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author | Kitware Robot <kwrobot@kitware.com> | 2012-08-13 17:47:32 (GMT) |
---|---|---|
committer | Brad King <brad.king@kitware.com> | 2012-08-13 18:19:16 (GMT) |
commit | 77543bde41b0e52c3959016698b529835945d62d (patch) | |
tree | ff63e5fbec326c4a5d821e7496c6d2cb52f75b92 /Modules/FindCoin3D.cmake | |
parent | 7bbaa4283de26864b2e55e819db0884771585467 (diff) | |
download | CMake-77543bde41b0e52c3959016698b529835945d62d.zip CMake-77543bde41b0e52c3959016698b529835945d62d.tar.gz CMake-77543bde41b0e52c3959016698b529835945d62d.tar.bz2 |
Convert CMake-language commands to lower case
Ancient CMake versions required upper-case commands. Later command
names became case-insensitive. Now the preferred style is lower-case.
Run the following shell code:
cmake --help-command-list |
grep -v "cmake version" |
while read c; do
echo 's/\b'"$(echo $c | tr '[:lower:]' '[:upper:]')"'\(\s*\)(/'"$c"'\1(/g'
done >convert.sed &&
git ls-files -z -- bootstrap '*.cmake' '*.cmake.in' '*CMakeLists.txt' |
egrep -z -v '^(Utilities/cm|Source/kwsys/)' |
xargs -0 sed -i -f convert.sed &&
rm convert.sed
Diffstat (limited to 'Modules/FindCoin3D.cmake')
-rw-r--r-- | Modules/FindCoin3D.cmake | 66 |
1 files changed, 33 insertions, 33 deletions
diff --git a/Modules/FindCoin3D.cmake b/Modules/FindCoin3D.cmake index 2b4c914..914d74b 100644 --- a/Modules/FindCoin3D.cmake +++ b/Modules/FindCoin3D.cmake @@ -22,63 +22,63 @@ # (To distribute this file outside of CMake, substitute the full # License text for the above reference.) -IF (WIN32) - IF (CYGWIN) +if (WIN32) + if (CYGWIN) - FIND_PATH(COIN3D_INCLUDE_DIRS Inventor/So.h) - FIND_LIBRARY(COIN3D_LIBRARIES Coin) + find_path(COIN3D_INCLUDE_DIRS Inventor/So.h) + find_library(COIN3D_LIBRARIES Coin) - ELSE (CYGWIN) + else (CYGWIN) - FIND_PATH(COIN3D_INCLUDE_DIRS Inventor/So.h + find_path(COIN3D_INCLUDE_DIRS Inventor/So.h "[HKEY_LOCAL_MACHINE\\SOFTWARE\\SIM\\Coin3D\\2;Installation Path]/include" ) - FIND_LIBRARY(COIN3D_LIBRARY_DEBUG coin2d + find_library(COIN3D_LIBRARY_DEBUG coin2d "[HKEY_LOCAL_MACHINE\\SOFTWARE\\SIM\\Coin3D\\2;Installation Path]/lib" ) - FIND_LIBRARY(COIN3D_LIBRARY_RELEASE coin2 + find_library(COIN3D_LIBRARY_RELEASE coin2 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\SIM\\Coin3D\\2;Installation Path]/lib" ) - IF (COIN3D_LIBRARY_DEBUG AND COIN3D_LIBRARY_RELEASE) - SET(COIN3D_LIBRARIES optimized ${COIN3D_LIBRARY_RELEASE} + if (COIN3D_LIBRARY_DEBUG AND COIN3D_LIBRARY_RELEASE) + set(COIN3D_LIBRARIES optimized ${COIN3D_LIBRARY_RELEASE} debug ${COIN3D_LIBRARY_DEBUG}) - ELSE (COIN3D_LIBRARY_DEBUG AND COIN3D_LIBRARY_RELEASE) - IF (COIN3D_LIBRARY_DEBUG) - SET (COIN3D_LIBRARIES ${COIN3D_LIBRARY_DEBUG}) - ENDIF (COIN3D_LIBRARY_DEBUG) - IF (COIN3D_LIBRARY_RELEASE) - SET (COIN3D_LIBRARIES ${COIN3D_LIBRARY_RELEASE}) - ENDIF (COIN3D_LIBRARY_RELEASE) - ENDIF (COIN3D_LIBRARY_DEBUG AND COIN3D_LIBRARY_RELEASE) - - ENDIF (CYGWIN) - -ELSE (WIN32) - IF(APPLE) - FIND_PATH(COIN3D_INCLUDE_DIRS Inventor/So.h + else (COIN3D_LIBRARY_DEBUG AND COIN3D_LIBRARY_RELEASE) + if (COIN3D_LIBRARY_DEBUG) + set (COIN3D_LIBRARIES ${COIN3D_LIBRARY_DEBUG}) + endif (COIN3D_LIBRARY_DEBUG) + if (COIN3D_LIBRARY_RELEASE) + set (COIN3D_LIBRARIES ${COIN3D_LIBRARY_RELEASE}) + endif (COIN3D_LIBRARY_RELEASE) + endif (COIN3D_LIBRARY_DEBUG AND COIN3D_LIBRARY_RELEASE) + + endif (CYGWIN) + +else (WIN32) + if(APPLE) + find_path(COIN3D_INCLUDE_DIRS Inventor/So.h /Library/Frameworks/Inventor.framework/Headers ) - FIND_LIBRARY(COIN3D_LIBRARIES Coin + find_library(COIN3D_LIBRARIES Coin /Library/Frameworks/Inventor.framework/Libraries ) - SET(COIN3D_LIBRARIES "-framework Coin3d" CACHE STRING "Coin3D library for OSX") - ELSE(APPLE) + set(COIN3D_LIBRARIES "-framework Coin3d" CACHE STRING "Coin3D library for OSX") + else(APPLE) - FIND_PATH(COIN3D_INCLUDE_DIRS Inventor/So.h) - FIND_LIBRARY(COIN3D_LIBRARIES Coin) + find_path(COIN3D_INCLUDE_DIRS Inventor/So.h) + find_library(COIN3D_LIBRARIES Coin) - ENDIF(APPLE) + endif(APPLE) -ENDIF (WIN32) +endif (WIN32) # handle the QUIETLY and REQUIRED arguments and set COIN3D_FOUND to TRUE if # all listed variables are TRUE -INCLUDE(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake) +include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake) FIND_PACKAGE_HANDLE_STANDARD_ARGS(Coin3D DEFAULT_MSG COIN3D_LIBRARIES COIN3D_INCLUDE_DIRS) -MARK_AS_ADVANCED(COIN3D_INCLUDE_DIRS COIN3D_LIBRARIES ) +mark_as_advanced(COIN3D_INCLUDE_DIRS COIN3D_LIBRARIES ) |