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author | David Cole <david.cole@kitware.com> | 2008-09-06 16:20:07 (GMT) |
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committer | David Cole <david.cole@kitware.com> | 2008-09-06 16:20:07 (GMT) |
commit | 6f8bdd276c12211b0992fe45051d966f21e3b853 (patch) | |
tree | 8a9fdb1d121bfa756d70c61e6838915df9cddabf /Modules/BundleUtilities.cmake | |
parent | 6a0ab340c6cd48a8b72953ae31df188a15f093b3 (diff) | |
download | CMake-6f8bdd276c12211b0992fe45051d966f21e3b853.zip CMake-6f8bdd276c12211b0992fe45051d966f21e3b853.tar.gz CMake-6f8bdd276c12211b0992fe45051d966f21e3b853.tar.bz2 |
ENH: Add BundleUtilities.cmake and supporting changes to GetPrerequisites.cmake. Function copy_and_fixup_bundle in BundleUtilities helps to make standalone bundle applications on the Mac by pulling in prerequisite non-system libraries and frameworks as needed. Uses otool and install_name_tool to do analysis and fixups. Project-specific hooks for deciding where to embed libraries and for resolving item names into full path file names are also provided.
Diffstat (limited to 'Modules/BundleUtilities.cmake')
-rw-r--r-- | Modules/BundleUtilities.cmake | 645 |
1 files changed, 645 insertions, 0 deletions
diff --git a/Modules/BundleUtilities.cmake b/Modules/BundleUtilities.cmake new file mode 100644 index 0000000..d11979a --- /dev/null +++ b/Modules/BundleUtilities.cmake @@ -0,0 +1,645 @@ +# BundleUtilities.cmake +# +# A collection of CMake utility functions useful for dealing with .app bundles +# on the Mac and bundle-like directories on any OS. +# +# The following functions are provided by this script: +# get_bundle_main_executable +# get_dotapp_dir +# get_bundle_and_executable +# get_bundle_all_executables +# get_item_key +# clear_bundle_keys +# set_bundle_key_values +# get_bundle_keys +# copy_resolved_item_into_bundle +# fixup_bundle_item +# fixup_bundle +# copy_and_fixup_bundle +# verify_bundle_prerequisites +# verify_bundle_symlinks +# verify_app +# +# Requires CMake 2.6 or greater because it uses function, break and +# PARENT_SCOPE. Also depends on GetPrerequisites.cmake. + + +# The functions defined in this file depend on the get_prerequisites function +# (and possibly others) found in: +# +get_filename_component(BundleUtilities_cmake_dir "${CMAKE_CURRENT_LIST_FILE}" PATH) +include("${BundleUtilities_cmake_dir}/GetPrerequisites.cmake") + + +# get_bundle_main_executable +# +# The result will be the full path name of the bundle's main executable file +# or an "error:" prefixed string if it could not be determined. +# +function(get_bundle_main_executable bundle result_var) + set(result "error: '${bundle}/Contents/Info.plist' file does not exist") + + if(EXISTS "${bundle}/Contents/Info.plist") + set(result "error: no CFBundleExecutable in '${bundle}/Contents/Info.plist' file") + set(line_is_main_executable 0) + set(bundle_executable "") + + # Read Info.plist as a list of lines: + # + set(eol_char "E") + file(READ "${bundle}/Contents/Info.plist" info_plist) + string(REGEX REPLACE ";" "\\\\;" info_plist "${info_plist}") + string(REGEX REPLACE "\n" "${eol_char};" info_plist "${info_plist}") + + # Scan the lines for "<key>CFBundleExecutable</key>" - the line after that + # is the name of the main executable. + # + foreach(line ${info_plist}) + if(line_is_main_executable) + string(REGEX REPLACE "^.*<string>(.*)</string>.