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authorJaswant Panchumarti <jaswant.panchumarti@kitware.com>2023-03-09 18:07:15 (GMT)
committerJaswant Panchumarti <jaswant.panchumarti@kitware.com>2023-03-10 18:24:27 (GMT)
commitbeb0a56c865f8290e9d0431fdd08f9b8f83481dd (patch)
tree739d641279986613144ba32ee87e245be9424a75
parentb6ffbffaf26006a361c1330d0edce9a6314f58bb (diff)
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FindOpenGL: support finding GLES2 and GLES3
This also makes the EGL component not GLVND-specific, so documentation and tests are updated accordingly.
-rw-r--r--Help/release/dev/FindOpenGL-gles.rst5
-rw-r--r--Modules/FindOpenGL.cmake189
-rw-r--r--Tests/FindOpenGL/Test/CMakeLists.txt129
-rw-r--r--Tests/FindOpenGL/Test/main_gles2.c17
-rw-r--r--Tests/FindOpenGL/Test/main_gles3.c17
5 files changed, 326 insertions, 31 deletions
diff --git a/Help/release/dev/FindOpenGL-gles.rst b/Help/release/dev/FindOpenGL-gles.rst
new file mode 100644
index 0000000..fcbc516
--- /dev/null
+++ b/Help/release/dev/FindOpenGL-gles.rst
@@ -0,0 +1,5 @@
+FindOpenGL-gles
+---------------
+
+* The :module:`FindOpenGL` module gained support for components
+ ``GLES2`` and ``GLES3``.
diff --git a/Modules/FindOpenGL.cmake b/Modules/FindOpenGL.cmake
index a9a1b2a..a773601 100644
--- a/Modules/FindOpenGL.cmake
+++ b/Modules/FindOpenGL.cmake
@@ -18,8 +18,26 @@ Optional COMPONENTS
.. versionadded:: 3.10
-This module respects several optional COMPONENTS: ``EGL``, ``GLX``, and
-``OpenGL``. There are corresponding import targets for each of these flags.
+This module respects several optional COMPONENTS:
+
+``EGL``
+ The EGL interface between OpenGL, OpenGL ES and the underlying windowing system.
+
+``GLX``
+ An extension to X that interfaces OpenGL, OpenGL ES with X window system.
+
+``OpenGL``
+ The cross platform API for 3D graphics.
+
+``GLES2``
+ .. versionadded:: 3.27
+
+ A subset of OpenGL API for embedded systems with limited capabilities.
+
+``GLES3``
+ .. versionadded:: 3.27
+
+ A subset of OpenGL API for embedded systems with more capabilities.
IMPORTED Targets
^^^^^^^^^^^^^^^^
@@ -42,6 +60,14 @@ This module defines the :prop_tgt:`IMPORTED` targets:
Defined if the system has OpenGL Extension to the X Window System (GLX).
``OpenGL::EGL``
Defined if the system has EGL.
+``OpenGL::GLES2``
+ .. versionadded:: 3.27
+
+ Defined if the system has GLES2.
+``OpenGL::GLES3``
+ .. versionadded:: 3.27
+
+ Defined if the system has GLES3.
Result Variables
^^^^^^^^^^^^^^^^
@@ -60,6 +86,10 @@ This module sets the following variables:
True, if the system has GLX.
``OpenGL_EGL_FOUND``
True, if the system has EGL.
+``OpenGL::GLES2``
+ Defined if the system has GLES2.
+``OpenGL::GLES3``
+ Defined if the system has GLES3.
``OPENGL_INCLUDE_DIR``
Path to the OpenGL include directory.
``OPENGL_EGL_INCLUDE_DIRS``
@@ -88,6 +118,14 @@ The following cache variables may also be set:
``OPENGL_gl_LIBRARY``
Path to the OpenGL library. New code should prefer the ``OpenGL::*`` import
targets.
