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authorRaul Tambre <raul@tambre.ee>2020-05-30 11:24:57 (GMT)
committerRaul Tambre <raul@tambre.ee>2020-06-12 18:50:05 (GMT)
commit0a056246a1839cbb89b72e8f1f65b583f33f794b (patch)
treeee8e73526c6f7c7bdfd637e10b6a02eb2f4addfc /Modules/FindCUDAToolkit.cmake
parent9c4397212721a2f18d31ac739d4c3ad9eebafada (diff)
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CUDA: Pass toolkit path to Clang
Clang isn't very good at finding the installed CUDA toolkit. The upstream recommendation is that we should pass the toolkit explicitly. Additionally: * Avoids Clang having to search for the toolkit on every invocation. * Allows the user to use a toolkit from a non-standard location by simply setting CUDAToolkit_ROOT. The same way as with FindCUDAToolkit. Clang wants the directory containing the device library and version.txt as the toolkit path. We thus pass the newly introduced CUDAToolkit_LIBRARY_ROOT as the toolkit path. We save CUDAToolkit_ROOT_DIR and CUDAToolkit_LIBRARY_ROOT on Clang to have them available in try_compile() and avoid unnecessary re-searching or a possibly different installation being found in FindCUDAToolkit. This however means that the selected toolkit can't be changed after the initial language enablement. We now determine CUDA compiler ID before doing actual detection, as we don't want to spend time finding the CUDA toolkit for NVIDIA. Implements #20754.
Diffstat (limited to 'Modules/FindCUDAToolkit.cmake')
-rw-r--r--Modules/FindCUDAToolkit.cmake241
1 files changed, 126 insertions, 115 deletions
diff --git a/Modules/FindCUDAToolkit.cmake b/Modules/FindCUDAToolkit.cmake
index 594b513..0c8a441 100644
--- a/Modules/FindCUDAToolkit.cmake
+++ b/Modules/FindCUDAToolkit.cmake
@@ -477,146 +477,157 @@ Result variables
#
###############################################################################
-# For NVCC we can easily deduce the SDK binary directory from the compiler path.
-if(CMAKE_CUDA_COMPILER_LOADED AND NOT CUDAToolkit_BIN_DIR AND CMAKE_CUDA_COMPILER_ID STREQUAL "NVIDIA")
- get_filename_component(CUDAToolkit_BIN_DIR "${CMAKE_CUDA_COMPILER}" DIRECTORY)
- set(CUDAToolkit_BIN_DIR "${CUDAToolkit_BIN_DIR}" CACHE PATH "")
- mark_as_advanced(CUDAToolkit_BIN_DIR)
-endif()
+# On Clang the toolkit is found during compiler detection and stored in CMakeCUDACompiler.cmake as
+# CMAKE_CUDA_COMPILER_TOOLKIT_ROOT and CMAKE_CUDA_COMPILER_LIBRARY_ROOT.
+# We compute the rest based on those here to avoid re-searching and to avoid finding a possibly
+# different installation.
+if(CMAKE_CUDA_COMPILER_TOOLKIT_ROOT)
+ set(CUDAToolkit_ROOT_DIR "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}")
+ set(CUDAToolkit_LIBRARY_ROOT "${CMAKE_CUDA_COMPILER_LIBRARY_ROOT}")
+ set(CUDAToolkit_BIN_DIR "${CUDAToolkit_ROOT_DIR}/bin")
+ set(CUDAToolkit_NVCC_EXECUTABLE "${CUDAToolkit_BIN_DIR}/nvcc${CMAKE_EXECUTABLE_SUFFIX}")
+else()
+ # For NVCC we can easily deduce the SDK binary directory from the compiler path.
+ if(CMAKE_CUDA_COMPILER_LOADED AND NOT CUDAToolkit_BIN_DIR AND CMAKE_CUDA_COMPILER_ID STREQUAL "NVIDIA")
+ get_filename_component(CUDAToolkit_BIN_DIR "${CMAKE_CUDA_COMPILER}" DIRECTORY)
+ set(CUDAToolkit_BIN_DIR "${CUDAToolkit_BIN_DIR}" CACHE PATH "")
+ mark_as_advanced(CUDAToolkit_BIN_DIR)
+ endif()
+
+ # Try language- or user-provided path first.
