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authorBrad King <brad.king@kitware.com>2014-08-18 17:31:41 (GMT)
committerCMake Topic Stage <kwrobot@kitware.com>2014-08-18 17:31:41 (GMT)
commitf7ab23837994a4a6eff1c5ebf183ae915380b41c (patch)
tree05388293a9f5181e09563fdf43628300126f1ee5 /Help/release
parentcb578878093473ef1cb3d2e71791d67a410d4184 (diff)
parentaa21001bd3c723f79e74407a2ba315d5988804a0 (diff)
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Merge topic 'vs-special-source-file-properties'
aa21001b Help: Add notes for topic 'vs-special-source-file-properties' 6fe770e1 VS: Add a source file property to set the hlsl shader type 9b4dc2ad VS: Add a source file property to mark content for Windows App deployment f063a914 VS: Re-arrange WriteExtraSource to support tool configuration
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+vs-special-source-file-properties
+---------------------------------
+
+* A :prop_sf:`VS_DEPLOYMENT_CONTENT` source file property was added
+ to tell the Visual Studio generators to mark content for deployment
+ in Windows Phone and Windows Store projects.
+
+* The Visual Studio generators learned to treat ``.hlsl`` source
+ files as High Level Shading Language sources (using ``FXCompile``
+ in ``.vcxproj`` files). A :prop_sf:`VS_SHADER_TYPE` source file
+ property was added to specify the Shader Type.