+``OPENGL_gles2_LIBRARY``
+ .. versionadded:: 3.27
+
+ Path to the OpenGL GLES2 library.
+``OPENGL_gles3_LIBRARY``
+ .. versionadded:: 3.27
+
+ Path to the OpenGL GLES3 library.
.. versionadded:: 3.10
Variables for GLVND-specific libraries ``OpenGL``, ``EGL`` and ``GLX``.
@@ -182,7 +220,10 @@ elseif (APPLE)
OPENGL_glu_LIBRARY
)
else()
- if (CMAKE_SYSTEM_NAME MATCHES "HP-UX")
+ if (CMAKE_ANDROID_NDK)
+ set(_OPENGL_INCLUDE_PATH ${CMAKE_ANDROID_NDK}/sysroot/usr/include)
+ set(_OPENGL_LIB_PATH ${CMAKE_ANDROID_NDK}/platforms/android-${CMAKE_SYSTEM_VERSION}/arch-${CMAKE_ANDROID_ARCH}/usr/lib)
+ elseif (CMAKE_SYSTEM_NAME MATCHES "HP-UX")
# Handle HP-UX cases where we only want to find OpenGL in either hpux64
# or hpux32 depending on if we're doing a 64 bit build.
if(CMAKE_SIZEOF_VOID_P EQUAL 4)
@@ -198,6 +239,13 @@ else()
/boot/develop/lib/x86)
set(_OPENGL_INCLUDE_PATH
/boot/develop/headers/os/opengl)
+ elseif (CMAKE_SYSTEM_NAME STREQUAL "Linux")
+ # CMake doesn't support arbitrary globs in search paths.
+ file(GLOB _OPENGL_LIB_PATH
+ # The NVidia driver installation tool on Linux installs libraries to a
+ # `nvidia-<version>` subdirectory.
+ "/usr/lib/nvidia-*"
+ "/usr/lib32/nvidia-*")
endif()
# The first line below is to make sure that the proper headers
@@ -215,15 +263,20 @@ else()
)
find_path(OPENGL_GLX_INCLUDE_DIR GL/glx.h ${_OPENGL_INCLUDE_PATH})
find_path(OPENGL_EGL_INCLUDE_DIR EGL/egl.h ${_OPENGL_INCLUDE_PATH})
+ find_path(OPENGL_GLES2_INCLUDE_DIR GLES2/gl2.h ${_OPENGL_INCLUDE_PATH})
+ find_path(OPENGL_GLES3_INCLUDE_DIR GLES3/gl3.h ${_OPENGL_INCLUDE_PATH})
find_path(OPENGL_xmesa_INCLUDE_DIR GL/xmesa.h
/usr/share/doc/NVIDIA_GLX-1.0/include
/usr/openwin/share/include
/opt/graphics/OpenGL/include
)
+
list(APPEND _OpenGL_CACHE_VARS
OPENGL_INCLUDE_DIR
OPENGL_GLX_INCLUDE_DIR
OPENGL_EGL_INCLUDE_DIR
+ OPENGL_GLES2_INCLUDE_DIR
+ OPENGL_GLES3_INCLUDE_DIR
OPENGL_xmesa_INCLUDE_DIR
)
@@ -246,6 +299,17 @@ else()
PATH_SUFFIXES libglvnd
)
+ find_library(OPENGL_gles2_LIBRARY
+ NAMES GLESv2
+ PATHS ${_OPENGL_LIB_PATH}
+ )
+
+ find_library(OPENGL_gles3_LIBRARY
+ NAMES GLESv3
+ GLESv2 # mesa provides only libGLESv2
+ PATHS ${_OPENGL_LIB_PATH}
+ )
+
find_library(OPENGL_glu_LIBRARY
NAMES GLU MesaGLU
PATHS ${OPENGL_gl_LIBRARY}
