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author | Cedric Perthuis <cedric.perthuis@gmail.com> | 2014-12-02 09:41:10 (GMT) |
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committer | Brad King <brad.king@kitware.com> | 2014-12-03 14:30:59 (GMT) |
commit | 2a224b4ce3fcc3c25bb3f56cf50806ae79262fc2 (patch) | |
tree | b5ad40461fb63e893ead590dc96d67027a6b1025 /Help/manual | |
parent | 433c6d4689ca86f1a8d8d966be0204e98f95b968 (diff) | |
download | CMake-2a224b4ce3fcc3c25bb3f56cf50806ae79262fc2.zip CMake-2a224b4ce3fcc3c25bb3f56cf50806ae79262fc2.tar.gz CMake-2a224b4ce3fcc3c25bb3f56cf50806ae79262fc2.tar.bz2 |
VS: Add source file properties to set the hlsl shader entry point and model
Create properties VS_SHADER_ENTRYPOINT and VS_SHADER_MODEL. Without
these many .hlsl source files may not be possible to use. Extend the
VSWinStorePhone test project to cover them.
Diffstat (limited to 'Help/manual')
-rw-r--r-- | Help/manual/cmake-properties.7.rst | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Help/manual/cmake-properties.7.rst b/Help/manual/cmake-properties.7.rst index bf456f5..9ed53fa 100644 --- a/Help/manual/cmake-properties.7.rst +++ b/Help/manual/cmake-properties.7.rst @@ -291,6 +291,8 @@ Properties on Source Files /prop_sf/OBJECT_OUTPUTS /prop_sf/SYMBOLIC /prop_sf/VS_DEPLOYMENT_CONTENT + /prop_sf/VS_SHADER_ENTRYPOINT + /prop_sf/VS_SHADER_MODEL /prop_sf/VS_SHADER_TYPE /prop_sf/WRAP_EXCLUDE /prop_sf/XCODE_EXPLICIT_FILE_TYPE |