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authorKyle Edwards <kyle.edwards@kitware.com>2020-10-23 16:37:06 (GMT)
committerCraig Scott <craig.scott@crascit.com>2020-10-26 11:32:45 (GMT)
commitb7d7eca66db97f9dcb6068762733f06941c0c05a (patch)
tree17b111e02de883947dd10c1097ae14303906945b /Help
parentf2a59d400e9ec2e937f6000000c2e9860e388ca7 (diff)
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CMakePresets.json: Rework how --preset argument is handled
If a path argument with no -S or -B leads to a cache directory, use that directory as the binary directory. Otherwise, use the binary directory from the preset. Fixes: #21311
Diffstat (limited to 'Help')
-rw-r--r--Help/manual/cmake-gui.1.rst5
-rw-r--r--Help/manual/cmake.1.rst32
2 files changed, 17 insertions, 20 deletions
diff --git a/Help/manual/cmake-gui.1.rst b/Help/manual/cmake-gui.1.rst
index d9c8ed7..97b5731 100644
--- a/Help/manual/cmake-gui.1.rst
+++ b/Help/manual/cmake-gui.1.rst
@@ -11,7 +11,6 @@ Synopsis
cmake-gui [<options>]
cmake-gui [<options>] {<path-to-source> | <path-to-existing-build>}
cmake-gui [<options>] -S <path-to-source> -B <path-to-build>
- cmake-gui [<options>] -S <path-to-source> --preset=<preset-name>
Description
===========
@@ -38,8 +37,8 @@ Options
If the directory doesn't already exist CMake will make it.
``--preset=<preset-name>``
- Name of the preset to use from the project's ``CMakePresets.json`` file, if it
- has one.
+ Name of the preset to use from the project's
+ :manual:`presets <cmake-presets(7)>` files, if it has them.
.. include:: OPTIONS_HELP.txt
diff --git a/Help/manual/cmake.1.rst b/Help/manual/cmake.1.rst
index 5452c79..921f5c4 100644
--- a/Help/manual/cmake.1.rst
+++ b/Help/manual/cmake.1.rst
@@ -12,7 +12,6 @@ Synopsis
cmake [<options>] <path-to-source>
cmake [<options>] <path-to-existing-build>
cmake [<options>] -S <path-to-source> -B <path-to-build>
- cmake [<options>] -S <path-to-source> --preset=<preset-name>
`Build a Project`_
cmake --build <dir> [<options>] [-- <build-tool-options>]
@@ -149,22 +148,6 @@ source and build trees and generate a buildsystem:
$ cmake -S src -B build
-``cmake [<options>] -S <path-to-source> --preset=<preset-name>``
- Uses ``<path-to-source>`` as the source tree and reads a
- :manual:`preset <cmake-presets(7)>` from
- ``<path-to-source>/CMakePresets.json`` and
- ``<path-to-source>/CMakeUserPresets.json``. The preset specifies the
- generator and the build directory, and optionally a list of variables and
- other arguments to pass to CMake. The :manual:`CMake GUI <cmake-gui(1)>` can
- also recognize ``CMakePresets.json`` and ``CMakeUserPresets.json`` files. For
- full details on these files, see :manual:`cmake-presets(7)`.
-
- The presets are read before all other command line options. The options
- specified by the preset (variables, generator, etc.) can all be overridden by
- manually specifying them on the command line. For example, if the preset sets
- a variable called ``MYVAR`` to ``1``, but the user sets it to ``2`` with a
- ``-D`` argument, the value ``2`` is preferred.
-
In all cases the ``<options>`` may be zero or more of the `Options`_ below.
After generating a buildsystem one may use the corresponding native
@@ -394,6 +377,21 @@ Options
about:tracing tab of Google Chrome or using a plugin for a tool like Trace
Compass.
+``--preset=<preset>``
+ Reads a :manual:`preset <cmake-presets(7)>` from
+ ``<path-to-source>/CMakePresets.json`` and
+ ``<path-to-source>/CMakeUserPresets.json``. The preset specifies the
+ generator and the build directory, and optionally a list of variables and
+ other arguments to pass to CMake. The :manual:`CMake GUI <cmake-gui(1)>` can
+ also recognize ``CMakePresets.json`` and ``CMakeUserPresets.json`` files. For
+ full details on these files, see :manual:`cmake-presets(7)`.
+
+ The presets are read before all other command line options. The options
+ specified by the preset (variables, generator, etc.) can all be overridden by
+ manually specifying them on the command line. For example, if the preset sets
+ a variable called ``MYVAR`` to ``1``, but the user sets it to ``2`` with a
+ ``-D`` argument, the value ``2`` is preferred.
+
.. _`Build Tool Mode`:
Build a Project