@@ -258,6 +322,8 @@ else()
OPENGL_opengl_LIBRARY
OPENGL_glx_LIBRARY
OPENGL_egl_LIBRARY
+ OPENGL_gles2_LIBRARY
+ OPENGL_gles3_LIBRARY
OPENGL_glu_LIBRARY
)
@@ -338,12 +404,16 @@ else()
OPENGL_glx_LIBRARY AND
NOT OPENGL_gl_LIBRARY) OR
(NOT OPENGL_USE_EGL AND
+ NOT OPENGL_USE_GLES3 AND
+ NOT OPENGL_USE_GLES2 AND
NOT OPENGL_glx_LIBRARY AND
NOT OPENGL_gl_LIBRARY) OR
(NOT OPENGL_USE_EGL AND
OPENGL_opengl_LIBRARY AND
OPENGL_glx_LIBRARY) OR
- ( OPENGL_USE_EGL))
+ (NOT OPENGL_USE_GLES3 AND
+ NOT OPENGL_USE_GLES2 AND
+ OPENGL_USE_EGL))
list(APPEND _OpenGL_REQUIRED_VARS OPENGL_opengl_LIBRARY)
endif()
@@ -351,13 +421,19 @@ else()
if((NOT OPENGL_USE_OPENGL AND
NOT OPENGL_USE_GLX AND
NOT OPENGL_USE_EGL AND
+ NOT OPENGL_USE_GLES3 AND
+ NOT OPENGL_USE_GLES2 AND
NOT OPENGL_glx_LIBRARY AND
NOT OPENGL_gl_LIBRARY) OR
( OPENGL_USE_GLX AND
NOT OPENGL_USE_EGL AND
+ NOT OPENGL_USE_GLES3 AND
+ NOT OPENGL_USE_GLES2 AND
NOT OPENGL_glx_LIBRARY AND
NOT OPENGL_gl_LIBRARY) OR
(NOT OPENGL_USE_EGL AND
+ NOT OPENGL_USE_GLES3 AND
+ NOT OPENGL_USE_GLES2 AND
OPENGL_opengl_LIBRARY AND
OPENGL_glx_LIBRARY) OR
(OPENGL_USE_GLX AND OPENGL_USE_EGL))
@@ -369,6 +445,16 @@ else()
list(APPEND _OpenGL_REQUIRED_VARS OPENGL_egl_LIBRARY)
endif()
+ # GLVND GLES2 library.
+ if(OPENGL_USE_GLES2)
+ list(APPEND _OpenGL_REQUIRED_VARS OPENGL_gles2_LIBRARY)
+ endif()
+
+ # GLVND GLES3 library.
+ if(OPENGL_USE_GLES3)
+ list(APPEND _OpenGL_REQUIRED_VARS OPENGL_gles3_LIBRARY)
+ endif()
+
# Old-style "libGL" library: used as a fallback when GLVND isn't available.
if((NOT OPENGL_USE_EGL AND
NOT OPENGL_opengl_LIBRARY AND
@@ -381,7 +467,11 @@ else()
endif()
# We always need the 'gl.h' include dir.
- list(APPEND _OpenGL_REQUIRED_VARS OPENGL_INCLUDE_DIR)
+ if(OPENGL_USE_EGL)
+ list(APPEND _OpenGL_REQUIRED_VARS OPENGL_EGL_INCLUDE_DIR)
+ else()
+ list(APPEND _OpenGL_REQUIRED_VARS OPENGL_INCLUDE_DIR)
+ endif()
unset(_OPENGL_INCLUDE_PATH)
unset(_OPENGL_LIB_PATH)
@@ -428,6 +518,18 @@ else()
set(OpenGL_EGL_FOUND FALSE)
endif()
+if(OPENGL_gles2_LIBRARY AND OPENGL_GLES2_INCLUDE_DIR)
+ set(OpenGL_GLES2_FOUND TRUE)
+else()
+ set(OpenGL_GLES2_FOUND FALSE)
+endif()
+
+if(OPENGL_gles3_LIBRARY AND OPENGL_GLES3_INCLUDE_DIR)
+ set(OpenGL_GLES3_FOUND TRUE)
+else()
+ set(OpenGL_GLES3_FOUND FALSE)
+endif()
