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author | Brad King <brad.king@kitware.com> | 2014-10-22 13:37:28 (GMT) |
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committer | Brad King <brad.king@kitware.com> | 2014-10-22 14:16:07 (GMT) |
commit | c48f6e1229b2487f98426eeced5da069a70efbf5 (patch) | |
tree | d7624359f1c0d8310fa5452bd3b08e79d0f86006 /Modules/FindLibArchive.cmake | |
parent | 54ff77dc621a91302abad0ab38d9bd26de8914b9 (diff) | |
download | CMake-c48f6e1229b2487f98426eeced5da069a70efbf5.zip CMake-c48f6e1229b2487f98426eeced5da069a70efbf5.tar.gz CMake-c48f6e1229b2487f98426eeced5da069a70efbf5.tar.bz2 |
Xcode: Fix compiler id detection for iOS tools (#15214)
Since commit 0cce556b (Xcode: Use sysroot and deployment target to
identify compiler, 2014-04-29) our compiler id detection project uses
the target platform SDK in case Xcode selects a different compiler based
on it. Now the compiler id project actually compiles with the target
compiler and SDK when cross-compiling.
The iOS tools do not support the 'com.apple.product-type.tool' product
type we use in our compiler id detection project. When targeting
iPhone, use product type 'com.apple.product-type.bundle.unit-test'
instead.
Diffstat (limited to 'Modules/FindLibArchive.cmake')
0 files changed, 0 insertions, 0 deletions