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author | luz.paz <luzpaz@users.noreply.github.com> | 2018-06-04 05:48:39 (GMT) |
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committer | Brad King <brad.king@kitware.com> | 2018-06-04 14:32:49 (GMT) |
commit | be281068806891f725fa82583ffb97112872f618 (patch) | |
tree | 898dea2588ff9e9407f0f30018d78f6a86542d44 /Modules/CMakeSystemSpecificInitialize.cmake | |
parent | f70da4ed836fa40572d2db393b4bf24a87ba3a87 (diff) | |
download | CMake-be281068806891f725fa82583ffb97112872f618.zip CMake-be281068806891f725fa82583ffb97112872f618.tar.gz CMake-be281068806891f725fa82583ffb97112872f618.tar.bz2 |
Fix misc. typos
Found via `codespell` and `grep`
Diffstat (limited to 'Modules/CMakeSystemSpecificInitialize.cmake')
-rw-r--r-- | Modules/CMakeSystemSpecificInitialize.cmake | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Modules/CMakeSystemSpecificInitialize.cmake b/Modules/CMakeSystemSpecificInitialize.cmake index de4d7f5..21bcd40 100644 --- a/Modules/CMakeSystemSpecificInitialize.cmake +++ b/Modules/CMakeSystemSpecificInitialize.cmake @@ -15,7 +15,7 @@ # An example are the platforms supported by Xcode (macOS, iOS, tvOS, # and watchOS). For all of those the CMAKE_EFFECTIVE_SYSTEM_NAME is # set to Apple which results in using -# Platfom/Apple-AppleClang-CXX.cmake for the Apple C++ compiler. +# Platform/Apple-AppleClang-CXX.cmake for the Apple C++ compiler. set(CMAKE_EFFECTIVE_SYSTEM_NAME "${CMAKE_SYSTEM_NAME}") include(Platform/${CMAKE_SYSTEM_NAME}-Initialize OPTIONAL) |