+
# User-visible names should be plural.
if(OPENGL_EGL_INCLUDE_DIR)
set(OPENGL_EGL_INCLUDE_DIRS ${OPENGL_EGL_INCLUDE_DIR})
@@ -461,6 +563,7 @@ if(OPENGL_FOUND)
endif()
set_target_properties(OpenGL::OpenGL PROPERTIES INTERFACE_INCLUDE_DIRECTORIES
"${OPENGL_INCLUDE_DIR}")
+ set(_OpenGL_EGL_IMPL OpenGL::OpenGL)
endif()
# ::GLX is a GLVND library, and thus Linux-only: we don't bother checking
@@ -481,6 +584,73 @@ if(OPENGL_FOUND)
"${OPENGL_GLX_INCLUDE_DIR}")
endif()
+ # ::GLES2 is a GLVND library, and thus Linux-only: we don't bother checking
+ # for a framework version of this library.
+ if(OpenGL_GLES2_FOUND AND NOT TARGET OpenGL::GLES2)
+
+ # Initialize target
+ if(NOT OPENGL_gles2_LIBRARY)
+ add_library(OpenGL::GLES2 INTERFACE IMPORTED)
+ else()
+ if(IS_ABSOLUTE "${OPENGL_gles2_LIBRARY}")
+ add_library(OpenGL::GLES2 UNKNOWN IMPORTED)
+ set_target_properties(OpenGL::GLES2 PROPERTIES
+ IMPORTED_LOCATION "${OPENGL_gles2_LIBRARY}"
+ )
+ else()
+ add_library(OpenGL::GLES2 INTERFACE IMPORTED)
+ set_target_properties(OpenGL::GLES2 PROPERTIES
+ IMPORTED_LIBNAME "${OPENGL_gles2_LIBRARY}"
+ )
+ endif()
+ endif()
+
+ # Attach target properties
+ set_target_properties(OpenGL::GLES2
+ PROPERTIES
+ INTERFACE_INCLUDE_DIRECTORIES
+ "${OPENGL_GLES2_INCLUDE_DIR}"
+ )
+
+ if (OPENGL_USE_GLES2)
+ set(_OpenGL_EGL_IMPL OpenGL::GLES2)
+ endif ()
+
+ endif()
+
+ # ::GLES3 is a GLVND library, and thus Linux-only: we don't bother checking
+ # for a framework version of this library.
+ if(OpenGL_GLES3_FOUND AND NOT TARGET OpenGL::GLES3)
+
+ # Initialize target
+ if(NOT OPENGL_gles3_LIBRARY)
+ add_library(OpenGL::GLES3 INTERFACE IMPORTED)
+ else()
+ if(IS_ABSOLUTE "${OPENGL_gles3_LIBRARY}")
+ add_library(OpenGL::GLES3 UNKNOWN IMPORTED)
+ set_target_properties(OpenGL::GLES3 PROPERTIES
+ IMPORTED_LOCATION "${OPENGL_gles3_LIBRARY}"
+ )
+ else()
+ add_library(OpenGL::GLES3 INTERFACE IMPORTED)
+ set_target_properties(OpenGL::GLES3 PROPERTIES
+ IMPORTED_LIBNAME "${OPENGL_gles3_LIBRARY}"
+ )
+ endif()
+ endif()
+
+ # Attach target properties
+ set_target_properties(OpenGL::GLES3 PROPERTIES
+ INTERFACE_INCLUDE_DIRECTORIES
+ "${OPENGL_GLES3_INCLUDE_DIR}"
+ )
+
+ if (OPENGL_USE_GLES3)
+ set(_OpenGL_EGL_IMPL OpenGL::GLES3)
+ endif ()
+
+ endif()
+
if(OPENGL_gl_LIBRARY AND NOT TARGET OpenGL::GL)
# A legacy GL library is available, so use it for the legacy GL target.
if(IS_ABSOLUTE "${OPENGL_gl_LIBRARY}")
@@ -517,10 +687,9 @@ if(OPENGL_FOUND)
