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authorDavid Cole <david.cole@kitware.com>2008-09-06 16:20:07 (GMT)
committerDavid Cole <david.cole@kitware.com>2008-09-06 16:20:07 (GMT)
commit6f8bdd276c12211b0992fe45051d966f21e3b853 (patch)
tree8a9fdb1d121bfa756d70c61e6838915df9cddabf /Modules/BundleUtilities.cmake
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ENH: Add BundleUtilities.cmake and supporting changes to GetPrerequisites.cmake. Function copy_and_fixup_bundle in BundleUtilities helps to make standalone bundle applications on the Mac by pulling in prerequisite non-system libraries and frameworks as needed. Uses otool and install_name_tool to do analysis and fixups. Project-specific hooks for deciding where to embed libraries and for resolving item names into full path file names are also provided.
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+# BundleUtilities.cmake
+#
+# A collection of CMake utility functions useful for dealing with .app bundles
+# on the Mac and bundle-like directories on any OS.
+#
+# The following functions are provided by this script:
+# get_bundle_main_executable
+# get_dotapp_dir
+# get_bundle_and_executable
+# get_bundle_all_executables
+# get_item_key
+# clear_bundle_keys
+# set_bundle_key_values
+# get_bundle_keys
+# copy_resolved_item_into_bundle
+# fixup_bundle_item
+# fixup_bundle
+# copy_and_fixup_bundle
+# verify_bundle_prerequisites
+# verify_bundle_symlinks
+# verify_app
+#
+# Requires CMake 2.6 or greater because it uses function, break and
+# PARENT_SCOPE. Also depends on GetPrerequisites.cmake.
+
+
+# The functions defined in this file depend on the get_prerequisites function
+# (and possibly others) found in:
+#
+get_filename_component(BundleUtilities_cmake_dir "${CMAKE_CURRENT_LIST_FILE}" PATH)
+include("${BundleUtilities_cmake_dir}/GetPrerequisites.cmake")
+
+
+# get_bundle_main_executable
+#
+# The result will be the full path name of the bundle's main executable file
+# or an "error:" prefixed string if it could not be determined.
+#
+function(get_bundle_main_executable bundle result_var)
+ set(result "error: '${bundle}/Contents/Info.plist' file does not exist")
+
+ if(EXISTS "${bundle}/Contents/Info.plist")
+ set(result "error: no CFBundleExecutable in '${bundle}/Contents/Info.plist' file")
+ set(line_is_main_executable 0)
+ set(bundle_executable "")
+
+ # Read Info.plist as a list of lines:
+ #
+ set(eol_char "E")
+ file(READ "${bundle}/Contents/Info.plist" info_plist)
+ string(REGEX REPLACE ";" "\\\\;" info_plist "${info_plist}")
+ string(REGEX REPLACE "\n" "${eol_char};" info_plist "${info_plist}")
+
+ # Scan the lines for "<key>CFBundleExecutable</key>" - the line after that
+ # is the name of the main executable.
+ #
+ foreach(line ${info_plist})
+ if(line_is_main_executable)
+ string(REGEX REPLACE "^.*<string>(.*)</string>.*$" "\\1" bundle_executable "${line}")
+ break()
+ endif(line_is_main_executable)
+
+ if(line MATCHES "^.*<key>CFBundleExecutable</key>.*$")
+ set(line_is_main_executable 1)
+ endif(line MATCHES "^.*<key>CFBundleExecutable</key>.*$")
+ endforeach(line)
+
+ if(NOT "${bundle_executable}" STREQUAL "")
+ if(EXISTS "${bundle}/Contents/MacOS/${bundle_executable}")
+ set(result "${bundle}/Contents/MacOS/${bundle_executable}")
+ else(EXISTS "${bundle}/Contents/MacOS/${bundle_executable}")
+
+ # Ultimate goal:
+ # If not in "Contents/MacOS" then scan the bundle for matching files. If
+ # there is only one executable file that matches, then use it, otherwise
+ # it's an error...