*$" "\\1" bundle_executable "${line}") + break() + endif(line_is_main_executable) + + if(line MATCHES "^.*<key>CFBundleExecutable</key>.*$") + set(line_is_main_executable 1) + endif(line MATCHES "^.*<key>CFBundleExecutable</key>.*$") + endforeach(line) + + if(NOT "${bundle_executable}" STREQUAL "") + if(EXISTS "${bundle}/Contents/MacOS/${bundle_executable}") + set(result "${bundle}/Contents/MacOS/${bundle_executable}") + else(EXISTS "${bundle}/Contents/MacOS/${bundle_executable}") + + # Ultimate goal: + # If not in "Contents/MacOS" then scan the bundle for matching files. If + # there is only one executable file that matches, then use it, otherwise + # it's an error... + # + #file(GLOB_RECURSE file_list "${bundle}/${bundle_executable}") + + # But for now, pragmatically, it's an error. Expect the main executable + # for the bundle to be in Contents/MacOS, it's an error if it's not: + # + set(result "error: '${bundle}/Contents/MacOS/${bundle_executable}' does not exist") + endif(EXISTS "${bundle}/Contents/MacOS/${bundle_executable}") + endif(NOT "${bundle_executable}" STREQUAL "") + else(EXISTS "${bundle}/Contents/Info.plist") + # + # More inclusive technique... (This one would work on Windows and Linux + # too, if a developer followed the typical Mac bundle naming convention...) + # + # If there is no Info.plist file, try to find an executable with the same + # base name as the .app directory: + # + endif(EXISTS "${bundle}/Contents/Info.plist") + + set(${result_var} "${result}" PARENT_SCOPE) +endfunction(get_bundle_main_executable) + + +# get_dotapp_dir +# +# Returns the nearest parent dir whose name ends with ".app" given the full path +# to an executable. If there is no such parent dir, then return a dir at the same +# level as the executable, named with the executable's base name and ending with +# ".app" +# +# The returned directory may or may not exist. +# +function(get_dotapp_dir exe dotapp_dir_var) + set(s "${exe}") + + set(has_dotapp_parent 0) + if(s MATCHES "^.*/.*\\.app/.*$") + set(has_dotapp_parent 1) + endif(s MATCHES "^.*/.*\\.app/.*$") + + set(done 0) + while(NOT ${done}) + get_filename_component(snamewe "${s}" NAME_WE) + get_filename_component(sname "${s}" NAME) + get_filename_component(sdir "${s}" PATH) + if(has_dotapp_parent) + # If there is a ".app" parent directory, + # ascend until we hit it: + # (typical of a Mac bundle executable) + # + set(s "${sdir}") + if(sname MATCHES "\\.app$") + set(done 1) + set(dotapp_dir "${sdir}/${sname}") + endif(sname MATCHES "\\.app$") + else(has_dotapp_parent) + # Otherwise use a directory named the same + # as the exe, but with a ".app" extension: + # (typical of a non-bundle executable on Mac, Windows or Linux) + # + set(done 1) + set(dotapp_dir "${sdir}/${snamewe}.app") + endif(has_dotapp_parent) + endwhile(NOT ${done}) + + set(${dotapp_dir_var} "${dotapp_dir}" PARENT_SCOPE) +endfunction(get_dotapp_dir) + + +# get_bundle_and_executable +# +# Takes either a ".app" directory name or the name of an executable +# nested inside a ".app" directory and returns the path to the ".app" +# directory in ${bundle_var} and the path to its main executable in +# ${executable_var} +# +function(get_bundle_and_executable app bundle_var executable_var valid_var) + set(valid 0) + + if(EXISTS "${app}") + # Is it a directory ending in .app? + if(IS_DIRECTORY "${app}") + if(app MATCHES "\\.app$") + get_bundle_main_executable("${app}" executable) + if(EXISTS "${app}" AND EXISTS "${executable}") + set(${bundle_var} "${app}" PARENT_SCOPE) + set(${executable_var} "${executable}" PARENT_SCOPE) + set(valid 1) + #message(STATUS "info: handled .app directory case...") + else(EXISTS "${app}" AND EXISTS "${executable}") + message(STATUS "warning: *NOT* handled - .app directory case...") + endif(EXISTS "${app}" AND EXISTS "${executable}") + else(app MATCHES "\\.app$") + message(STATUS "warning: *NOT* handled - directory but not .app case...") + endif(app MATCHES "\\.app$") + else(IS_DIRECTORY "${app}") + # Is it an executable file? + is_file_executable("${app}" is_executable) + if(is_executable) + get_dotapp_dir("${app}" dotapp_dir) + if(EXISTS "${dotapp_dir}" AND EXISTS "${app}") + set(${bundle_var} "${dotapp_dir}" PARENT_SCOPE) + set(${executable_var} "${app}" PARENT_SCOPE) + set(valid 1) + #message(STATUS "info: handled executable file case...") + else(EXISTS "${dotapp_dir}" AND EXISTS "${app}") + message(STATUS "warning: *NOT* handled - executable file case...") + endif(EXISTS "${dotapp_dir}" AND EXISTS "${app}") + else(is_executable) + message(STATUS "warning: *NOT* handled - not .app dir, not executable file...") + endif(is_executable) + endif(IS_DIRECTORY "${app}") + else(EXISTS "${app}") + message(STATUS "warning: *NOT* handled - directory/file does not exist...") + endif(EXISTS "${app}") + + if(NOT valid) + set(${bundle_var} "error: not a bundle" PARENT_SCOPE) + set(${executable_var} "error: not a bundle" PARENT_SCOPE) + endif(NOT valid) + + set(${valid_var} ${valid} PARENT_SCOPE) +endfunction(get_bundle_and_executable) + + +# get_bundle_all_executables +# +# Scans the given bundle recursively for all executable files and accumulates +# them into a variable. +# +function(get_bundle_all_executables bundle exes_var) + set(exes "") + + file(GLOB_RECURSE file_list "${bundle}/*") + foreach(f ${file_list}) + is_file_executable("${f}" is_executable) + if(is_executable) + set(exes ${exes} "${f}") + endif(is_executable) + endforeach(f) + + set(${exes_var} "${exes}" PARENT_SCOPE) +endfunction(get_bundle_all_executables) + + +# get_item_key +# +# Given a file (item) name, generate a key that should be unique considering the set of +# libraries that need copying or fixing up to make a bundle standalone. This is +# essentially the file name including extension with "." replaced by "_" +# +# This key is used as a prefix for CMake variables so that we can associate a set +# of variables with a given item based on its key. +# +function(get_item_key item key_var) + get_filename_component(item_name "${item}" NAME) + string(REGEX REPLACE "\\." "_" ${key_var} "${item_name}") + set(${key_var} ${${key_var}} PARENT_SCOPE) +endfunction(get_item_key) + + +# clear_bundle_keys +# +# Loop over the list of keys, clearing all the variables associated with each +# key. After the loop, clear the list of keys itself. +# +# Caller of get_bundle_keys should call clear_bundle_keys when done with list +# of keys. +# +function(clear_bundle_keys keys_var) + foreach(key ${${keys_var}}) + set(${key}_ITEM PARENT_SCOPE) + set(${key}_RESOLVED_ITEM PARENT_SCOPE) + set(${key}_DEFAULT_EMBEDDED_PATH PARENT_SCOPE) + set(${key}_EMBEDDED_ITEM PARENT_SCOPE) + set(${key}_RESOLVED_EMBEDDED_ITEM PARENT_SCOPE) + set(${key}_COPYFLAG PARENT_SCOPE) + endforeach(key) + set(${keys_var} PARENT_SCOPE) +endfunction(clear_bundle_keys) + + +# set_bundle_key_values +# +# Add a key to the list (if necessary) for the given item. If added, +# also set all the variables associated with that key. +# +function(set_bundle_key_values keys_var context item exepath dirs copyflag) + get_filename_component(item_name "${item}" NAME) + + get_item_key("${item}" key) + + list(LENGTH ${keys_var} length_before) + gp_append_unique(${keys_var} "${key}") + list(LENGTH ${keys_var} length_after) + + if(NOT length_before EQUAL length_after) + gp_resolve_item("${context}" "${item}" "${exepath}" "${dirs}" resolved_item) + + gp_item_default_embedded_path("${item}" default_embedded_path) + + if(item MATCHES "[^/]+\\.framework/") + # For frameworks, construct the name under the embedded path from the + # opening "${item_name}.framework/" to the closing "/${item_name}": + # + string(REGEX REPLACE "^.*(${item_name}.framework/.*/${item_name}).*$" "${default_embedded_path}/\\1" embedded_item "${item}") + else(item MATCHES "[^/]+\\.framework/") + # For other items, just use the same name as the original, but in the + # embedded path: + # + set(embedded_item "${default_embedded_path}/${item_name}") + endif(item MATCHES "[^/]+\\.framework/") + + # Replace @executable_path and resolve ".." references: + # + string(REPLACE "@executable_path" "${exepath}" resolved_embedded_item "${embedded_item}") + get_filename_component(resolved_embedded_item "${resolved_embedded_item}" ABSOLUTE) + + # *But* -- if we are not copying, then force resolved_embedded_item to be + # the same as resolved_item. In the case of multiple executables in the + # original bundle, using the default_embedded_path results in looking for + # the resolved executable next to the main bundle executable. This is here + # so that exes in the other sibling directories (like "bin") get fixed up + # properly... + # + if(NOT copyflag) + set(resolved_embedded_item "${resolved_item}") + endif(NOT copyflag) + + set(${keys_var} ${${keys_var}} PARENT_SCOPE) + set(${key}_ITEM "${item}" PARENT_SCOPE) + set(${key}_RESOLVED_ITEM "${resolved_item}" PARENT_SCOPE) + set(${key}_DEFAULT_EMBEDDED_PATH "${default_embedded_path}" PARENT_SCOPE) + set(${key}_EMBEDDED_ITEM "${embedded_item}" PARENT_SCOPE) + set(${key}_RESOLVED_EMBEDDED_ITEM "${resolved_embedded_item}" PARENT_SCOPE) + set(${key}_COPYFLAG "${copyflag}" PARENT_SCOPE) + else(NOT length_before EQUAL length_after) + #message("warning: item key '${key}' already in the list, subsequent references assumed identical to first") + endif(NOT length_before EQUAL length_after) +endfunction(set_bundle_key_values) + + +# get_bundle_keys +# +# Loop over all the executable and library files within the bundle (and given as +# extra "${libs}") and accumulate a list of keys representing them. Set values +# associated with each key such that we can loop over all of them and copy +# prerequisite libs into the bundle and then do appropriate install_name_tool +# fixups. +# +function(get_bundle_keys app libs dirs keys_var) + set(${keys_var} PARENT_SCOPE) + + get_bundle_and_executable("${app}" bundle executable valid) + if(valid) + # Always use the exepath of the main bundle executable for @executable_path + # replacements: + # + get_filename_component(exepath "${executable}" PATH) + + # But do fixups on all executables in the bundle: + # + get_bundle_all_executables("${bundle}" exes) + + # For each extra lib, accumulate a key as well and then also accumulate + # any of its prerequisites. (Extra libs are typically