# ::EGL is a GLVND library, and thus Linux-only: we don't bother checking
# for a framework version of this library.
- # Note we test for OpenGL::OpenGL as a target. When this module is updated to
- # support GLES, we would additionally want to check for the hypothetical GLES
- # target and enable EGL if either ::GLES or ::OpenGL is created.
- if(TARGET OpenGL::OpenGL AND OpenGL_EGL_FOUND AND NOT TARGET OpenGL::EGL)
+ # Note we test whether _OpenGL_EGL_IMPL is set. Based on the OpenGL implementation,
+ # _OpenGL_EGL_IMPL will be one of OpenGL::OpenGL, OpenGL::GLES2, OpenGL::GLES3
+ if(_OpenGL_EGL_IMPL AND OpenGL_EGL_FOUND AND NOT TARGET OpenGL::EGL)
if(IS_ABSOLUTE "${OPENGL_egl_LIBRARY}")
add_library(OpenGL::EGL UNKNOWN IMPORTED)
set_target_properties(OpenGL::EGL PROPERTIES IMPORTED_LOCATION
@@ -531,7 +700,7 @@ if(OPENGL_FOUND)
"${OPENGL_egl_LIBRARY}")
endif()
set_target_properties(OpenGL::EGL PROPERTIES INTERFACE_LINK_LIBRARIES
- OpenGL::OpenGL)
+ "${_OpenGL_EGL_IMPL}")
# Note that EGL's include directory is different from OpenGL/GLX's!
set_target_properties(OpenGL::EGL PROPERTIES INTERFACE_INCLUDE_DIRECTORIES
"${OPENGL_EGL_INCLUDE_DIR}")
diff --git a/Tests/FindOpenGL/Test/CMakeLists.txt b/Tests/FindOpenGL/Test/CMakeLists.txt
index 9004a98..7c805c0 100644
--- a/Tests/FindOpenGL/Test/CMakeLists.txt
+++ b/Tests/FindOpenGL/Test/CMakeLists.txt
@@ -44,28 +44,115 @@ else()
add_test(NAME test_comp_glx_novnd COMMAND test_comp_glx_novnd)
endif()
-# EGL is only available on Linux+GLVND at present.
-if(OpenGL_TEST_VND)
- find_package(OpenGL COMPONENTS OpenGL EGL)
- if(OpenGL_EGL_FOUND)
- add_executable(test_comp_egl main.c)
- target_link_libraries(test_comp_egl PRIVATE OpenGL::OpenGL OpenGL::EGL)
- add_test(NAME test_comp_egl COMMAND test_comp_egl)
- # EGL-only code should not link to GLX.
- execute_process(COMMAND ldd test_comp_egl
- OUTPUT_VARIABLE LDD_OUT
- ERROR_VARIABLE LDD_ERR)
- if("${LDD_OUT}" MATCHES "GLX")
- message(FATAL_ERROR "EGL-only code links to GLX!")
- endif()
+find_package(OpenGL COMPONENTS OpenGL EGL)
+if(OpenGL_EGL_FOUND)
+ add_executable(test_comp_egl main.c)
+ target_link_libraries(test_comp_egl PRIVATE OpenGL::OpenGL OpenGL::EGL)
+ add_test(NAME test_comp_egl COMMAND test_comp_egl)
+ # EGL-only code should not link to GLX.
+ get_target_property(iface_libs OpenGL::EGL INTERFACE_LINK_LIBRARIES)
+ if(iface_libs MATCHES "GLX")
+ message(FATAL_ERROR "EGL-only code links to GLX!")