+ #
+ #file(GLOB_RECURSE file_list "${bundle}/${bundle_executable}")
+
+ # But for now, pragmatically, it's an error. Expect the main executable
+ # for the bundle to be in Contents/MacOS, it's an error if it's not:
+ #
+ set(result "error: '${bundle}/Contents/MacOS/${bundle_executable}' does not exist")
+ endif(EXISTS "${bundle}/Contents/MacOS/${bundle_executable}")
+ endif(NOT "${bundle_executable}" STREQUAL "")
+ else(EXISTS "${bundle}/Contents/Info.plist")
+ #
+ # More inclusive technique... (This one would work on Windows and Linux
+ # too, if a developer followed the typical Mac bundle naming convention...)
+ #
+ # If there is no Info.plist file, try to find an executable with the same
+ # base name as the .app directory:
+ #
+ endif(EXISTS "${bundle}/Contents/Info.plist")
+
+ set(${result_var} "${result}" PARENT_SCOPE)
+endfunction(get_bundle_main_executable)
+
+
+# get_dotapp_dir
+#
+# Returns the nearest parent dir whose name ends with ".app" given the full path
+# to an executable. If there is no such parent dir, then return a dir at the same
+# level as the executable, named with the executable's base name and ending with
+# ".app"
+#
+# The returned directory may or may not exist.
+#
+function(get_dotapp_dir exe dotapp_dir_var)
+ set(s "${exe}")
+
+ set(has_dotapp_parent 0)
+ if(s MATCHES "^.*/.*\\.app/.*$")
+ set(has_dotapp_parent 1)
+ endif(s MATCHES "^.*/.*\\.app/.*$")
+
+ set(done 0)
+ while(NOT ${done})
+ get_filename_component(snamewe "${s}" NAME_WE)
+ get_filename_component(sname "${s}" NAME)
+ get_filename_component(sdir "${s}" PATH)
+ if(has_dotapp_parent)
+ # If there is a ".app" parent directory,
+ # ascend until we hit it:
+ # (typical of a Mac bundle executable)
+ #
+ set(s "${sdir}")
+ if(sname MATCHES "\\.app$")
+ set(done 1)
+ set(dotapp_dir "${sdir}/${sname}")
+ endif(sname MATCHES "\\.app$")
+ else(has_dotapp_parent)
+ # Otherwise use a directory named the same
+ # as the exe, but with a ".app" extension:
+ # (typical of a non-bundle executable on Mac, Windows or Linux)
+ #
+ set(done 1)
+ set(dotapp_dir "${sdir}/${snamewe}.app")
+ endif(has_dotapp_parent)
+ endwhile(NOT ${done})
+
+ set(${dotapp_dir_var} "${dotapp_dir}" PARENT_SCOPE)
+endfunction(get_dotapp_dir)
+
+
+# get_bundle_and_executable
+#
+# Takes either a ".app" directory name or the name of an executable
+# nested inside a ".app" directory and returns the path to the ".app"
+# directory in ${bundle_var} and the path to its main executable in
+# ${executable_var}
+#
+function(get_bundle_and_executable app bundle_var executable_var valid_var)
+ set(valid 0)
+
+ if(EXISTS "${app}")
+ # Is it a directory ending in .app?
+ if(IS_DIRECTORY "${app}")
+ if(app MATCHES "\\.app$")
+ get_bundle_main_executable("${app}" executable)
+ if(EXISTS "${app}" AND EXISTS "${executable}")
+ set(${bundle_var} "${app}" PARENT_SCOPE)
+ set(${executable_var} "${executable}" PARENT_SCOPE)
+ set(valid 1)
+ #message(STATUS "info: handled .app directory case...")
+ else(EXISTS "${app}" AND EXISTS "${executable}")
+ message(STATUS "warning: *NOT* handled - .app directory case...")
+ endif(EXISTS "${app}" AND EXISTS "${executable}")
+ else(app MATCHES "\\.app$")
+ message(STATUS "warning: *NOT* handled - directory but not .app case...")
+ endif(app MATCHES "\\.app$")
+ else(IS_DIRECTORY "${app}")
+ # Is it an executable file?
