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authorBrad King <brad.king@kitware.com>2016-12-13 18:00:43 (GMT)
committerBrad King <brad.king@kitware.com>2017-01-12 15:39:02 (GMT)
commita2e80cb0853b3b8306069b833ec8c2128a77b072 (patch)
tree36c026272fbccb547c3e6a6c053a596884bdb559 /Modules/CMakeDetermineCUDACompiler.cmake
parent65c1e012ffc17ab77e5aaa84b22241a81de4c2ce (diff)
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CUDA: Detect MSVC architecture id
Diffstat (limited to 'Modules/CMakeDetermineCUDACompiler.cmake')
-rw-r--r--Modules/CMakeDetermineCUDACompiler.cmake4
1 files changed, 4 insertions, 0 deletions
diff --git a/Modules/CMakeDetermineCUDACompiler.cmake b/Modules/CMakeDetermineCUDACompiler.cmake
index e03de7e..d3024c7 100644
--- a/Modules/CMakeDetermineCUDACompiler.cmake
+++ b/Modules/CMakeDetermineCUDACompiler.cmake
@@ -70,6 +70,10 @@ if(NOT CMAKE_CUDA_COMPILER_ID_RUN)
endif()
include(CMakeFindBinUtils)
+if(MSVC_CUDA_ARCHITECTURE_ID)
+ set(SET_MSVC_CUDA_ARCHITECTURE_ID
+ "set(MSVC_CUDA_ARCHITECTURE_ID ${MSVC_CUDA_ARCHITECTURE_ID})")
+endif()
#if this compiler vendor is matches NVIDIA we can determine
#what the host compiler is. This only needs to be done if the CMAKE_CUDA_HOST_COMPILER