambre.ee> | 2020-03-14 17:48:23 (GMT) |
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committer | Brad King <brad.king@kitware.com> | 2020-04-07 13:33:26 (GMT) |
commit | d86fcc63591ccc44163b27023d8cc8cf0b9a1363 (patch) | |
tree | b6433609d955bcea7a81c665e273a7aa6ba76d9e | |
parent | 87e98bf8be8e69b13fe15d5211b2366b5012bb17 (diff) | |
download | CMake-d86fcc63591ccc44163b27023d8cc8cf0b9a1363.zip CMake-d86fcc63591ccc44163b27023d8cc8cf0b9a1363.tar.gz CMake-d86fcc63591ccc44163b27023d8cc8cf0b9a1363.tar.bz2 |
CUDAToolkit: Deduce toolkit binary directory from compiler path only for NVCC
This assumption doesn't hold for Clang.
When crosscompiling this causes X86 libraries to be used and thus linker errors.
-rw-r--r-- | Modules/FindCUDAToolkit.cmake | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Modules/FindCUDAToolkit.cmake b/Modules/FindCUDAToolkit.cmake index 4b14ddc..eed1d81 100644 --- a/Modules/FindCUDAToolkit.cmake +++ b/Modules/FindCUDAToolkit.cmake @@ -473,9 +473,9 @@ Result variables # ############################################################################### -if(CMAKE_CUDA_COMPILER_LOADED AND NOT CUDAToolkit_BIN_DIR) +# For NVCC we can easily deduce the SDK binary directory from the compiler path. +if(CMAKE_CUDA_COMPILER_LOADED AND NOT CUDAToolkit_BIN_DIR AND CMAKE_CUDA_COMPILER_ID STREQUAL "NVIDIA") get_filename_component(cuda_dir "${CMAKE_CUDA_COMPILER}" DIRECTORY) - # use the already detected cuda compiler set(CUDAToolkit_BIN_DIR "${cuda_dir}" CACHE PATH "") mark_as_advanced(CUDAToolkit_BIN_DIR) unset(cuda_dir) |