+ endif()
+endif()
+
+# all three COMPONENTS together.
+find_package(OpenGL COMPONENTS OpenGL EGL GLX)
+if(OpenGL_EGL_FOUND AND OpenGL_GLX_FOUND)
+ add_executable(test_comp_both main.c)
+ target_link_libraries(test_comp_both PRIVATE OpenGL::OpenGL OpenGL::EGL
+ OpenGL::GLX)
+ add_test(NAME test_comp_both COMMAND test_comp_both)
+endif()
+
+find_package(OpenGL COMPONENTS GLES2)
+if(OpenGL_GLES2_FOUND)
+ add_executable(test_comp_gles2 main_gles2.c)
+ target_link_libraries(test_comp_gles2 PRIVATE OpenGL::GLES2)
+ add_test(NAME test_comp_gles2 COMMAND test_comp_gles2)
+ # GLES2-only code should not link to OpenGL
+ get_target_property(iface_libs test_comp_gles2 LINK_LIBRARIES)
+ if(iface_libs MATCHES "OpenGL::OpenGL")
+ message(FATAL_ERROR "GLES2-only code links to OpenGL!")
endif()
+endif()
+
+# GLES2 and EGL together.
+find_package(OpenGL COMPONENTS GLES2 EGL)
+if(OpenGL_GLES2_FOUND AND OpenGL_EGL_FOUND)
+ add_executable(test_comp_gles2_egl main_gles2.c)
+ target_link_libraries(test_comp_gles2_egl PRIVATE OpenGL::GLES2
+ OpenGL::EGL)
+ add_test(NAME test_comp_gles2_egl COMMAND test_comp_gles2_egl)
+ # GLES2-EGL-only code should not link to OpenGL or GLX
+ get_target_property(iface_libs test_comp_gles2_egl LINK_LIBRARIES)
+ if(iface_libs MATCHES "OpenGL::OpenGL")
+ message(FATAL_ERROR "GLES2-only code links to OpenGL!")
+ endif()
+ if(iface_libs MATCHES "GLX")
+ message(FATAL_ERROR "GLES2-EGL-only code links to GLX!")
+ endif()
+endif()
- # all three COMPONENTS together.
- find_package(OpenGL COMPONENTS OpenGL EGL GLX)
- if(OpenGL_EGL_FOUND AND OpenGL_GLX_FOUND)
- add_executable(test_comp_both main.c)
- target_link_libraries(test_comp_both PRIVATE OpenGL::OpenGL OpenGL::EGL
- OpenGL::GLX)
- add_test(NAME test_comp_both COMMAND test_comp_both)
+# GLES2 and GLX together.
+find_package(OpenGL COMPONENTS GLES2 GLX)
+if(OpenGL_GLES2_FOUND AND OpenGL_GLX_FOUND)
+ add_executable(test_comp_gles2_glx main_gles2.c)
+ target_link_libraries(test_comp_gles2_glx PRIVATE OpenGL::GLES2
+ OpenGL::GLX)
+ add_test(NAME test_comp_gles2_glx COMMAND test_comp_gles2_glx)
+ # GLES2-GLX-only code should not link to OpenGL or EGL
+ get_target_property(iface_libs test_comp_gles2_glx LINK_LIBRARIES)
+ if(iface_libs MATCHES "OpenGL::OpenGL")
+ message(FATAL_ERROR "GLES2-only code links to OpenGL!")
+ endif()
+ if(iface_libs MATCHES "EGL")
+ message(FATAL_ERROR "GLES2-GLX-only code links to EGL!")
+ endif()
+endif()
+
+find_package(OpenGL COMPONENTS GLES3)
+if(OpenGL_GLES3_FOUND)
+ add_executable(test_comp_gles3 main_gles3.c)
+ target_link_libraries(test_comp_gles3 PRIVATE OpenGL::GLES3)
+ add_test(NAME test_comp_gles3 COMMAND test_comp_gles3)
+ # GLES3-only code should not link to OpenGL.
