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author | Brad King <brad.king@kitware.com> | 2015-05-07 20:21:01 (GMT) |
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committer | Brad King <brad.king@kitware.com> | 2015-05-08 15:26:56 (GMT) |
commit | 8d484463725edec792c26fdd33547f7ad63c2c14 (patch) | |
tree | afee2283f029106390ad178c3722a62c2319851a /Modules/FindFLTK.cmake | |
parent | ee1ddec4c19488216289dfd26998091b695bf3ee (diff) | |
download | CMake-8d484463725edec792c26fdd33547f7ad63c2c14.zip CMake-8d484463725edec792c26fdd33547f7ad63c2c14.tar.gz CMake-8d484463725edec792c26fdd33547f7ad63c2c14.tar.bz2 |
FindFLTK: Drop search in recent cmake-gui locations
This is not done by any other find modules.
Diffstat (limited to 'Modules/FindFLTK.cmake')
-rw-r--r-- | Modules/FindFLTK.cmake | 15 |
1 files changed, 0 insertions, 15 deletions
diff --git a/Modules/FindFLTK.cmake b/Modules/FindFLTK.cmake index 76f702e..ad0bf98 100644 --- a/Modules/FindFLTK.cmake +++ b/Modules/FindFLTK.cmake @@ -131,21 +131,6 @@ if(NOT FLTK_DIR) /usr/local/fltk /usr/X11R6/include - # Read from the CMakeSetup registry entries. It is likely that - # FLTK will have been recently built. - # TODO: Is this really a good idea? I can already hear the user screaming, "But - # it worked when I configured the build LAST week!" - [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild1] - [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild2] - [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild3] - [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild4] - [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild5] - [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild6] - [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild7] - [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild8] - [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild9] - [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild10] - # Help the user find it if we cannot. DOC "The ${FLTK_DIR_STRING}" ) |