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authorluz.paz <luzpaz@users.noreply.github.com>2018-02-08 11:27:21 (GMT)
committerBrad King <brad.king@kitware.com>2018-02-13 16:24:30 (GMT)
commit193082a3c803a6418f0f1b5976dc34a91cf30805 (patch)
tree3ffb9f4c7ba816ab7ea3346c799f409b2f914f2f /Modules/FindCUDA.cmake
parent1da3f3e916de5ac6e64b473575d02bb3d358fc76 (diff)
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MAINT: Misc. typos
Found via `codespell -q 3 -I ../cmake-whitelist.txt`.
Diffstat (limited to 'Modules/FindCUDA.cmake')
-rw-r--r--Modules/FindCUDA.cmake10
1 files changed, 5 insertions, 5 deletions
diff --git a/Modules/FindCUDA.cmake b/Modules/FindCUDA.cmake
index 0a31ac2..119fc13 100644
--- a/Modules/FindCUDA.cmake
+++ b/Modules/FindCUDA.cmake
@@ -175,7 +175,7 @@
# -- Same as CUDA_ADD_EXECUTABLE except that a library is created.
#
# CUDA_BUILD_CLEAN_TARGET()
-# -- Creates a convience target that deletes all the dependency files
+# -- Creates a convenience target that deletes all the dependency files
# generated. You should make clean after running this target to ensure the
# dependency files get regenerated.
#
@@ -1564,7 +1564,7 @@ macro(CUDA_WRAP_SRCS cuda_target format generated_files)
# Bring in the dependencies. Creates a variable CUDA_NVCC_DEPEND #######
cuda_include_nvcc_dependencies(${cmake_dependency_file})
- # Convience string for output ###########################################
+ # Convenience string for output #########################################
if(CUDA_BUILD_EMULATION)
set(cuda_build_type "Emulation")
else()
@@ -1975,9 +1975,9 @@ endmacro()
###############################################################################
###############################################################################
macro(CUDA_BUILD_CLEAN_TARGET)
- # Call this after you add all your CUDA targets, and you will get a convience
- # target. You should also make clean after running this target to get the
- # build system to generate all the code again.
+ # Call this after you add all your CUDA targets, and you will get a
+ # convenience target. You should also make clean after running this target
+ # to get the build system to generate all the code again.
set(cuda_clean_target_name clean_cuda_depends)
if (CMAKE_GENERATOR MATCHES "Visual Studio")