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author | Brad King <brad.king@kitware.com> | 2017-09-29 12:56:01 (GMT) |
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committer | Kitware Robot <kwrobot@kitware.com> | 2017-09-29 12:56:04 (GMT) |
commit | 59285ee58ea2a02b53ca1e429ded198ee2c2fd21 (patch) | |
tree | 2d4d4582a2a5f68a1885c77dc7dd83052ffdffc5 /Help | |
parent | 9fc0453140b6d35af1dd627d4a2e0ea95a2feaff (diff) | |
parent | 49dab3ebfb377e1f2cd826c731c26ddc5346f520 (diff) | |
download | CMake-59285ee58ea2a02b53ca1e429ded198ee2c2fd21.zip CMake-59285ee58ea2a02b53ca1e429ded198ee2c2fd21.tar.gz CMake-59285ee58ea2a02b53ca1e429ded198ee2c2fd21.tar.bz2 |
Merge topic 'add-vs-shader-properties'
49dab3eb VS: Add VS_SHADER_OUTPUT_HEADER_FILE and VS_SHADER_VARIABLE_NAME properties.
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1319
Diffstat (limited to 'Help')
-rw-r--r-- | Help/manual/cmake-properties.7.rst | 2 | ||||
-rw-r--r-- | Help/prop_sf/VS_SHADER_OUTPUT_HEADER_FILE.rst | 5 | ||||
-rw-r--r-- | Help/prop_sf/VS_SHADER_VARIABLE_NAME.rst | 5 | ||||
-rw-r--r-- | Help/release/dev/add-vs-shader-properties.rst | 6 |
4 files changed, 18 insertions, 0 deletions
diff --git a/Help/manual/cmake-properties.7.rst b/Help/manual/cmake-properties.7.rst index eadd00d..0adfff6 100644 --- a/Help/manual/cmake-properties.7.rst +++ b/Help/manual/cmake-properties.7.rst @@ -392,7 +392,9 @@ Properties on Source Files /prop_sf/VS_SHADER_ENTRYPOINT /prop_sf/VS_SHADER_FLAGS /prop_sf/VS_SHADER_MODEL + /prop_sf/VS_SHADER_OUTPUT_HEADER_FILE /prop_sf/VS_SHADER_TYPE + /prop_sf/VS_SHADER_VARIABLE_NAME /prop_sf/VS_TOOL_OVERRIDE.rst /prop_sf/VS_XAML_TYPE /prop_sf/WRAP_EXCLUDE diff --git a/Help/prop_sf/VS_SHADER_OUTPUT_HEADER_FILE.rst b/Help/prop_sf/VS_SHADER_OUTPUT_HEADER_FILE.rst new file mode 100644 index 0000000..e6763d3 --- /dev/null +++ b/Help/prop_sf/VS_SHADER_OUTPUT_HEADER_FILE.rst @@ -0,0 +1,5 @@ +VS_SHADER_OUTPUT_HEADER_FILE +---------------------------- + +Set filename for output header file containing object code of a ``.hlsl`` +source file. diff --git a/Help/prop_sf/VS_SHADER_VARIABLE_NAME.rst b/Help/prop_sf/VS_SHADER_VARIABLE_NAME.rst new file mode 100644 index 0000000..1a5e369 --- /dev/null +++ b/Help/prop_sf/VS_SHADER_VARIABLE_NAME.rst @@ -0,0 +1,5 @@ +VS_SHADER_VARIABLE_NAME +----------------------- + +Set name of variable in header file containing object code of a ``.hlsl`` +source file. diff --git a/Help/release/dev/add-vs-shader-properties.rst b/Help/release/dev/add-vs-shader-properties.rst new file mode 100644 index 0000000..c48b984 --- /dev/null +++ b/Help/release/dev/add-vs-shader-properties.rst @@ -0,0 +1,6 @@ +add-vs-shader-properties +------------------------ + +* Source file properties :prop_sf:`VS_SHADER_OUTPUT_HEADER_FILE` and + :prop_sf:`VS_SHADER_VARIABLE_NAME` have been added to specify more + details of ``.hlsl`` sources with :ref:`Visual Studio Generators`. |