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authorBrad King <brad.king@kitware.com>2015-01-16 14:44:01 (GMT)
committerCMake Topic Stage <kwrobot@kitware.com>2015-01-16 14:44:01 (GMT)
commit287070ceb8eda82cf58595c9ea2dde57b0d6d45e (patch)
tree6dae84eaf6265605ac7a584d973a8d1ea70322f0 /Help/release
parent36428fc5273fcdc4a4c227a932de9e07c8f9d2c8 (diff)
parentcdc29c36084ccfa447f171a25de2336b0bd74edd (diff)
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Merge topic 'windows-utf-8'
cdc29c36 Encoding: Switch to use UTF-8 internally by default on Windows.
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+windows-utf-8
+-------------
+
+* On Windows, CMake learned to support international characters.
+ This allows use of characters from multiple (spoken) languages
+ in CMake code, paths to source files, configured files such as
+ ``.h.in`` files, and other files read and written by CMake.
+ Because CMake interoperates with many other tools, there may
+ still be some limitations when using certain international
+ characters.
+
+ Files written in the :manual:`cmake-language(7)`, such as
+ ``CMakeLists.txt`` or ``*.cmake`` files, are expected to be
+ encoded as UTF-8. If files are already ASCII, they will be
+ compatible. If files were in a different encoding, including
+ Latin 1, they will need to be converted.
+
+ The Visual Studio generators now write solution and project
+ files in UTF-8 instead of Windows-1252. Windows-1252 supported
+ Latin 1 languages such as those found in North and South America
+ and Western Europe. With UTF-8, additional languages are now
+ supported.