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author | Jeremiah van Oosten <jpvanoosten@hotmail.com> | 2018-04-23 13:04:10 (GMT) |
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committer | Brad King <brad.king@kitware.com> | 2018-04-24 15:29:16 (GMT) |
commit | 8d1ccbc693398b3ac67aa6f0cf222c6ed78fc9b8 (patch) | |
tree | d197ca00ffe3fb7d10a6d3690b35db190c9e52f8 /Help/release/dev/vs-hlsl-object-name.rst | |
parent | 1f372ac4e52ac7de65d3fc855b280388b70203f3 (diff) | |
download | CMake-8d1ccbc693398b3ac67aa6f0cf222c6ed78fc9b8.zip CMake-8d1ccbc693398b3ac67aa6f0cf222c6ed78fc9b8.tar.gz CMake-8d1ccbc693398b3ac67aa6f0cf222c6ed78fc9b8.tar.bz2 |
VS: Add VS_SHADER_OBJECT_FILE_NAME source file property
Diffstat (limited to 'Help/release/dev/vs-hlsl-object-name.rst')
-rw-r--r-- | Help/release/dev/vs-hlsl-object-name.rst | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/Help/release/dev/vs-hlsl-object-name.rst b/Help/release/dev/vs-hlsl-object-name.rst new file mode 100644 index 0000000..625e5ee --- /dev/null +++ b/Help/release/dev/vs-hlsl-object-name.rst @@ -0,0 +1,6 @@ +vs-hlsl-object-name +------------------- + +* HLSL source file property :prop_sf:`VS_SHADER_OBJECT_FILE_NAME` has been + added to the :ref:`Visual Studio Generators` for VS 2010 and above. + The property specifies the file name of the compiled shader object. |