+ if(CUDAToolkit_BIN_DIR)
+ find_program(CUDAToolkit_NVCC_EXECUTABLE
+ NAMES nvcc nvcc.exe
+ PATHS ${CUDAToolkit_BIN_DIR}
+ NO_DEFAULT_PATH
+ )
+ endif()
-# Try language- or user-provided path first.
-if(CUDAToolkit_BIN_DIR)
+ # Search using CUDAToolkit_ROOT
find_program(CUDAToolkit_NVCC_EXECUTABLE
NAMES nvcc nvcc.exe
- PATHS ${CUDAToolkit_BIN_DIR}
- NO_DEFAULT_PATH
+ PATHS ENV CUDA_PATH
+ PATH_SUFFIXES bin
)
-endif()
-# Search using CUDAToolkit_ROOT
-find_program(CUDAToolkit_NVCC_EXECUTABLE
- NAMES nvcc nvcc.exe
- PATHS ENV CUDA_PATH
- PATH_SUFFIXES bin
-)
+ # If the user specified CUDAToolkit_ROOT but nvcc could not be found, this is an error.
+ if(NOT CUDAToolkit_NVCC_EXECUTABLE AND (DEFINED CUDAToolkit_ROOT OR DEFINED ENV{CUDAToolkit_ROOT}))
+ # Declare error messages now, print later depending on find_package args.
+ set(fail_base "Could not find nvcc executable in path specified by")
+ set(cuda_root_fail "${fail_base} CUDAToolkit_ROOT=${CUDAToolkit_ROOT}")
+ set(env_cuda_root_fail "${fail_base} environment variable CUDAToolkit_ROOT=$ENV{CUDAToolkit_ROOT}")
-# If the user specified CUDAToolkit_ROOT but nvcc could not be found, this is an error.
-if(NOT CUDAToolkit_NVCC_EXECUTABLE AND (DEFINED CUDAToolkit_ROOT OR DEFINED ENV{CUDAToolkit_ROOT}))
- # Declare error messages now, print later depending on find_package args.
- set(fail_base "Could not find nvcc executable in path specified by")
- set(cuda_root_fail "${fail_base} CUDAToolkit_ROOT=${CUDAToolkit_ROOT}")
- set(env_cuda_root_fail "${fail_base} environment variable CUDAToolkit_ROOT=$ENV{CUDAToolkit_ROOT}")
-
- if(CUDAToolkit_FIND_REQUIRED)
- if(DEFINED CUDAToolkit_ROOT)
- message(FATAL_ERROR ${cuda_root_fail})
- elseif(DEFINED ENV{CUDAToolkit_ROOT})
- message(FATAL_ERROR ${env_cuda_root_fail})
- endif()
- else()
- if(NOT CUDAToolkit_FIND_QUIETLY)
+ if(CUDAToolkit_FIND_REQUIRED)
if(DEFINED CUDAToolkit_ROOT)
- message(STATUS ${cuda_root_fail})
+ message(FATAL_ERROR ${cuda_root_fail})
elseif(DEFINED ENV{CUDAToolkit_ROOT})
- message(STATUS ${env_cuda_root_fail})
+ message(FATAL_ERROR ${env_cuda_root_fail})
endif()
+ else()
+ if(NOT CUDAToolkit_FIND_QUIETLY)
+ if(DEFINED CUDAToolkit_ROOT)
+ message(STATUS ${cuda_root_fail})
+ elseif(DEFINED ENV{CUDAToolkit_ROOT})
+ message(STATUS ${env_cuda_root_fail})
+ endif()
+ endif()
+ set(CUDAToolkit_FOUND FALSE)
+ unset(fail_base)
+ unset(cuda_root_fail)
+ unset(env_cuda_root_fail)
+ return()
endif()
- set(CUDAToolkit_FOUND FALSE)
- unset(fail_base)
- unset(cuda_root_fail)
- unset(env_cuda_root_fail)
- return()
endif()
-endif()
-# CUDAToolkit_ROOT cmake / env variable not specified, try platform defaults.