+ is_file_executable("${app}" is_executable)
+ if(is_executable)
+ get_dotapp_dir("${app}" dotapp_dir)
+ if(EXISTS "${dotapp_dir}" AND EXISTS "${app}")
+ set(${bundle_var} "${dotapp_dir}" PARENT_SCOPE)
+ set(${executable_var} "${app}" PARENT_SCOPE)
+ set(valid 1)
+ #message(STATUS "info: handled executable file case...")
+ else(EXISTS "${dotapp_dir}" AND EXISTS "${app}")
+ message(STATUS "warning: *NOT* handled - executable file case...")
+ endif(EXISTS "${dotapp_dir}" AND EXISTS "${app}")
+ else(is_executable)
+ message(STATUS "warning: *NOT* handled - not .app dir, not executable file...")
+ endif(is_executable)
+ endif(IS_DIRECTORY "${app}")
+ else(EXISTS "${app}")
+ message(STATUS "warning: *NOT* handled - directory/file does not exist...")
+ endif(EXISTS "${app}")
+
+ if(NOT valid)
+ set(${bundle_var} "error: not a bundle" PARENT_SCOPE)
+ set(${executable_var} "error: not a bundle" PARENT_SCOPE)
+ endif(NOT valid)
+
+ set(${valid_var} ${valid} PARENT_SCOPE)
+endfunction(get_bundle_and_executable)
+
+
+# get_bundle_all_executables
+#
+# Scans the given bundle recursively for all executable files and accumulates
+# them into a variable.
+#
+function(get_bundle_all_executables bundle exes_var)
+ set(exes "")
+
+ file(GLOB_RECURSE file_list "${bundle}/*")
+ foreach(f ${file_list})
+ is_file_executable("${f}" is_executable)
+ if(is_executable)
+ set(exes ${exes} "${f}")
+ endif(is_executable)
+ endforeach(f)
+
+ set(${exes_var} "${exes}" PARENT_SCOPE)
+endfunction(get_bundle_all_executables)
+
+
+# get_item_key
+#
+# Given a file (item) name, generate a key that should be unique considering the set of
+# libraries that need copying or fixing up to make a bundle standalone. This is
+# essentially the file name including extension with "." replaced by "_"
+#
+# This key is used as a prefix for CMake variables so that we can associate a set
+# of variables with a given item based on its key.
+#
+function(get_item_key item key_var)
+ get_filename_component(item_name "${item}" NAME)
+ string(REGEX REPLACE "\\." "_" ${key_var} "${item_name}")
+ set(${key_var} ${${key_var}} PARENT_SCOPE)
+endfunction(get_item_key)
+
+
+# clear_bundle_keys
+#
+# Loop over the list of keys, clearing all the variables associated with each
+# key. After the loop, clear the list of keys itself.
+#
+# Caller of get_bundle_keys should call clear_bundle_keys when done with list
+# of keys.
+#
+function(clear_bundle_keys keys_var)
+ foreach(key ${${keys_var}})
+ set(${key}_ITEM PARENT_SCOPE)
+ set(${key}_RESOLVED_ITEM PARENT_SCOPE)
+ set(${key}_DEFAULT_EMBEDDED_PATH PARENT_SCOPE)
+ set(${key}_EMBEDDED_ITEM PARENT_SCOPE)
+ set(${key}_RESOLVED_EMBEDDED_ITEM PARENT_SCOPE)
+ set(${key}_COPYFLAG PARENT_SCOPE)
+ endforeach(key)
+ set(${keys_var} PARENT_SCOPE)
+endfunction(clear_bundle_keys)
+
+
+# set_bundle_key_values
+#
+# Add a key to the list (if necessary) for the given item. If added,
+# also set all the variables associated with that key.
