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authorBrad King <brad.king@kitware.com>2020-10-07 11:48:17 (GMT)
committerKitware Robot <kwrobot@kitware.com>2020-10-07 11:48:24 (GMT)
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tree5d087f409e07754b1049fbcdd7180980a6e28550 /Help/guide
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Merge topic 'user-interaction-presets'
4bdc1c0a2c Help: Update user interaction guide with presets info Acked-by: Kitware Robot <kwrobot@kitware.com> Merge-request: !5340
Diffstat (limited to 'Help/guide')
-rw-r--r--Help/guide/user-interaction/index.rst76
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diff --git a/Help/guide/user-interaction/index.rst b/Help/guide/user-interaction/index.rst
index 2d8ed29..4bde0be 100644
--- a/Help/guide/user-interaction/index.rst
+++ b/Help/guide/user-interaction/index.rst
@@ -142,6 +142,9 @@ methods are:
``DEVELOPER_DIR`` environment variable when running
CMake and the build tool.
+For convenience, :manual:`cmake-gui(1)` provides an
+environment variable editor.
+
Command line ``-G`` option
--------------------------
@@ -408,6 +411,79 @@ the configuration of the build, such as whether tests
and examples are built, whether to build with exceptions
enabled etc.
+Presets
+=======
+
+CMake understands a file, ``CMakePresets.json``, and its
+user-specific counterpart, ``CMakeUserPresets.json``, for
+saving presets for commonly-used configure settings. These
+presets can set the build directory, generator, cache
+variables, environment variables, and other command-line
+options. All of these options can be overridden by the
+user. The full details of the ``CMakePresets.json`` format
+are listed in the :manual:`cmake(1)` manual.
+
+Using presets on the command-line
+---------------------------------
+
+When using the :manual:`cmake(1)` command line tool, a
+preset can be invoked by using the ``--preset`` option. If
+``--preset`` is specified, the generator and build
+directory are not required, but can be specified to
+override them. For example, if you have the following
+``CMakePresets.json`` file:
+
+.. code-block:: json
+
+ {
+ "version": 1,
+ "configurePresets": [
+ {
+ "name": "ninja-release",
+ "binaryDir": "${sourceDir}/build/${presetName}",
+ "generator": "Ninja",
+ "cacheVariables": {
+ "CMAKE_BUILD_TYPE": "Release"
+ }
+ }
+ ]
+ }
+
+and you run the following:
+
+.. code-block:: console
+
+ cmake -S /path/to/source --preset=ninja-release
+
+This will generate a build directory in
+``/path/to/source/build/ninja-release`` with the
+:generator:`Ninja` generator, and with
+:variable:`CMAKE_BUILD_TYPE` set to ``Release``.
+
+If you want to see the list of available presets, you can
+run:
+
+.. code-block:: console
+
+ cmake -S /path/to/source --list-presets
+
+This will list the presets available in
+``/path/to/source/CMakePresets.json`` and
+``/path/to/source/CMakeUsersPresets.json`` without
+generating a build tree.
+
+Using presets in cmake-gui
+--------------------------
+
+If a project has presets available, either through
+``CMakePresets.json`` or ``CMakeUserPresets.json``, the
+list of presets will appear in a drop-down menu in
+:manual:`cmake-gui(1)` between the source directory and
+the binary directory. Choosing a preset sets the binary
+directory, generator, environment variables, and cache
+variables, but all of these options can be overridden after
+a preset is selected.
+
Invoking the Buildsystem
========================