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authorBastien Schatt <bastien.schatt@magestik.fr>2018-04-15 20:14:52 (GMT)
committerBrad King <brad.king@kitware.com>2018-04-19 13:39:34 (GMT)
commit6ec3e880e75761edcbb1e84fa4a596e69ac5a94f (patch)
tree38b04d28522ec3da6c22546b7b6d805892f80a16
parent4984d8433edb05eac446542b561a31edf7a25783 (diff)
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VS: Add variables to set SDK directories in vcxproj files
Create `CMAKE_VS_SDK_*_DIRECTORIES` variables to tell the VS generator how to populate fields in `.vcxproj` files that specify SDK directories. Fixes: #17908
-rw-r--r--Help/manual/cmake-variables.7.rst7
-rw-r--r--Help/release/dev/vs-sdk-dirs.rst15
-rw-r--r--Help/variable/CMAKE_VS_SDK_EXCLUDE_DIRECTORIES.rst4
-rw-r--r--Help/variable/CMAKE_VS_SDK_EXECUTABLE_DIRECTORIES.rst4
-rw-r--r--Help/variable/CMAKE_VS_SDK_INCLUDE_DIRECTORIES.rst4
-rw-r--r--Help/variable/CMAKE_VS_SDK_LIBRARY_DIRECTORIES.rst4
-rw-r--r--Help/variable/CMAKE_VS_SDK_LIBRARY_WINRT_DIRECTORIES.rst5
-rw-r--r--Help/variable/CMAKE_VS_SDK_REFERENCE_DIRECTORIES.rst4
-rw-r--r--Help/variable/CMAKE_VS_SDK_SOURCE_DIRECTORIES.rst4
-rw-r--r--Source/cmVisualStudio10TargetGenerator.cxx49
-rw-r--r--Tests/RunCMake/VS10Project/RunCMakeTest.cmake1
-rw-r--r--Tests/RunCMake/VS10Project/VsSdkDirectories-check.cmake88
-rw-r--r--Tests/RunCMake/VS10Project/VsSdkDirectories.cmake11
13 files changed, 200 insertions, 0 deletions
diff --git a/Help/manual/cmake-variables.7.rst b/Help/manual/cmake-variables.7.rst
index c1b0316..44271c1 100644
--- a/Help/manual/cmake-variables.7.rst
+++ b/Help/manual/cmake-variables.7.rst
@@ -369,6 +369,13 @@ Variables that Control the Build
/variable/CMAKE_VISIBILITY_INLINES_HIDDEN
/variable/CMAKE_VS_INCLUDE_INSTALL_TO_DEFAULT_BUILD
/variable/CMAKE_VS_INCLUDE_PACKAGE_TO_DEFAULT_BUILD
+ /variable/CMAKE_VS_SDK_EXCLUDE_DIRECTORIES
+ /variable/CMAKE_VS_SDK_EXECUTABLE_DIRECTORIES
+ /variable/CMAKE_VS_SDK_INCLUDE_DIRECTORIES
+ /variable/CMAKE_VS_SDK_LIBRARY_DIRECTORIES
+ /variable/CMAKE_VS_SDK_LIBRARY_WINRT_DIRECTORIES
+ /variable/CMAKE_VS_SDK_REFERENCE_DIRECTORIES
+ /variable/CMAKE_VS_SDK_SOURCE_DIRECTORIES
/variable/CMAKE_WIN32_EXECUTABLE
/variable/CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS
/variable/CMAKE_XCODE_ATTRIBUTE_an-attribute
diff --git a/Help/release/dev/vs-sdk-dirs.rst b/Help/release/dev/vs-sdk-dirs.rst
new file mode 100644
index 0000000..3377775
--- /dev/null
+++ b/Help/release/dev/vs-sdk-dirs.rst
@@ -0,0 +1,15 @@
+vs-sdk-dirs
+-----------
+
+* ``CMAKE_VS_SDK_*_DIRECTORIES`` variables were defined to tell
