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author | Brad King <brad.king@kitware.com> | 2014-07-29 18:48:20 (GMT) |
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committer | Brad King <brad.king@kitware.com> | 2014-08-12 14:08:49 (GMT) |
commit | 6fe770e163daf005cd151798c18b89ad50c17125 (patch) | |
tree | 4cfb88a28414b51522dc769506b21e139ef54c11 /Help/manual | |
parent | 9b4dc2ad4a82b233520015fdc5cbf5df1ed540f7 (diff) | |
download | CMake-6fe770e163daf005cd151798c18b89ad50c17125.zip CMake-6fe770e163daf005cd151798c18b89ad50c17125.tar.gz CMake-6fe770e163daf005cd151798c18b89ad50c17125.tar.bz2 |
VS: Add a source file property to set the hlsl shader type
Create a VS_SHADER_TYPE source file property.
Inspired-by: Gilles Khouzam <gillesk@microsoft.com>
Diffstat (limited to 'Help/manual')
-rw-r--r-- | Help/manual/cmake-properties.7.rst | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Help/manual/cmake-properties.7.rst b/Help/manual/cmake-properties.7.rst index 3b7436a..81b00fa 100644 --- a/Help/manual/cmake-properties.7.rst +++ b/Help/manual/cmake-properties.7.rst @@ -288,6 +288,7 @@ Properties on Source Files /prop_sf/OBJECT_OUTPUTS /prop_sf/SYMBOLIC /prop_sf/VS_DEPLOYMENT_CONTENT + /prop_sf/VS_SHADER_TYPE /prop_sf/WRAP_EXCLUDE /prop_sf/XCODE_EXPLICIT_FILE_TYPE /prop_sf/XCODE_LAST_KNOWN_FILE_TYPE |