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authorKitware Robot <kwrobot@kitware.com>2018-10-22 14:31:08 (GMT)
committerKyle Edwards <kyle.edwards@kitware.com>2018-10-22 15:09:34 (GMT)
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# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.
-#.rst:
-# FindOpenThreads
-# ---------------
-#
-#
-#
-# OpenThreads is a C++ based threading library. Its largest userbase
-# seems to OpenSceneGraph so you might notice I accept OSGDIR as an
-# environment path. I consider this part of the Findosg* suite used to
-# find OpenSceneGraph components. Each component is separate and you
-# must opt in to each module.
-#
-# Locate OpenThreads This module defines OPENTHREADS_LIBRARY
-# OPENTHREADS_FOUND, if false, do not try to link to OpenThreads
-# OPENTHREADS_INCLUDE_DIR, where to find the headers
-#
-# $OPENTHREADS_DIR is an environment variable that would correspond to
-# the ./configure --prefix=$OPENTHREADS_DIR used in building osg.
-#
-# [CMake 2.8.10]: The CMake variables OPENTHREADS_DIR or OSG_DIR can now
-# be used as well to influence detection, instead of needing to specify
-# an environment variable.
-#
-# Created by Eric Wing.
+#[=======================================================================[.rst:
+FindOpenThreads
+---------------
+
+
+
+OpenThreads is a C++ based threading library. Its largest userbase
+seems to OpenSceneGraph so you might notice I accept OSGDIR as an
+environment path. I consider this part of the Findosg* suite used to
+find OpenSceneGraph components. Each component is separate and you
+must opt in to each module.
+
+Locate OpenThreads This module defines OPENTHREADS_LIBRARY
+OPENTHREADS_FOUND, if false, do not try to link to OpenThreads
+OPENTHREADS_INCLUDE_DIR, where to find the headers
+
+$OPENTHREADS_DIR is an environment variable that would correspond to
+the ./configure --prefix=$OPENTHREADS_DIR used in building osg.
+
+[CMake 2.8.10]: The CMake variables OPENTHREADS_DIR or OSG_DIR can now
+be used as well to influence detection, instead of needing to specify
+an environment variable.
+
+Created by Eric Wing.
+#]=======================================================================]
# Header files are presumed to be included like
# #include <OpenThreads/Thread>