+#
+function(set_bundle_key_values keys_var context item exepath dirs copyflag)
+ get_filename_component(item_name "${item}" NAME)
+
+ get_item_key("${item}" key)
+
+ list(LENGTH ${keys_var} length_before)
+ gp_append_unique(${keys_var} "${key}")
+ list(LENGTH ${keys_var} length_after)
+
+ if(NOT length_before EQUAL length_after)
+ gp_resolve_item("${context}" "${item}" "${exepath}" "${dirs}" resolved_item)
+
+ gp_item_default_embedded_path("${item}" default_embedded_path)
+
+ if(item MATCHES "[^/]+\\.framework/")
+ # For frameworks, construct the name under the embedded path from the
+ # opening "${item_name}.framework/" to the closing "/${item_name}":
+ #
+ string(REGEX REPLACE "^.*(${item_name}.framework/.*/${item_name}).*$" "${default_embedded_path}/\\1" embedded_item "${item}")
+ else(item MATCHES "[^/]+\\.framework/")
+ # For other items, just use the same name as the original, but in the
+ # embedded path:
+ #
+ set(embedded_item "${default_embedded_path}/${item_name}")
+ endif(item MATCHES "[^/]+\\.framework/")
+
+ # Replace @executable_path and resolve ".." references:
+ #
+ string(REPLACE "@executable_path" "${exepath}" resolved_embedded_item "${embedded_item}")
+ get_filename_component(resolved_embedded_item "${resolved_embedded_item}" ABSOLUTE)
+
+ # *But* -- if we are not copying, then force resolved_embedded_item to be
+ # the same as resolved_item. In the case of multiple executables in the
+ # original bundle, using the default_embedded_path results in looking for
+ # the resolved executable next to the main bundle executable. This is here
+ # so that exes in the other sibling directories (like "bin") get fixed up
+ # properly...
+ #
+ if(NOT copyflag)
+ set(resolved_embedded_item "${resolved_item}")
+ endif(NOT copyflag)
+
+ set(${keys_var} ${${keys_var}} PARENT_SCOPE)
+ set(${key}_ITEM "${item}" PARENT_SCOPE)
+ set(${key}_RESOLVED_ITEM "${resolved_item}" PARENT_SCOPE)
+ set(${key}_DEFAULT_EMBEDDED_PATH "${default_embedded_path}" PARENT_SCOPE)
+ set(${key}_EMBEDDED_ITEM "${embedded_item}" PARENT_SCOPE)
+ set(${key}_RESOLVED_EMBEDDED_ITEM "${resolved_embedded_item}" PARENT_SCOPE)
+ set(${key}_COPYFLAG "${copyflag}" PARENT_SCOPE)
+ else(NOT length_before EQUAL length_after)
+ #message("warning: item key '${key}' already in the list, subsequent references assumed identical to first")
+ endif(NOT length_before EQUAL length_after)
+endfunction(set_bundle_key_values)
+
+
+# get_bundle_keys
+#
+# Loop over all the executable and library files within the bundle (and given as
+# extra "${libs}") and accumulate a list of keys representing them. Set values
+# associated with each key such that we can loop over all of them and copy
+# prerequisite libs into the bundle and then do appropriate install_name_tool
+# fixups.
+#
+function(get_bundle_keys app libs dirs keys_var)
+ set(${keys_var} PARENT_SCOPE)
+
+ get_bundle_and_executable("${app}" bundle executable valid)
+ if(valid)
+ # Always use the exepath of the main bundle executable for @executable_path
+ # replacements:
+ #
+ get_filename_component(exepath "${executable}" PATH)
+
+ # But do fixups on all executables in the bundle:
+ #
+ get_bundle_all_executables("${bundle}" exes)
+
+ # For each extra lib, accumulate a key as well and then also accumulate
+ # any of its prerequisites. (Extra libs are typically dynamically loaded
+ # plugins: libraries that are prerequisites for full runtime functionality
+ # but that do not show up in otool -L output...)
+ #
+ foreach(lib ${libs})
+ set_bundle_key_values(${keys_var} "${lib}" "${lib}" "${exepath}" "${dirs}" 1)
+
+ set(prereqs "")
+ get_prerequisites("${lib}" prereqs 1 1 "${exepath}" "${dirs}")
+ foreach(pr ${prereqs})
+ set_bundle_key_values(${keys_var} "${lib}" "${pr}" "${exepath}" "${dirs}" 1)
+ endforeach(pr)
+ endforeach(lib)
+
+ # For each executable found in the bundle, accumulate keys as we go.
+ # The list of keys should be complete when all prerequisites of all
+ # binaries in the bundle have been analyzed.