-#
-# - Linux: /usr/local/cuda-X.Y
-# - macOS: /Developer/NVIDIA/CUDA-X.Y
-# - Windows: C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\vX.Y
-#
-# We will also search the default symlink location /usr/local/cuda first since
-# if CUDAToolkit_ROOT is not specified, it is assumed that the symlinked
-# directory is the desired location.
-if(NOT CUDAToolkit_NVCC_EXECUTABLE)
- if(UNIX)
- if(NOT APPLE)
- set(platform_base "/usr/local/cuda-")
+ # CUDAToolkit_ROOT cmake / env variable not specified, try platform defaults.
+ #
+ # - Linux: /usr/local/cuda-X.Y
+ # - macOS: /Developer/NVIDIA/CUDA-X.Y
+ # - Windows: C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\vX.Y
+ #
+ # We will also search the default symlink location /usr/local/cuda first since
+ # if CUDAToolkit_ROOT is not specified, it is assumed that the symlinked
+ # directory is the desired location.
+ if(NOT CUDAToolkit_NVCC_EXECUTABLE)
+ if(UNIX)
+ if(NOT APPLE)
+ set(platform_base "/usr/local/cuda-")
+ else()
+ set(platform_base "/Developer/NVIDIA/CUDA-")
+ endif()
else()
- set(platform_base "/Developer/NVIDIA/CUDA-")
+ set(platform_base "C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v")
endif()
- else()
- set(platform_base "C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v")
- endif()
- # Build out a descending list of possible cuda installations, e.g.
- file(GLOB possible_paths "${platform_base}*")
- # Iterate the glob results and create a descending list.
- set(versions)
- foreach(p ${possible_paths})
- # Extract version number from end of string
- string(REGEX MATCH "[0-9][0-9]?\\.[0-9]$" p_version ${p})
- if(IS_DIRECTORY ${p} AND p_version)
- list(APPEND versions ${p_version})
- endif()
- endforeach()
+ # Build out a descending list of possible cuda installations, e.g.
+ file(GLOB possible_paths "${platform_base}*")
+ # Iterate the glob results and create a descending list.
+ set(versions)
+ foreach(p ${possible_paths})
+ # Extract version number from end of string
+ string(REGEX MATCH "[0-9][0-9]?\\.[0-9]$" p_version ${p})
+ if(IS_DIRECTORY ${p} AND p_version)
+ list(APPEND versions ${p_version})
+ endif()
+ endforeach()
- # Sort numerically in descending order, so we try the newest versions first.
- list(SORT versions COMPARE NATURAL ORDER DESCENDING)
+ # Sort numerically in descending order, so we try the newest versions first.
+ list(SORT versions COMPARE NATURAL ORDER DESCENDING)
- # With a descending list of versions, populate possible paths to search.
- set(search_paths)
- foreach(v ${versions})
- list(APPEND search_paths "${platform_base}${v}")
- endforeach()
+ # With a descending list of versions, populate possible paths to search.
+ set(search_paths)
+ foreach(v ${versions})
+ list(APPEND search_paths "${platform_base}${v}")
+ endforeach()
- # Force the global default /usr/local/cuda to the front on Unix.
- if(UNIX)
- list(INSERT search_paths 0 "/usr/local/cuda")
- endif()
+ # Force the global default /usr/local/cuda to the front on Unix.
+ if(UNIX)
+ list(INSERT search_paths 0 "/usr/local/cuda")
+ endif()
- # Now search for nvcc again using the platform default search paths.
- find_program(CUDAToolkit_NVCC_EXECUTABLE
- NAMES nvcc nvcc.exe
- PATHS ${search_paths}
- PATH_SUFFIXES bin
- )
+ # Now search for nvcc again using the platform default search paths.
+ find_program(CUDAToolkit_NVCC_EXECUTABLE
+ NAMES nvcc nvcc.exe
+ PATHS ${search_paths}
+ PATH_SUFFIXES bin
+ )
- # We are done with these variables now, cleanup for caller.
- unset(platform_base)
- unset(possible_paths)
- unset(versions)
- unset(search_paths)
+ # We are done with these variables now, cleanup for caller.
+ unset(platform_base)
+ unset(possible_paths)
+ unset(versions)
+ unset(search_paths)
+
+ if(NOT CUDAToolkit_NVCC_EXECUTABLE)
+ if(CUDAToolkit_FIND_REQUIRED)
+ message(FATAL_ERROR "Could not find nvcc, please set CUDAToolkit_ROOT.")
