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author | Brad King <brad.king@kitware.com> | 2015-01-11 21:41:04 (GMT) |
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committer | Brad King <brad.king@kitware.com> | 2015-01-11 21:50:39 (GMT) |
commit | 7b7209f63579f701afb665c9542ada584ee64328 (patch) | |
tree | 12ff428828f4ae3414390394d4bf57c065f99a5f /Modules/CheckFunctionExists.c | |
parent | c118816d44e178e4364a0c32aaece81a14511237 (diff) | |
download | CMake-7b7209f63579f701afb665c9542ada584ee64328.zip CMake-7b7209f63579f701afb665c9542ada584ee64328.tar.gz CMake-7b7209f63579f701afb665c9542ada584ee64328.tar.bz2 |
Xcode: Do not require code signing for compiler id (#15214)
The approach in commit v3.1.0-rc1~1^2 (Xcode: Fix compiler id detection
when code signing is required, 2014-10-22) still requires a code signing
key when targeting a real device. Instead set CODE_SIGNING_REQUIRED to
"NO" to tell Xcode not to sign at all. Drop the corresponding setting
of the code signing identity.
Diffstat (limited to 'Modules/CheckFunctionExists.c')
0 files changed, 0 insertions, 0 deletions