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author | Brad King <brad.king@kitware.com> | 2014-07-29 18:48:20 (GMT) |
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committer | Brad King <brad.king@kitware.com> | 2014-08-12 14:08:49 (GMT) |
commit | 6fe770e163daf005cd151798c18b89ad50c17125 (patch) | |
tree | 4cfb88a28414b51522dc769506b21e139ef54c11 /Help/prop_sf | |
parent | 9b4dc2ad4a82b233520015fdc5cbf5df1ed540f7 (diff) | |
download | CMake-6fe770e163daf005cd151798c18b89ad50c17125.zip CMake-6fe770e163daf005cd151798c18b89ad50c17125.tar.gz CMake-6fe770e163daf005cd151798c18b89ad50c17125.tar.bz2 |
VS: Add a source file property to set the hlsl shader type
Create a VS_SHADER_TYPE source file property.
Inspired-by: Gilles Khouzam <gillesk@microsoft.com>
Diffstat (limited to 'Help/prop_sf')
-rw-r--r-- | Help/prop_sf/VS_SHADER_TYPE.rst | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/Help/prop_sf/VS_SHADER_TYPE.rst b/Help/prop_sf/VS_SHADER_TYPE.rst new file mode 100644 index 0000000..6880256 --- /dev/null +++ b/Help/prop_sf/VS_SHADER_TYPE.rst @@ -0,0 +1,4 @@ +VS_SHADER_TYPE +-------------- + +Set the VS shader type of a ``.hlsl`` source file. |