+ elseif(NOT CUDAToolkit_FIND_QUIETLY)
+ message(STATUS "Could not find nvcc, please set CUDAToolkit_ROOT.")
+ endif()
- if(NOT CUDAToolkit_NVCC_EXECUTABLE)
- if(CUDAToolkit_FIND_REQUIRED)
- message(FATAL_ERROR "Could not find nvcc, please set CUDAToolkit_ROOT.")
- elseif(NOT CUDAToolkit_FIND_QUIETLY)
- message(STATUS "Could not find nvcc, please set CUDAToolkit_ROOT.")
+ set(CUDAToolkit_FOUND FALSE)
+ return()
endif()
-
- set(CUDAToolkit_FOUND FALSE)
- return()
endif()
-endif()
-if(NOT CUDAToolkit_BIN_DIR AND CUDAToolkit_NVCC_EXECUTABLE)
- get_filename_component(CUDAToolkit_BIN_DIR "${CUDAToolkit_NVCC_EXECUTABLE}" DIRECTORY)
- set(CUDAToolkit_BIN_DIR "${CUDAToolkit_BIN_DIR}" CACHE PATH "" FORCE)
- mark_as_advanced(CUDAToolkit_BIN_DIR)
-endif()
+ if(NOT CUDAToolkit_BIN_DIR AND CUDAToolkit_NVCC_EXECUTABLE)
+ get_filename_component(CUDAToolkit_BIN_DIR "${CUDAToolkit_NVCC_EXECUTABLE}" DIRECTORY)
+ set(CUDAToolkit_BIN_DIR "${CUDAToolkit_BIN_DIR}" CACHE PATH "" FORCE)
+ mark_as_advanced(CUDAToolkit_BIN_DIR)
+ endif()
-get_filename_component(CUDAToolkit_ROOT_DIR ${CUDAToolkit_BIN_DIR} DIRECTORY ABSOLUTE)
-
-# CUDAToolkit_LIBRARY_ROOT contains the device library and version file.
-# In a non-scattered installation this is equivalent to CUDAToolkit_ROOT_DIR.
-# We first check for a non-scattered installation to prefer it over a scattered installation.
-if(EXISTS "${CUDAToolkit_ROOT_DIR}/version.txt")
- set(CUDAToolkit_LIBRARY_ROOT "${CUDAToolkit_ROOT_DIR}")
-elseif(CMAKE_SYSROOT_LINK AND EXISTS "${CMAKE_SYSROOT_LINK}/usr/lib/cuda/version.txt")
- set(CUDAToolkit_LIBRARY_ROOT "${CMAKE_SYSROOT_LINK}/usr/lib/cuda")
-elseif(EXISTS "${CMAKE_SYSROOT}/usr/lib/cuda/version.txt")
- set(CUDAToolkit_LIBRARY_ROOT "${CMAKE_SYSROOT}/usr/lib/cuda")
+ get_filename_component(CUDAToolkit_ROOT_DIR ${CUDAToolkit_BIN_DIR} DIRECTORY ABSOLUTE)
+
+ # CUDAToolkit_LIBRARY_ROOT contains the device library and version file.
+ # In a non-scattered installation this is equivalent to CUDAToolkit_ROOT_DIR.
+ # We first check for a non-scattered installation to prefer it over a scattered installation.
+ if(EXISTS "${CUDAToolkit_ROOT_DIR}/version.txt")
+ set(CUDAToolkit_LIBRARY_ROOT "${CUDAToolkit_ROOT_DIR}")
+ elseif(CMAKE_SYSROOT_LINK AND EXISTS "${CMAKE_SYSROOT_LINK}/usr/lib/cuda/version.txt")
+ set(CUDAToolkit_LIBRARY_ROOT "${CMAKE_SYSROOT_LINK}/usr/lib/cuda")
+ elseif(EXISTS "${CMAKE_SYSROOT}/usr/lib/cuda/version.txt")
+ set(CUDAToolkit_LIBRARY_ROOT "${CMAKE_SYSROOT}/usr/lib/cuda")
+ endif()
endif()
# Handle cross compilation