+ get_target_property(iface_libs test_comp_gles3 LINK_LIBRARIES)
+ if(iface_libs MATCHES "OpenGL::OpenGL")
+ message(FATAL_ERROR "GLES3-only code links to OpenGL!")
+ endif()
+endif()
+
+# GLES3 and EGL together.
+find_package(OpenGL COMPONENTS GLES3 EGL)
+if(OpenGL_GLES3_FOUND AND OpenGL_EGL_FOUND)
+ add_executable(test_comp_gles3_egl main_gles3.c)
+ target_link_libraries(test_comp_gles3_egl PRIVATE OpenGL::GLES3
+ OpenGL::EGL)
+ add_test(NAME test_comp_gles3_egl COMMAND test_comp_gles3_egl)
+ # GLES3-EGL-only code should not link to OpenGL or GLX
+ get_target_property(iface_libs test_comp_gles3_egl LINK_LIBRARIES)
+ if(iface_libs MATCHES "OpenGL::OpenGL")
+ message(FATAL_ERROR "GLES3-only code links to OpenGL!")
+ endif()
+ if(iface_libs MATCHES "GLX")
+ message(FATAL_ERROR "GLES3-EGL-only code links to GLX!")
+ endif()
+endif()
+
+# GLES3 and GLX together.
+find_package(OpenGL COMPONENTS GLES3 GLX)
+if(OpenGL_GLES3_FOUND AND OpenGL_GLX_FOUND)
+ add_executable(test_comp_gles3_glx main_gles3.c)
+ target_link_libraries(test_comp_gles3_glx PRIVATE OpenGL::GLES3
+ OpenGL::GLX)
+ add_test(NAME test_comp_gles3_glx COMMAND test_comp_gles3_glx)
+ # GLESr-GLX-only code should not link to OpenGL or EGL
+ get_target_property(iface_libs test_comp_gles3_glx LINK_LIBRARIES)
+ if(iface_libs MATCHES "OpenGL::OpenGL")
+ message(FATAL_ERROR "GLES3-only code links to OpenGL!")
+ endif()
+ if(iface_libs MATCHES "EGL")
+ message(FATAL_ERROR "GLES3-GLX-only code links to EGL!")
endif()
endif()
diff --git a/Tests/FindOpenGL/Test/main_gles2.c b/Tests/FindOpenGL/Test/main_gles2.c
new file mode 100644
index 0000000..52f5936
--- /dev/null
+++ b/Tests/FindOpenGL/Test/main_gles2.c
@@ -0,0 +1,17 @@
+#ifdef _WIN32
+# error "GLES2 cannot be tested on WIN32 platforms."
+#endif
+#ifdef __APPLE__
+# error "GLES2 cannot be tested on macOS platform."
+#else
+# include <GLES2/gl2.h>
+#endif
+
+#include <stdio.h>
+
+int main()
+{
+ /* Reference a GL symbol without requiring a context at runtime. */
+ printf("&glGetString = %p\n", &glGetString);
+ return 0;
+}
diff --git a/Tests/FindOpenGL/Test/main_gles3.c b/Tests/FindOpenGL/Test/main_gles3.c
new file mode 100644
index 0000000..875f73c
--- /dev/null
+++ b/Tests/FindOpenGL/Test/main_gles3.c
@@ -0,0 +1,17 @@
+#ifdef _WIN32
+# error "GLES3 cannot be tested on WIN32 platforms."
+#endif
+#ifdef __APPLE__
+# error "GLES3 cannot be tested on macOS platform."
+#else
+# include <GLES3/gl3.h>
+#endif
+
+#include <stdio.h>
+
+int main()
+{
+ /* Reference a GL symbol without requiring a context at runtime. */
+ printf("&glGetString = %p\n", &glGetString);
+ return 0;
+}