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authorStefano Sinigardi <stesinigardi@hotmail.com>2017-12-14 12:39:58 (GMT)
committerBrad King <brad.king@kitware.com>2017-12-14 13:36:23 (GMT)
commitd9154e521a815d9cceabc9a4a04c795628df0fd7 (patch)
treead9942fa800647cc7cc125ef11d6a8dbefcd90e1
parentccc9a6c706ad34cdb92457e701b5fcf3d7760af2 (diff)
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FindFLTK: revise .rst markup
-rw-r--r--Modules/FindFLTK.cmake71
1 files changed, 40 insertions, 31 deletions
diff --git a/Modules/FindFLTK.cmake b/Modules/FindFLTK.cmake
index a316a4f..2a88bbb 100644
--- a/Modules/FindFLTK.cmake
+++ b/Modules/FindFLTK.cmake
@@ -5,57 +5,66 @@
# FindFLTK
# --------
#
-# Find the native FLTK includes and library
+# Find the FLTK library
#
+# Input Variables
+# ^^^^^^^^^^^^^^^
#
+# By default this module will search for all of the FLTK components and
+# add them to the FLTK_LIBRARIES variable. You can limit the components
+# which get placed in FLTK_LIBRARIES by defining one or more of the
+# following three options:
#
-# By default FindFLTK.cmake will search for all of the FLTK components
-# and add them to the FLTK_LIBRARIES variable.
+# ``FLTK_SKIP_OPENGL``
+# Set to true to disable searching for the FLTK GL library
#
-# ::
+# ``FLTK_SKIP_FORMS``
+# Set to true to disable searching for the FLTK Forms library
#
-# You can limit the components which get placed in FLTK_LIBRARIES by
-# defining one or more of the following three options:
+# ``FLTK_SKIP_IMAGES``
+# Set to true to disable searching for the FLTK Images library
#
+# FLTK is composed also by a binary tool. You can set the following option:
#
+# ``FLTK_SKIP_FLUID``
+# Set to true to not look for the FLUID binary
#
-# ::
+# Result Variables
+# ^^^^^^^^^^^^^^^^
#
-# FLTK_SKIP_OPENGL, set to true to disable searching for opengl and
-# the FLTK GL library
-# FLTK_SKIP_FORMS, set to true to disable searching for fltk_forms
-# FLTK_SKIP_IMAGES, set to true to disable searching for fltk_images
-#
-#
-#
-# ::
+# The following variables will be defined:
#
-# FLTK_SKIP_FLUID, set to true if the fluid binary need not be present
-# at build time
+# ``FLTK_FOUND``
+# True if all components not skipped were found
#
+# ``FLTK_INCLUDE_DIR``
+# Path to the include directory for FLTK header files
#
+# ``FLTK_LIBRARIES``
+# List of the FLTK libraries found
#
-# The following variables will be defined:
+# ``FLTK_FLUID_EXECUTABLE``
+# Path to the FLUID binary tool
#
-# ::
+# ``FLTK_WRAP_UI``
+# True if FLUID is found, used to enable the FLTK_WRAP_UI command
#
-# FLTK_FOUND, True if all components not skipped were found
-# FLTK_INCLUDE_DIR, where to find include files
-# FLTK_LIBRARIES, list of fltk libraries you should link against
-# FLTK_FLUID_EXECUTABLE, where to find the Fluid tool
-# FLTK_WRAP_UI, This enables the FLTK_WRAP_UI command
+# Cache Variables
+# ^^^^^^^^^^^^^^^
#
+# The following cache variables are also available to set or use:
#
+# ``FLTK_BASE_LIBRARY``
+# Path to the FLTK base library
#
-# The following cache variables are assigned but should not be used.
-# See the FLTK_LIBRARIES variable instead.
+# ``FLTK_GL_LIBRARY``
+# Path to the FLTK GL library
#
-# ::
+# ``FLTK_FORMS_LIBRARY``
+# Path to the FLTK Forms library
#
-# FLTK_BASE_LIBRARY = the full path to fltk.lib
-# FLTK_GL_LIBRARY = the full path to fltk_gl.lib
-# FLTK_FORMS_LIBRARY = the full path to fltk_forms.lib
-# FLTK_IMAGES_LIBRARY = the full path to fltk_images.lib
+# ``FLTK_IMAGES_LIBRARY``
+# Path to the FLTK Images protobuf library
if(NOT FLTK_SKIP_OPENGL)
find_package(OpenGL)