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author | Brad King <brad.king@kitware.com> | 2017-10-25 12:11:03 (GMT) |
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committer | Kitware Robot <kwrobot@kitware.com> | 2017-10-25 12:11:19 (GMT) |
commit | b5dd256d948947467b3059218a9347d0cf2c513b (patch) | |
tree | c26dff384b0716296217a44433a15eef8e4508c0 /Help/command/add_executable.rst | |
parent | 53d8be41183e663d340c0bc210dfe1f4ec97e711 (diff) | |
parent | 4e7f67383f297d708efbb6640c9bee188a127d4e (diff) | |
download | CMake-b5dd256d948947467b3059218a9347d0cf2c513b.zip CMake-b5dd256d948947467b3059218a9347d0cf2c513b.tar.gz CMake-b5dd256d948947467b3059218a9347d0cf2c513b.tar.bz2 |
Merge topic 'defer-target-source-check'
4e7f6738 Defer check for sources within a target until generation.
6e4e7c65 Tests: Exclude bad RunCMake.add_executable case on multi-arch Xcode
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1242
Diffstat (limited to 'Help/command/add_executable.rst')
-rw-r--r-- | Help/command/add_executable.rst | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/Help/command/add_executable.rst b/Help/command/add_executable.rst index c088796..6763620 100644 --- a/Help/command/add_executable.rst +++ b/Help/command/add_executable.rst @@ -7,14 +7,15 @@ Add an executable to the project using the specified source files. add_executable(<name> [WIN32] [MACOSX_BUNDLE] [EXCLUDE_FROM_ALL] - source1 [source2 ...]) + [source1] [source2 ...]) Adds an executable target called ``<name>`` to be built from the source -files listed in the command invocation. The ``<name>`` corresponds to the -logical target name and must be globally unique within a project. The -actual file name of the executable built is constructed based on -conventions of the native platform (such as ``<name>.exe`` or just -``<name>``). +files listed in the command invocation. (The source files can be omitted +here if they are added later using :command:`target_sources`.) The +``<name>`` corresponds to the logical target name and must be globally +unique within a project. The actual file name of the executable built is +constructed based on conventions of the native platform (such as +``<name>.exe`` or just ``<name>``). By default the executable file will be created in the build tree directory corresponding to the source tree directory in which the |