dynamically loaded + # plugins: libraries that are prerequisites for full runtime functionality + # but that do not show up in otool -L output...) + # + foreach(lib ${libs}) + set_bundle_key_values(${keys_var} "${lib}" "${lib}" "${exepath}" "${dirs}" 1) + + set(prereqs "") + get_prerequisites("${lib}" prereqs 1 1 "${exepath}" "${dirs}") + foreach(pr ${prereqs}) + set_bundle_key_values(${keys_var} "${lib}" "${pr}" "${exepath}" "${dirs}" 1) + endforeach(pr) + endforeach(lib) + + # For each executable found in the bundle, accumulate keys as we go. + # The list of keys should be complete when all prerequisites of all + # binaries in the bundle have been analyzed. + # + foreach(exe ${exes}) + # Add the exe itself to the keys: + # + set_bundle_key_values(${keys_var} "${exe}" "${exe}" "${exepath}" "${dirs}" 0) + + # Add each prerequisite to the keys: + # + set(prereqs "") + get_prerequisites("${exe}" prereqs 1 1 "${exepath}" "${dirs}") + foreach(pr ${prereqs}) + set_bundle_key_values(${keys_var} "${exe}" "${pr}" "${exepath}" "${dirs}" 1) + endforeach(pr) + endforeach(exe) + + # Propagate values to caller's scope: + # + set(${keys_var} ${${keys_var}} PARENT_SCOPE) + foreach(key ${${keys_var}}) + set(${key}_ITEM "${${key}_ITEM}" PARENT_SCOPE) + set(${key}_RESOLVED_ITEM "${${key}_RESOLVED_ITEM}" PARENT_SCOPE) + set(${key}_DEFAULT_EMBEDDED_PATH "${${key}_DEFAULT_EMBEDDED_PATH}" PARENT_SCOPE) + set(${key}_EMBEDDED_ITEM "${${key}_EMBEDDED_ITEM}" PARENT_SCOPE) + set(${key}_RESOLVED_EMBEDDED_ITEM "${${key}_RESOLVED_EMBEDDED_ITEM}" PARENT_SCOPE) + set(${key}_COPYFLAG "${${key}_COPYFLAG}" PARENT_SCOPE) + endforeach(key) + endif(valid) +endfunction(get_bundle_keys) + + +# copy_resolved_item_into_bundle +# +# Copy a resolved item into the bundle if necessary. Copy is not necessary if the resolved_item +# is the same as the resolved_embedded_item. +# +function(copy_resolved_item_into_bundle resolved_item resolved_embedded_item) + if("${resolved_item}" STREQUAL "${resolved_embedded_item}") + message(STATUS "warning: resolved_item == resolved_embedded_item - not copying...") + else("${resolved_item}" STREQUAL "${resolved_embedded_item}") + execute_process(COMMAND ${CMAKE_COMMAND} -E copy "${resolved_item}" "${resolved_embedded_item}") + endif("${resolved_item}" STREQUAL "${resolved_embedded_item}") +endfunction(copy_resolved_item_into_bundle) + + +# fixup_bundle_item +# +# Get the direct/non-system prerequisites of the resolved embedded item. For each +# prerequisite, change the way it is referenced to the value of the _EMBEDDED_ITEM +# keyed variable for that prerequisite. (Most likely changing to an "@executable_path" +# style reference.) +# +# Also, change the id of the item being fixed up to its own _EMBEDDED_ITEM value. +# +# Accumulate changes in a local variable and make *one* call to install_name_tool +# at the end of the function with all the changes at once. +# +function(fixup_bundle_item resolved_embedded_item exepath dirs) + # This item's key is "ikey": + # + get_item_key("${resolved_embedded_item}" ikey) + + set(prereqs "") + get_prerequisites("${resolved_embedded_item}" prereqs 1 0 "${exepath}" "${dirs}") + + set(changes "") + + foreach(pr ${prereqs}) + # Each referenced item's key is "rkey" in the loop: + # + get_item_key("${pr}" rkey) + + if(NOT "${${rkey}_EMBEDDED_ITEM}" STREQUAL "") + set(changes ${changes} "-change" "${pr}" "${${rkey}_EMBEDDED_ITEM}") + else(NOT "${${rkey}_EMBEDDED_ITEM}" STREQUAL "") + message("warning: unexpected reference to '${pr}'") + endif(NOT "${${rkey}_EMBEDDED_ITEM}" STREQUAL "") + endforeach(pr) + + # Change this item's id and all of its references in one call + # to install_name_tool: + # + execute_process(COMMAND install_name_tool + ${changes} -id "${${ikey}_EMBEDDED_ITEM}" "${resolved_embedded_item}" + ) +endfunction(fixup_bundle_item) + + +# fixup_bundle +# +# Fix up a bundle in-place and make it standalone, such that it can be drag-n-drop +# copied to another machine and run on that machine as long as all of the system +# libraries are compatible. +# +# Gather all the keys for all the executables and libraries in a bundle, and then, +# for each key, copy each prerequisite into the bundle. Then fix each one up according +# to its own list of prerequisites. +# +# Then clear all the keys and call verify_app on the final bundle to ensure that +# it is truly standalone. +# +function(fixup_bundle app libs dirs) + message(STATUS "fixup_bundle") + message(STATUS " app='${app}'") + message(STATUS " libs='${libs}'") + message(STATUS " dirs='${dirs}'") + + get_bundle_and_executable("${app}" bundle executable valid) + if(valid) + get_filename_component(exepath "${executable}" PATH) + + message(STATUS "fixup_bundle: preparing...") + get_bundle_keys("${app}" "${libs}" "${dirs}" keys) + + message(STATUS "fixup_bundle: copying...") + list(LENGTH keys n) + math(EXPR n ${n}*2) + + set(i 0) + foreach(key ${keys}) + math(EXPR i ${i}+1) + if(${${key}_COPYFLAG}) + message(STATUS "${i}/${n}: copying '${${key}_RESOLVED_ITEM}'") + else(${${key}_COPYFLAG}) + message(STATUS "${i}/${n}: *NOT* copying '${${key}_RESOLVED_ITEM}'") + endif(${${key}_COPYFLAG}) + + set(show_status 0) + if(show_status) + message(STATUS "key='${key}'") + message(STATUS "item='${${key}_ITEM}'") + message(STATUS "resolved_item='${${key}_RESOLVED_ITEM}'") + message(STATUS "default_embedded_path='${${key}_DEFAULT_EMBEDDED_PATH}'") + message(STATUS "embedded_item='${${key}_EMBEDDED_ITEM}'") + message(STATUS "resolved_embedded_item='${${key}_RESOLVED_EMBEDDED_ITEM}'") + message(STATUS "copyflag='${${key}_COPYFLAG}'") + message(STATUS "") + endif(show_status) + + if(${${key}_COPYFLAG}) + copy_resolved_item_into_bundle("${${key}_RESOLVED_ITEM}" + "${${key}_RESOLVED_EMBEDDED_ITEM}") + endif(${${key}_COPYFLAG}) + endforeach(key) + + message(STATUS "fixup_bundle: fixing...") + foreach(key ${keys}) + math(EXPR i ${i}+1) + message(STATUS "${i}/${n}: fixing up '${${key}_RESOLVED_EMBEDDED_ITEM}'") + #message(STATUS " exepath='${exepath}'") + fixup_bundle_item("${${key}_RESOLVED_EMBEDDED_ITEM}" "${exepath}" "${dirs}") + endforeach(key) + + message(STATUS "fixup_bundle: cleaning up...") + clear_bundle_keys(keys) + + message(STATUS "fixup_bundle: verifying...") + verify_app("${app}") + else(valid) + message(STATUS "error: fixup_bundle: not a valid bundle") + endif(valid) + + message(STATUS "fixup_bundle: done") +endfunction(fixup_bundle) + + +# copy_and_fixup_bundle +# +# Makes a copy of the bundle "src" at location "dst" and then fixes up the +# new copied bundle in-place at "dst"... +# +function(copy_and_fixup_bundle src dst libs dirs) + execute_process(COMMAND ${CMAKE_COMMAND} -E copy_directory "${src}" "${dst}") + fixup_bundle("${dst}" "${libs}" "${dirs}") +endfunction(copy_and_fixup_bundle) + + +# verify_bundle_prerequisites +# +# Verifies that the sum of all