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author | Brad King <brad.king@kitware.com> | 2012-08-14 12:31:45 (GMT) |
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committer | CMake Topic Stage <kwrobot@kitware.com> | 2012-08-14 12:31:45 (GMT) |
commit | cd3bd23266a4a6c00595134a17a8bdaea9e28af5 (patch) | |
tree | 515fcf4fdee211067497339acb52de321640c4fc /Modules/FindSDL.cmake | |
parent | 9acb4f118cd9a52aaa66897b1c0cd11dace3851c (diff) | |
parent | 68bc863d5bd64f3e893722e403d4fd56bd2e175a (diff) | |
download | CMake-cd3bd23266a4a6c00595134a17a8bdaea9e28af5.zip CMake-cd3bd23266a4a6c00595134a17a8bdaea9e28af5.tar.gz CMake-cd3bd23266a4a6c00595134a17a8bdaea9e28af5.tar.bz2 |
Merge topic 'cleanup-style'
68bc863 Merge branch 'master' into cleanup-style
a05eba5 CMakeVersion.bash: Update sed expression for lower-case 'set'
3c0488d Fix WarnUnusedUnusedViaUnset test pass/fail regex
6c2c483 Remove trailing TAB from NSIS.template.in
9db3116 Remove CMake-language block-end command arguments
77543bd Convert CMake-language commands to lower case
7bbaa42 Remove trailing whitespace from most CMake and C/C++ code
be9db98 Merge topic 'watcom-compiler-version'
af42ae4 Watcom: Simplify compiler version detection (#11866)
Diffstat (limited to 'Modules/FindSDL.cmake')
-rw-r--r-- | Modules/FindSDL.cmake | 98 |
1 files changed, 49 insertions, 49 deletions
diff --git a/Modules/FindSDL.cmake b/Modules/FindSDL.cmake index 1c04726..806b659 100644 --- a/Modules/FindSDL.cmake +++ b/Modules/FindSDL.cmake @@ -6,22 +6,22 @@ # # This module responds to the the flag: # SDL_BUILDING_LIBRARY -# If this is defined, then no SDL_main will be linked in because +# If this is defined, then no SDL_main will be linked in because # only applications need main(). # Otherwise, it is assumed you are building an application and this # module will attempt to locate and set the the proper link flags # as part of the returned SDL_LIBRARY variable. # -# Don't forget to include SDLmain.h and SDLmain.m your project for the +# Don't forget to include SDLmain.h and SDLmain.m your project for the # OS X framework based version. (Other versions link to -lSDLmain which -# this module will try to find on your behalf.) Also for OS X, this +# this module will try to find on your behalf.) Also for OS X, this # module will automatically add the -framework Cocoa on your behalf. # # # Additional Note: If you see an empty SDL_LIBRARY_TEMP in your configuration -# and no SDL_LIBRARY, it means CMake did not find your SDL library -# (SDL.dll, libsdl.so, SDL.framework, etc). -# Set SDL_LIBRARY_TEMP to point to your SDL library, and configure again. +# and no SDL_LIBRARY, it means CMake did not find your SDL library +# (SDL.dll, libsdl.so, SDL.framework, etc). +# Set SDL_LIBRARY_TEMP to point to your SDL library, and configure again. # Similarly, if you see an empty SDLMAIN_LIBRARY, you should set this value # as appropriate. These values are used to generate the final SDL_LIBRARY # variable, but when these values are unset, SDL_LIBRARY does not get created. @@ -32,18 +32,18 @@ # used in building SDL. # l.e.galup 9-20-02 # -# Modified by Eric Wing. +# Modified by Eric Wing. # Added code to assist with automated building by using environmental variables # and providing a more controlled/consistent search behavior. -# Added new modifications to recognize OS X frameworks and -# additional Unix paths (FreeBSD, etc). +# Added new modifications to recognize OS X frameworks and +# additional Unix paths (FreeBSD, etc). # Also corrected the header search path to follow "proper" SDL guidelines. # Added a search for SDLmain which is needed by some platforms. # Added a search for threads which is needed by some platforms. # Added needed compile switches for MinGW. # # On OSX, this will prefer the Framework version (if found) over others. -# People will have to manually change the cache values of +# People will have to manually change the cache values of # SDL_LIBRARY to override this selection or set the CMake environment # CMAKE_INCLUDE_PATH to modify the search paths. # @@ -65,7 +65,7 @@ # (To distribute this file outside of CMake, substitute the full # License text for the above reference.) -FIND_PATH(SDL_INCLUDE_DIR SDL.h +find_path(SDL_INCLUDE_DIR SDL.h HINTS $ENV{SDLDIR} PATH_SUFFIXES include/SDL include @@ -84,7 +84,7 @@ FIND_PATH(SDL_INCLUDE_DIR SDL.h # SDL-1.1 is the name used by FreeBSD ports... # don't confuse it for the version number. -FIND_LIBRARY(SDL_LIBRARY_TEMP +find_library(SDL_LIBRARY_TEMP NAMES SDL SDL-1.1 HINTS $ENV{SDLDIR} @@ -96,13 +96,13 @@ FIND_LIBRARY(SDL_LIBRARY_TEMP /opt ) -IF(NOT SDL_BUILDING_LIBRARY) - IF(NOT ${SDL_INCLUDE_DIR} MATCHES ".framework") - # Non-OS X framework versions expect you to also dynamically link to - # SDLmain. This is mainly for Windows and OS X. Other (Unix) platforms +if(NOT SDL_BUILDING_LIBRARY) + if(NOT ${SDL_INCLUDE_DIR} MATCHES ".framework") + # Non-OS X framework versions expect you to also dynamically link to + # SDLmain. This is mainly for Windows and OS X. Other (Unix) platforms # seem to provide SDLmain for compatibility even though they don't # necessarily need it. - FIND_LIBRARY(SDLMAIN_LIBRARY + find_library(SDLMAIN_LIBRARY NAMES SDLmain SDLmain-1.1 HINTS $ENV{SDLDIR} @@ -113,61 +113,61 @@ IF(NOT SDL_BUILDING_LIBRARY) /opt/csw /opt ) - ENDIF(NOT ${SDL_INCLUDE_DIR} MATCHES ".framework") -ENDIF(NOT SDL_BUILDING_LIBRARY) + endif() +endif() # SDL may require threads on your system. -# The Apple build may not need an explicit flag because one of the -# frameworks may already provide it. +# The Apple build may not need an explicit flag because one of the +# frameworks may already provide it. # But for non-OSX systems, I will use the CMake Threads package. -IF(NOT APPLE) - FIND_PACKAGE(Threads) -ENDIF(NOT APPLE) +if(NOT APPLE) + find_package(Threads) +endif() # MinGW needs an additional library, mwindows # It's total link flags should look like -lmingw32 -lSDLmain -lSDL -lmwindows # (Actually on second look, I think it only needs one of the m* libraries.) -IF(MINGW) - SET(MINGW32_LIBRARY mingw32 CACHE STRING "mwindows for MinGW") -ENDIF(MINGW) +if(MINGW) + set(MINGW32_LIBRARY mingw32 CACHE STRING "mwindows for MinGW") +endif() -IF(SDL_LIBRARY_TEMP) +if(SDL_LIBRARY_TEMP) # For SDLmain - IF(NOT SDL_BUILDING_LIBRARY) - IF(SDLMAIN_LIBRARY) - SET(SDL_LIBRARY_TEMP ${SDLMAIN_LIBRARY} ${SDL_LIBRARY_TEMP}) - ENDIF(SDLMAIN_LIBRARY) - ENDIF(NOT SDL_BUILDING_LIBRARY) + if(NOT SDL_BUILDING_LIBRARY) + if(SDLMAIN_LIBRARY) + set(SDL_LIBRARY_TEMP ${SDLMAIN_LIBRARY} ${SDL_LIBRARY_TEMP}) + endif() + endif() # For OS X, SDL uses Cocoa as a backend so it must link to Cocoa. - # CMake doesn't display the -framework Cocoa string in the UI even + # CMake doesn't display the -framework Cocoa string in the UI even # though it actually is there if I modify a pre-used variable. # I think it has something to do with the CACHE STRING. - # So I use a temporary variable until the end so I can set the + # So I use a temporary variable until the end so I can set the # "real" variable in one-shot. - IF(APPLE) - SET(SDL_LIBRARY_TEMP ${SDL_LIBRARY_TEMP} "-framework Cocoa") - ENDIF(APPLE) - + if(APPLE) + set(SDL_LIBRARY_TEMP ${SDL_LIBRARY_TEMP} "-framework Cocoa") + endif() + # For threads, as mentioned Apple doesn't need this. # In fact, there seems to be a problem if I used the Threads package # and try using this line, so I'm just skipping it entirely for OS X. - IF(NOT APPLE) - SET(SDL_LIBRARY_TEMP ${SDL_LIBRARY_TEMP} ${CMAKE_THREAD_LIBS_INIT}) - ENDIF(NOT APPLE) + if(NOT APPLE) + set(SDL_LIBRARY_TEMP ${SDL_LIBRARY_TEMP} ${CMAKE_THREAD_LIBS_INIT}) + endif() # For MinGW library - IF(MINGW) - SET(SDL_LIBRARY_TEMP ${MINGW32_LIBRARY} ${SDL_LIBRARY_TEMP}) - ENDIF(MINGW) + if(MINGW) + set(SDL_LIBRARY_TEMP ${MINGW32_LIBRARY} ${SDL_LIBRARY_TEMP}) + endif() # Set the final string here so the GUI reflects the final state. - SET(SDL_LIBRARY ${SDL_LIBRARY_TEMP} CACHE STRING "Where the SDL Library can be found") + set(SDL_LIBRARY ${SDL_LIBRARY_TEMP} CACHE STRING "Where the SDL Library can be found") # Set the temp variable to INTERNAL so it is not seen in the CMake GUI - SET(SDL_LIBRARY_TEMP "${SDL_LIBRARY_TEMP}" CACHE INTERNAL "") -ENDIF(SDL_LIBRARY_TEMP) + set(SDL_LIBRARY_TEMP "${SDL_LIBRARY_TEMP}" CACHE INTERNAL "") +endif() -INCLUDE(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake) +include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake) FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL REQUIRED_VARS SDL_LIBRARY SDL_INCLUDE_DIR) |