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author | Brad King <brad.king@kitware.com> | 2021-02-09 15:18:07 (GMT) |
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committer | Brad King <brad.king@kitware.com> | 2021-02-10 13:18:12 (GMT) |
commit | a30d096c853892fc0c69a8b05740c274f3330835 (patch) | |
tree | ef60a4c2eabca62a2544bdaee289c66d6aa27949 /Help | |
parent | 704878e3ad50a49ffabe696d856e0cb6706d964e (diff) | |
download | CMake-a30d096c853892fc0c69a8b05740c274f3330835.zip CMake-a30d096c853892fc0c69a8b05740c274f3330835.tar.gz CMake-a30d096c853892fc0c69a8b05740c274f3330835.tar.bz2 |
Help: Update Sphinx versionadded directives for 3.20 release
Run the script:
Utilities/Sphinx/update_versions.py --since v3.19.0 --overwrite
Manually restore the 3.20 version for `cmake_path`, which was originally
part of 3.19 but reverted and restored in 3.20.
Diffstat (limited to 'Help')
-rw-r--r-- | Help/policy/CMP0118.rst | 2 | ||||
-rw-r--r-- | Help/prop_tgt/UNITY_BUILD_UNIQUE_ID.rst | 2 | ||||
-rw-r--r-- | Help/variable/CMAKE_UNITY_BUILD_UNIQUE_ID.rst | 2 |
3 files changed, 6 insertions, 0 deletions
diff --git a/Help/policy/CMP0118.rst b/Help/policy/CMP0118.rst index 8e71320..b43a766 100644 --- a/Help/policy/CMP0118.rst +++ b/Help/policy/CMP0118.rst @@ -1,6 +1,8 @@ CMP0118 ------- +.. versionadded:: 3.20 + The :prop_sf:`GENERATED` source file property is now visible in all directories. Whether or not a source file is generated is an all-or-nothing global diff --git a/Help/prop_tgt/UNITY_BUILD_UNIQUE_ID.rst b/Help/prop_tgt/UNITY_BUILD_UNIQUE_ID.rst index e0ee30e..2c95e02 100644 --- a/Help/prop_tgt/UNITY_BUILD_UNIQUE_ID.rst +++ b/Help/prop_tgt/UNITY_BUILD_UNIQUE_ID.rst @@ -1,6 +1,8 @@ UNITY_BUILD_UNIQUE_ID --------------------- +.. versionadded:: 3.20 + The name of a valid C-identifier which is set to a unique per-file value during unity builds. diff --git a/Help/variable/CMAKE_UNITY_BUILD_UNIQUE_ID.rst b/Help/variable/CMAKE_UNITY_BUILD_UNIQUE_ID.rst index b30e443..64ef18a 100644 --- a/Help/variable/CMAKE_UNITY_BUILD_UNIQUE_ID.rst +++ b/Help/variable/CMAKE_UNITY_BUILD_UNIQUE_ID.rst @@ -1,6 +1,8 @@ CMAKE_UNITY_BUILD_UNIQUE_ID --------------------------- +.. versionadded:: 3.20 + This variable is used to initialize the :prop_tgt:`UNITY_BUILD_UNIQUE_ID` property of targets when they are created. It specifies the name of the unique identifier generated per file in a unity build. |