+ :ref:`Visual Studio Generators` for VS 2010 and above how to populate
+ fields in ``.vcxproj`` files that specify SDK directories. The
+ variables are:
+
+ - :variable:`CMAKE_VS_SDK_EXCLUDE_DIRECTORIES`
+ - :variable:`CMAKE_VS_SDK_EXECUTABLE_DIRECTORIES`
+ - :variable:`CMAKE_VS_SDK_INCLUDE_DIRECTORIES`
+ - :variable:`CMAKE_VS_SDK_LIBRARY_DIRECTORIES`
+ - :variable:`CMAKE_VS_SDK_LIBRARY_WINRT_DIRECTORIES`
+ - :variable:`CMAKE_VS_SDK_REFERENCE_DIRECTORIES`
+ - :variable:`CMAKE_VS_SDK_SOURCE_DIRECTORIES`
diff --git a/Help/variable/CMAKE_VS_SDK_EXCLUDE_DIRECTORIES.rst b/Help/variable/CMAKE_VS_SDK_EXCLUDE_DIRECTORIES.rst
new file mode 100644
index 0000000..36c4dcc
--- /dev/null
+++ b/Help/variable/CMAKE_VS_SDK_EXCLUDE_DIRECTORIES.rst
@@ -0,0 +1,4 @@
+CMAKE_VS_SDK_EXCLUDE_DIRECTORIES
+--------------------------------
+
+This variable allows to override Visual Studio default Exclude Directories.
diff --git a/Help/variable/CMAKE_VS_SDK_EXECUTABLE_DIRECTORIES.rst b/Help/variable/CMAKE_VS_SDK_EXECUTABLE_DIRECTORIES.rst
new file mode 100644
index 0000000..3ec755b
--- /dev/null
+++ b/Help/variable/CMAKE_VS_SDK_EXECUTABLE_DIRECTORIES.rst
@@ -0,0 +1,4 @@
+CMAKE_VS_SDK_EXECUTABLE_DIRECTORIES
+-----------------------------------
+
+This variable allows to override Visual Studio default Executable Directories.
diff --git a/Help/variable/CMAKE_VS_SDK_INCLUDE_DIRECTORIES.rst b/Help/variable/CMAKE_VS_SDK_INCLUDE_DIRECTORIES.rst
new file mode 100644
index 0000000..da10bde
--- /dev/null
+++ b/Help/variable/CMAKE_VS_SDK_INCLUDE_DIRECTORIES.rst
@@ -0,0 +1,4 @@
+CMAKE_VS_SDK_INCLUDE_DIRECTORIES
+--------------------------------
+
+This variable allows to override Visual Studio default Include Directories.
diff --git a/Help/variable/CMAKE_VS_SDK_LIBRARY_DIRECTORIES.rst b/Help/variable/CMAKE_VS_SDK_LIBRARY_DIRECTORIES.rst
new file mode 100644
index 0000000..b33754a
--- /dev/null
+++ b/Help/variable/CMAKE_VS_SDK_LIBRARY_DIRECTORIES.rst
@@ -0,0 +1,4 @@
+CMAKE_VS_SDK_LIBRARY_DIRECTORIES
+--------------------------------
+
+This variable allows to override Visual Studio default Library Directories.
diff --git a/Help/variable/CMAKE_VS_SDK_LIBRARY_WINRT_DIRECTORIES.rst b/Help/variable/CMAKE_VS_SDK_LIBRARY_WINRT_DIRECTORIES.rst
new file mode 100644
index 0000000..b022215
--- /dev/null
+++ b/Help/variable/CMAKE_VS_SDK_LIBRARY_WINRT_DIRECTORIES.rst
@@ -0,0 +1,5 @@
+CMAKE_VS_SDK_LIBRARY_WINRT_DIRECTORIES
+--------------------------------------
+
+This variable allows to override Visual Studio default Library WinRT
+Directories.