prerequisites of all files inside the bundle +# are contained within the bundle or are "system" libraries, presumed to exist +# everywhere. +# +function(verify_bundle_prerequisites bundle result_var info_var) + set(result 1) + set(info "") + set(count 0) + + get_bundle_main_executable("${bundle}" main_bundle_exe) + + file(GLOB_RECURSE file_list "${bundle}/*") + foreach(f ${file_list}) + is_file_executable("${f}" is_executable) + if(is_executable) + get_filename_component(exepath "${f}" PATH) + message(STATUS "executable file: ${f}") + + math(EXPR count "${count} + 1") + + set(prereqs "") + get_prerequisites("${f}" prereqs 1 1 "${exepath}" "") + + # "embedded" and "system" prerequisites are fine... anything else means + # the bundle's prerequisites are not verified (i.e., the bundle is not + # really "standalone") + # + set(external_prereqs "") + foreach(p ${prereqs}) + set(p_type "") + gp_file_type("${f}" "${p}" p_type) + if (NOT "${p_type}" STREQUAL "embedded" AND NOT "${p_type}" STREQUAL "system") + set(external_prereqs ${external_prereqs} "${p}") + endif (NOT "${p_type}" STREQUAL "embedded" AND NOT "${p_type}" STREQUAL "system") + endforeach(p) + + if(external_prereqs) + # Found non-system/non-embedded prerequisites: + set(result 0) + set(info ${info} "non-system/non-embedded prerequisites found:\nf='${f}'\nexternal_prereqs='${external_prereqs}'\n") + endif(external_prereqs) + endif(is_executable) + endforeach(f) + + if(result) + set(info "Verified ${count} executable files in '${bundle}'") + endif(result) + + set(${result_var} "${result}" PARENT_SCOPE) + set(${info_var} "${info}" PARENT_SCOPE) +endfunction(verify_bundle_prerequisites) + + +# verify_bundle_symlinks +# +# Verifies that any symlinks found in the bundle point to other files that are +# already also in the bundle... Anything that points to an external file causes +# this function to fail the verification. +# +function(verify_bundle_symlinks bundle result_var info_var) + set(result 1) + set(info "") + set(count 0) + + # TODO: implement this function for real... + # Right now, it is just a stub that verifies unconditionally... + + set(${result_var} "${result}" PARENT_SCOPE) + set(${info_var} "${info}" PARENT_SCOPE) +endfunction(verify_bundle_symlinks) + + +# verify_app +# +# Verifies that an application appears valid based on running analysis tools on it. +# Calls message/FATAL_ERROR if the application is not verified. +# +function(verify_app app) + set(verified 0) + set(info "") + + get_bundle_and_executable("${app}" bundle executable valid) + + message(STATUS "===========================================================================") + message(STATUS "Analyzing app='${app}'") + message(STATUS "bundle='${bundle}'") + message(STATUS "executable='${executable}'") + message(STATUS "valid='${valid}'") + + # Verify that the bundle does not have any "external" prerequisites: + # + verify_bundle_prerequisites("${bundle}" verified info) + message(STATUS "verified='${verified}'") + message(STATUS "info='${info}'") + message(STATUS "") + + if(verified) + # Verify that the bundle does not have any symlinks to external files: + # + verify_bundle_symlinks("${bundle}" verified info) + message(STATUS "verified='${verified}'") + message(STATUS "info='${info}'") + message(STATUS "") + endif(verified) + + if(NOT verified) + message(FATAL_ERROR "error: verify_app failed") + endif(NOT verified) +endfunction(verify_app) |