+ #
+ foreach(exe ${exes})
+ # Add the exe itself to the keys:
+ #
+ set_bundle_key_values(${keys_var} "${exe}" "${exe}" "${exepath}" "${dirs}" 0)
+
+ # Add each prerequisite to the keys:
+ #
+ set(prereqs "")
+ get_prerequisites("${exe}" prereqs 1 1 "${exepath}" "${dirs}")
+ foreach(pr ${prereqs})
+ set_bundle_key_values(${keys_var} "${exe}" "${pr}" "${exepath}" "${dirs}" 1)
+ endforeach(pr)
+ endforeach(exe)
+
+ # Propagate values to caller's scope:
+ #
+ set(${keys_var} ${${keys_var}} PARENT_SCOPE)
+ foreach(key ${${keys_var}})
+ set(${key}_ITEM "${${key}_ITEM}" PARENT_SCOPE)
+ set(${key}_RESOLVED_ITEM "${${key}_RESOLVED_ITEM}" PARENT_SCOPE)
+ set(${key}_DEFAULT_EMBEDDED_PATH "${${key}_DEFAULT_EMBEDDED_PATH}" PARENT_SCOPE)
+ set(${key}_EMBEDDED_ITEM "${${key}_EMBEDDED_ITEM}" PARENT_SCOPE)
+ set(${key}_RESOLVED_EMBEDDED_ITEM "${${key}_RESOLVED_EMBEDDED_ITEM}" PARENT_SCOPE)
+ set(${key}_COPYFLAG "${${key}_COPYFLAG}" PARENT_SCOPE)
+ endforeach(key)
+ endif(valid)
+endfunction(get_bundle_keys)
+
+
+# copy_resolved_item_into_bundle
+#
+# Copy a resolved item into the bundle if necessary. Copy is not necessary if the resolved_item
+# is the same as the resolved_embedded_item.
+#
+function(copy_resolved_item_into_bundle resolved_item resolved_embedded_item)
+ if("${resolved_item}" STREQUAL "${resolved_embedded_item}")
+ message(STATUS "warning: resolved_item == resolved_embedded_item - not copying...")
+ else("${resolved_item}" STREQUAL "${resolved_embedded_item}")
+ execute_process(COMMAND ${CMAKE_COMMAND} -E copy "${resolved_item}" "${resolved_embedded_item}")
+ endif("${resolved_item}" STREQUAL "${resolved_embedded_item}")
+endfunction(copy_resolved_item_into_bundle)
+
+
+# fixup_bundle_item
+#
+# Get the direct/non-system prerequisites of the resolved embedded item. For each
+# prerequisite, change the way it is referenced to the value of the _EMBEDDED_ITEM
+# keyed variable for that prerequisite. (Most likely changing to an "@executable_path"
+# style reference.)
+#
+# Also, change the id of the item being fixed up to its own _EMBEDDED_ITEM value.
+#
+# Accumulate changes in a local variable and make *one* call to install_name_tool
+# at the end of the function with all the changes at once.
+#
+function(fixup_bundle_item resolved_embedded_item exepath dirs)
+ # This item's key is "ikey":
+ #
+ get_item_key("${resolved_embedded_item}" ikey)
+
+ set(prereqs "")
+ get_prerequisites("${resolved_embedded_item}" prereqs 1 0 "${exepath}" "${dirs}")
+
+ set(changes "")
+
+ foreach(pr ${prereqs})
+ # Each referenced item's key is "rkey" in the loop:
+ #
+ get_item_key("${pr}" rkey)
+
+ if(NOT "${${rkey}_EMBEDDED_ITEM}" STREQUAL "")
+ set(changes ${changes} "-change" "${pr}" "${${rkey}_EMBEDDED_ITEM}")
+ else(NOT "${${rkey}_EMBEDDED_ITEM}" STREQUAL "")
+ message("warning: unexpected reference to '${pr}'")
+ endif(NOT "${${rkey}_EMBEDDED_ITEM}" STREQUAL "")
+ endforeach(pr)
+
+ # Change this item's id and all of its references in one call
+ # to install_name_tool:
+ #
+ execute_process(COMMAND install_name_tool
+ ${changes} -id "${${ikey}_EMBEDDED_ITEM}" "${resolved_embedded_item}"
+ )
+endfunction(fixup_bundle_item)
+
+
+# fixup_bundle
+#
+# Fix up a bundle in-place and make it standalone, such that it can be drag-n-drop
+# copied to another machine and run on that machine as long as all of the system
+# libraries are compatible.