diff --git a/Help/variable/CMAKE_VS_SDK_REFERENCE_DIRECTORIES.rst b/Help/variable/CMAKE_VS_SDK_REFERENCE_DIRECTORIES.rst
new file mode 100644
index 0000000..c03f0ae
--- /dev/null
+++ b/Help/variable/CMAKE_VS_SDK_REFERENCE_DIRECTORIES.rst
@@ -0,0 +1,4 @@
+CMAKE_VS_SDK_REFERENCE_DIRECTORIES
+----------------------------------
+
+This variable allows to override Visual Studio default Reference Directories.
diff --git a/Help/variable/CMAKE_VS_SDK_SOURCE_DIRECTORIES.rst b/Help/variable/CMAKE_VS_SDK_SOURCE_DIRECTORIES.rst
new file mode 100644
index 0000000..0c73f06
--- /dev/null
+++ b/Help/variable/CMAKE_VS_SDK_SOURCE_DIRECTORIES.rst
@@ -0,0 +1,4 @@
+CMAKE_VS_SDK_SOURCE_DIRECTORIES
+-------------------------------
+
+This variable allows to override Visual Studio default Source Directories.
diff --git a/Source/cmVisualStudio10TargetGenerator.cxx b/Source/cmVisualStudio10TargetGenerator.cxx
index 13af167..0d32b3a 100644
--- a/Source/cmVisualStudio10TargetGenerator.cxx
+++ b/Source/cmVisualStudio10TargetGenerator.cxx
@@ -2235,6 +2235,55 @@ void cmVisualStudio10TargetGenerator::WritePathAndIncrementalLinkOptions()
*this->BuildFileStream << cmVS10EscapeXML(intermediateDir)
<< "</IntDir>\n";
+ if (const char* sdkExecutableDirectories = this->Makefile->GetDefinition(
+ "CMAKE_VS_SDK_EXECUTABLE_DIRECTORIES")) {
+ this->WritePlatformConfigTag("ExecutablePath", config, 2);
+ *this->BuildFileStream << cmVS10EscapeXML(sdkExecutableDirectories)
+ << "</ExecutablePath>\n";
+ }
+
+ if (const char* sdkIncludeDirectories = this->Makefile->GetDefinition(
+ "CMAKE_VS_SDK_INCLUDE_DIRECTORIES")) {
+ this->WritePlatformConfigTag("IncludePath", config, 2);
+ *this->BuildFileStream << cmVS10EscapeXML(sdkIncludeDirectories)
+ << "</IncludePath>\n";
+ }
+
+ if (const char* sdkReferenceDirectories = this->Makefile->GetDefinition(
+ "CMAKE_VS_SDK_REFERENCE_DIRECTORIES")) {
+ this->WritePlatformConfigTag("ReferencePath", config, 2);
+ *this->BuildFileStream << cmVS10EscapeXML(sdkReferenceDirectories)
+ << "</ReferencePath>\n";
+ }
+
+ if (const char* sdkLibraryDirectories = this->Makefile->GetDefinition(
+ "CMAKE_VS_SDK_LIBRARY_DIRECTORIES")) {
+ this->WritePlatformConfigTag("LibraryPath", config, 2);
+ *this->BuildFileStream << cmVS10EscapeXML(sdkLibraryDirectories)
+ << "</LibraryPath>\n";
+ }
+
+ if (const char* sdkLibraryWDirectories = this->Makefile->GetDefinition(
+ "CMAKE_VS_SDK_LIBRARY_WINRT_DIRECTORIES")) {
+ this->WritePlatformConfigTag("LibraryWPath", config, 2);
+ *this->BuildFileStream << cmVS10EscapeXML(sdkLibraryWDirectories)
+ << "</LibraryWPath>\n";
+ }
+
+ if (const char* sdkSourceDirectories =
+ this->Makefile->GetDefinition("CMAKE_VS_SDK_SOURCE_DIRECTORIES")) {
+ this->WritePlatformConfigTag("SourcePath", config, 2);
+ *this->BuildFileStream << cmVS10EscapeXML(sdkSourceDirectories)
+ << "</SourcePath>\n";
+ }
+
+ if (const char* sdkExcludeDirectories = this->Makefile->GetDefinition(
+ "CMAKE_VS_SDK_EXCLUDE_DIRECTORIES")) {
+ this->WritePlatformConfigTag("ExcludePath", config, 2);
+ *this->BuildFileStream << cmVS10EscapeXML(sdkExcludeDirectories)
+ << "</ExcludePath>\n";
+ }
+
if (const char* workingDir = this->GeneratorTarget->GetProperty(
"VS_DEBUGGER_WORKING_DIRECTORY")) {
this->WritePlatformConfigTag("LocalDebuggerWorkingDirectory", config,
diff --git a/Tests/RunCMake/VS10Project/RunCMakeTest.cmake b/Tests/RunCMake/VS10Project/RunCMakeTest.cmake
index afe9d6d..359cdfb 100644
--- a/Tests/RunCMake/VS10Project/RunCMakeTest.cmake
+++ b/Tests/RunCMake/VS10Project/RunCMakeTest.cmake
@@ -7,3 +7,4 @@ run_cmake(VsDebuggerCommand)
run_cmake(VsCSharpCustomTags)
run_cmake(VsCSharpReferenceProps)
run_cmake(VsCSharpWithoutSources)
+run_cmake(VsSdkDirectories)
diff --git a/Tests/RunCMake/VS10Project/VsSdkDirectories-check.cmake b/Tests/RunCMake/VS10Project/VsSdkDirectories-check.cmake
new file mode 100644
index 0000000..c21afb6
--- /dev/null
+++ b/Tests/RunCMake/VS10Project/VsSdkDirectories-check.cmake
@@ -0,0 +1,88 @@
+set(vcProjectFile "${RunCMake_TEST_BINARY_DIR}/foo.vcxproj")
+if(NOT EXISTS "${vcProjectFile}")
+ set(RunCMake_TEST_FAILED "Project file ${vcProjectFile} does not exist.")
+ return()
+endif()
+
+set(ExecutablePathSet FALSE)
+set(IncludePathSet FALSE)
+set(ReferencePathSet FALSE)
+set(LibraryPathSet FALSE)
+set(LibraryWPathSet FALSE)
+set(SourcePathSet FALSE)
+set(ExcludePathSet FALSE)
+
+file(STRINGS "${vcProjectFile}" lines)
+foreach(line IN LISTS lines)
+ if(line MATCHES "^ *<ExecutablePath[^>]*>([^<>]+)</ExecutablePath>$")
+ if("${CMAKE_MATCH_1}" STREQUAL "$(VC_ExecutablePath_x86);C:\\Program Files\\Custom-SDK\\;")
+ message(STATUS "foo.vcxproj has executable path set")
+ set(ExecutablePathSet TRUE)
+ endif()
+ elseif(line MATCHES "^ *<IncludePath[^>]*>([^<>]+)</IncludePath>$")
+ if("${CMAKE_MATCH_1}" STREQUAL "$(VC_IncludePath);C:\\Program Files\\Custom-SDK\\;")
+ message(STATUS "foo.vcxproj has include path set")
+ set(IncludePathSet TRUE)
+ endif()
+ elseif(line MATCHES "^ *<ReferencePath[^>]*>([^<>]+)</ReferencePath>$")
+ if("${CMAKE_MATCH_1}" STREQUAL "$(VC_ReferencesPath_x86);C:\\Program Files\\Custom-SDK\\;")
+ message(STATUS "foo.vcxproj has reference path set")
+ set(ReferencePathSet TRUE)
+ endif()
+ elseif(line MATCHES "^ *<LibraryPath[^>]*>([^<>]+)</LibraryPath>$")
+ if("${CMAKE_MATCH_1}" STREQUAL "$(VC_LibraryPath_x86);C:\\Program Files\\Custom-SDK\\;")