+#
+# Gather all the keys for all the executables and libraries in a bundle, and then,
+# for each key, copy each prerequisite into the bundle. Then fix each one up according
+# to its own list of prerequisites.
+#
+# Then clear all the keys and call verify_app on the final bundle to ensure that
+# it is truly standalone.
+#
+function(fixup_bundle app libs dirs)
+ message(STATUS "fixup_bundle")
+ message(STATUS " app='${app}'")
+ message(STATUS " libs='${libs}'")
+ message(STATUS " dirs='${dirs}'")
+
+ get_bundle_and_executable("${app}" bundle executable valid)
+ if(valid)
+ get_filename_component(exepath "${executable}" PATH)
+
+ message(STATUS "fixup_bundle: preparing...")
+ get_bundle_keys("${app}" "${libs}" "${dirs}" keys)
+
+ message(STATUS "fixup_bundle: copying...")
+ list(LENGTH keys n)
+ math(EXPR n ${n}*2)
+
+ set(i 0)
+ foreach(key ${keys})
+ math(EXPR i ${i}+1)
+ if(${${key}_COPYFLAG})
+ message(STATUS "${i}/${n}: copying '${${key}_RESOLVED_ITEM}'")
+ else(${${key}_COPYFLAG})
+ message(STATUS "${i}/${n}: *NOT* copying '${${key}_RESOLVED_ITEM}'")
+ endif(${${key}_COPYFLAG})
+
+ set(show_status 0)
+ if(show_status)
+ message(STATUS "key='${key}'")
+ message(STATUS "item='${${key}_ITEM}'")
+ message(STATUS "resolved_item='${${key}_RESOLVED_ITEM}'")
+ message(STATUS "default_embedded_path='${${key}_DEFAULT_EMBEDDED_PATH}'")
+ message(STATUS "embedded_item='${${key}_EMBEDDED_ITEM}'")
+ message(STATUS "resolved_embedded_item='${${key}_RESOLVED_EMBEDDED_ITEM}'")
+ message(STATUS "copyflag='${${key}_COPYFLAG}'")
+ message(STATUS "")
+ endif(show_status)
+
+ if(${${key}_COPYFLAG})
+ copy_resolved_item_into_bundle("${${key}_RESOLVED_ITEM}"
+ "${${key}_RESOLVED_EMBEDDED_ITEM}")
+ endif(${${key}_COPYFLAG})
+ endforeach(key)
+
+ message(STATUS "fixup_bundle: fixing...")
+ foreach(key ${keys})
+ math(EXPR i ${i}+1)
+ message(STATUS "${i}/${n}: fixing up '${${key}_RESOLVED_EMBEDDED_ITEM}'")
+ #message(STATUS " exepath='${exepath}'")
+ fixup_bundle_item("${${key}_RESOLVED_EMBEDDED_ITEM}" "${exepath}" "${dirs}")
+ endforeach(key)
+
+ message(STATUS "fixup_bundle: cleaning up...")
+ clear_bundle_keys(keys)
+
+ message(STATUS "fixup_bundle: verifying...")
+ verify_app("${app}")
+ else(valid)
+ message(STATUS "error: fixup_bundle: not a valid bundle")
+ endif(valid)
+
+ message(STATUS "fixup_bundle: done")
+endfunction(fixup_bundle)
+
+
+# copy_and_fixup_bundle
+#
+# Makes a copy of the bundle "src" at location "dst" and then fixes up the
+# new copied bundle in-place at "dst"...
+#
+function(copy_and_fixup_bundle src dst libs dirs)
+ execute_process(COMMAND ${CMAKE_COMMAND} -E copy_directory "${src}" "${dst}")
+ fixup_bundle("${dst}" "${libs}" "${dirs}")
+endfunction(copy_and_fixup_bundle)
+
+
+# verify_bundle_prerequisites
+#
+# Verifies that the sum of all prerequisites of all files inside the bundle
+# are contained within the bundle or are "system" libraries, presumed to exist
+# everywhere.