+ message(STATUS "foo.vcxproj has library path set")
+ set(LibraryPathSet TRUE)
+ endif()
+ elseif(line MATCHES "^ *<LibraryWPath[^>]*>([^<>]+)</LibraryWPath>$")
+ if("${CMAKE_MATCH_1}" STREQUAL "$(WindowsSDK_MetadataPath);C:\\Program Files\\Custom-SDK\\;")
+ message(STATUS "foo.vcxproj has library WinRT path set")
+ set(LibraryWPathSet TRUE)
+ endif()
+ elseif(line MATCHES "^ *<SourcePath[^>]*>([^<>]+)</SourcePath>$")
+ if("${CMAKE_MATCH_1}" STREQUAL "$(VC_SourcePath);C:\\Program Files\\Custom-SDK\\;")
+ message(STATUS "foo.vcxproj has source path set")
+ set(SourcePathSet TRUE)
+ endif()
+ elseif(line MATCHES "^ *<ExcludePath[^>]*>([^<>]+)</ExcludePath>$")
+ if("${CMAKE_MATCH_1}" STREQUAL "$(VC_IncludePath);C:\\Program Files\\Custom-SDK\\;")
+ message(STATUS "foo.vcxproj has exclude path set")
+ set(ExcludePathSet TRUE)
+ endif()
+ endif()
+endforeach()
+
+if(NOT ExecutablePathSet)
+ set(RunCMake_TEST_FAILED "ExecutablePath not found or not set correctly.")
+ return()
+endif()
+
+if(NOT IncludePathSet)
+ set(RunCMake_TEST_FAILED "IncludePath not found or not set correctly.")
+ return()
+endif()
+
+if(NOT ReferencePathSet)
+ set(RunCMake_TEST_FAILED "ReferencePath not found or not set correctly.")
+ return()
+endif()
+
+if(NOT LibraryPathSet)
+ set(RunCMake_TEST_FAILED "LibraryPath not found or not set correctly.")
+ return()
+endif()
+
+if(NOT LibraryWPathSet)
+ set(RunCMake_TEST_FAILED "LibraryWPath not found or not set correctly.")
+ return()
+endif()
+
+if(NOT SourcePathSet)
+ set(RunCMake_TEST_FAILED "SourcePath not found or not set correctly.")
+ return()
+endif()
+
+if(NOT ExcludePathSet)
+ set(RunCMake_TEST_FAILED "ExcludePath not found or not set correctly.")
+ return()
+endif()
diff --git a/Tests/RunCMake/VS10Project/VsSdkDirectories.cmake b/Tests/RunCMake/VS10Project/VsSdkDirectories.cmake
new file mode 100644
index 0000000..c8f2a5a
--- /dev/null
+++ b/Tests/RunCMake/VS10Project/VsSdkDirectories.cmake
@@ -0,0 +1,11 @@
+enable_language(CXX)
+
+set(CMAKE_VS_SDK_EXECUTABLE_DIRECTORIES "$(VC_ExecutablePath_x86);C:\\Program Files\\Custom-SDK\\;")
+set(CMAKE_VS_SDK_INCLUDE_DIRECTORIES "$(VC_IncludePath);C:\\Program Files\\Custom-SDK\\;")
+set(CMAKE_VS_SDK_REFERENCE_DIRECTORIES "$(VC_ReferencesPath_x86);C:\\Program Files\\Custom-SDK\\;")
+set(CMAKE_VS_SDK_LIBRARY_DIRECTORIES "$(VC_LibraryPath_x86);C:\\Program Files\\Custom-SDK\\;")
+set(CMAKE_VS_SDK_LIBRARY_WINRT_DIRECTORIES "$(WindowsSDK_MetadataPath);C:\\Program Files\\Custom-SDK\\;")
+set(CMAKE_VS_SDK_SOURCE_DIRECTORIES "$(VC_SourcePath);C:\\Program Files\\Custom-SDK\\;")
+set(CMAKE_VS_SDK_EXCLUDE_DIRECTORIES "$(VC_IncludePath);C:\\Program Files\\Custom-SDK\\;")
+
+add_library(foo foo.cpp)