+#
+function(verify_bundle_prerequisites bundle result_var info_var)
+ set(result 1)
+ set(info "")
+ set(count 0)
+
+ get_bundle_main_executable("${bundle}" main_bundle_exe)
+
+ file(GLOB_RECURSE file_list "${bundle}/*")
+ foreach(f ${file_list})
+ is_file_executable("${f}" is_executable)
+ if(is_executable)
+ get_filename_component(exepath "${f}" PATH)
+ message(STATUS "executable file: ${f}")
+
+ math(EXPR count "${count} + 1")
+
+ set(prereqs "")
+ get_prerequisites("${f}" prereqs 1 1 "${exepath}" "")
+
+ # "embedded" and "system" prerequisites are fine... anything else means
+ # the bundle's prerequisites are not verified (i.e., the bundle is not
+ # really "standalone")
+ #
+ set(external_prereqs "")
+ foreach(p ${prereqs})
+ set(p_type "")
+ gp_file_type("${f}" "${p}" p_type)
+ if (NOT "${p_type}" STREQUAL "embedded" AND NOT "${p_type}" STREQUAL "system")
+ set(external_prereqs ${external_prereqs} "${p}")
+ endif (NOT "${p_type}" STREQUAL "embedded" AND NOT "${p_type}" STREQUAL "system")
+ endforeach(p)
+
+ if(external_prereqs)
+ # Found non-system/non-embedded prerequisites:
+ set(result 0)
+ set(info ${info} "non-system/non-embedded prerequisites found:\nf='${f}'\nexternal_prereqs='${external_prereqs}'\n")
+ endif(external_prereqs)
+ endif(is_executable)
+ endforeach(f)
+
+ if(result)
+ set(info "Verified ${count} executable files in '${bundle}'")
+ endif(result)
+
+ set(${result_var} "${result}" PARENT_SCOPE)
+ set(${info_var} "${info}" PARENT_SCOPE)
+endfunction(verify_bundle_prerequisites)
+
+
+# verify_bundle_symlinks
+#
+# Verifies that any symlinks found in the bundle point to other files that are
+# already also in the bundle... Anything that points to an external file causes
+# this function to fail the verification.
+#
+function(verify_bundle_symlinks bundle result_var info_var)
+ set(result 1)
+ set(info "")
+ set(count 0)
+
+ # TODO: implement this function for real...
+ # Right now, it is just a stub that verifies unconditionally...
+
+ set(${result_var} "${result}" PARENT_SCOPE)
+ set(${info_var} "${info}" PARENT_SCOPE)
+endfunction(verify_bundle_symlinks)
+
+
+# verify_app
+#
+# Verifies that an application appears valid based on running analysis tools on it.
+# Calls message/FATAL_ERROR if the application is not verified.
+#
+function(verify_app app)
+ set(verified 0)
+ set(info "")
+
+ get_bundle_and_executable("${app}" bundle executable valid)
+
+ message(STATUS "===========================================================================")
+ message(STATUS "Analyzing app='${app}'")
+ message(STATUS "bundle='${bundle}'")
+ message(STATUS "executable='${executable}'")
+ message(STATUS "valid='${valid}'")
+
+ # Verify that the bundle does not have any "external" prerequisites:
+ #
+ verify_bundle_prerequisites("${bundle}" verified info)
+ message(STATUS "verified='${verified}'")
+ message(STATUS "info='${info}'")
+ message(STATUS "")
+
+ if(verified)
+ # Verify that the bundle does not have any symlinks to external files:
+ #
+ verify_bundle_symlinks("${bundle}" verified info)
+ message(STATUS "verified='${verified}'")
+ message(STATUS "info='${info}'")
+ message(STATUS "")
+ endif(verified)
+
+ if(NOT verified)
+ message(FATAL_ERROR "error: verify_app failed")
+ endif(NOT verified)
+endfunction(verify_app)