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author | Kitware Robot <kwrobot@kitware.com> | 2013-10-15 15:17:36 (GMT) |
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committer | Brad King <brad.king@kitware.com> | 2013-10-15 18:12:03 (GMT) |
commit | f051814ed0e63badbfd68049354f36259dbf4b49 (patch) | |
tree | f4e6f885f86c882d723a7dd53d2b702d0c7fdffb /Modules/FindSDL.cmake | |
parent | e94958e99c4dec26c86ce8b76d744c04ba960675 (diff) | |
download | CMake-f051814ed0e63badbfd68049354f36259dbf4b49.zip CMake-f051814ed0e63badbfd68049354f36259dbf4b49.tar.gz CMake-f051814ed0e63badbfd68049354f36259dbf4b49.tar.bz2 |
Convert builtin help to reStructuredText source files
Run the convert-help.bash script to convert documentation:
./convert-help.bash "/path/to/CMake-build/bin"
Then remove it.
Diffstat (limited to 'Modules/FindSDL.cmake')
-rw-r--r-- | Modules/FindSDL.cmake | 89 |
1 files changed, 52 insertions, 37 deletions
diff --git a/Modules/FindSDL.cmake b/Modules/FindSDL.cmake index a4f12ba..6d418fd 100644 --- a/Modules/FindSDL.cmake +++ b/Modules/FindSDL.cmake @@ -1,57 +1,72 @@ -# - Locate SDL library +#.rst: +# FindSDL +# ------- +# +# Locate SDL library +# # This module defines -# SDL_LIBRARY, the name of the library to link against -# SDL_FOUND, if false, do not try to link to SDL -# SDL_INCLUDE_DIR, where to find SDL.h -# SDL_VERSION_STRING, human-readable string containing the version of SDL +# +# :: +# +# SDL_LIBRARY, the name of the library to link against +# SDL_FOUND, if false, do not try to link to SDL +# SDL_INCLUDE_DIR, where to find SDL.h +# SDL_VERSION_STRING, human-readable string containing the version of SDL +# +# # # This module responds to the the flag: -# SDL_BUILDING_LIBRARY -# If this is defined, then no SDL_main will be linked in because -# only applications need main(). -# Otherwise, it is assumed you are building an application and this -# module will attempt to locate and set the the proper link flags -# as part of the returned SDL_LIBRARY variable. +# +# :: +# +# SDL_BUILDING_LIBRARY +# If this is defined, then no SDL_main will be linked in because +# only applications need main(). +# Otherwise, it is assumed you are building an application and this +# module will attempt to locate and set the the proper link flags +# as part of the returned SDL_LIBRARY variable. +# +# # # Don't forget to include SDLmain.h and SDLmain.m your project for the -# OS X framework based version. (Other versions link to -lSDLmain which +# OS X framework based version. (Other versions link to -lSDLmain which # this module will try to find on your behalf.) Also for OS X, this # module will automatically add the -framework Cocoa on your behalf. # # -# Additional Note: If you see an empty SDL_LIBRARY_TEMP in your configuration -# and no SDL_LIBRARY, it means CMake did not find your SDL library -# (SDL.dll, libsdl.so, SDL.framework, etc). -# Set SDL_LIBRARY_TEMP to point to your SDL library, and configure again. -# Similarly, if you see an empty SDLMAIN_LIBRARY, you should set this value -# as appropriate. These values are used to generate the final SDL_LIBRARY -# variable, but when these values are unset, SDL_LIBRARY does not get created. +# +# Additional Note: If you see an empty SDL_LIBRARY_TEMP in your +# configuration and no SDL_LIBRARY, it means CMake did not find your SDL +# library (SDL.dll, libsdl.so, SDL.framework, etc). Set +# SDL_LIBRARY_TEMP to point to your SDL library, and configure again. +# Similarly, if you see an empty SDLMAIN_LIBRARY, you should set this +# value as appropriate. These values are used to generate the final +# SDL_LIBRARY variable, but when these values are unset, SDL_LIBRARY +# does not get created. +# # # -# $SDLDIR is an environment variable that would -# correspond to the ./configure --prefix=$SDLDIR -# used in building SDL. -# l.e.galup 9-20-02 +# $SDLDIR is an environment variable that would correspond to the +# ./configure --prefix=$SDLDIR used in building SDL. l.e.galup 9-20-02 # -# Modified by Eric Wing. -# Added code to assist with automated building by using environmental variables -# and providing a more controlled/consistent search behavior. -# Added new modifications to recognize OS X frameworks and -# additional Unix paths (FreeBSD, etc). -# Also corrected the header search path to follow "proper" SDL guidelines. -# Added a search for SDLmain which is needed by some platforms. -# Added a search for threads which is needed by some platforms. -# Added needed compile switches for MinGW. +# Modified by Eric Wing. Added code to assist with automated building +# by using environmental variables and providing a more +# controlled/consistent search behavior. Added new modifications to +# recognize OS X frameworks and additional Unix paths (FreeBSD, etc). +# Also corrected the header search path to follow "proper" SDL +# guidelines. Added a search for SDLmain which is needed by some +# platforms. Added a search for threads which is needed by some +# platforms. Added needed compile switches for MinGW. # # On OSX, this will prefer the Framework version (if found) over others. -# People will have to manually change the cache values of -# SDL_LIBRARY to override this selection or set the CMake environment +# People will have to manually change the cache values of SDL_LIBRARY to +# override this selection or set the CMake environment # CMAKE_INCLUDE_PATH to modify the search paths. # # Note that the header path has changed from SDL/SDL.h to just SDL.h -# This needed to change because "proper" SDL convention -# is #include "SDL.h", not <SDL/SDL.h>. This is done for portability -# reasons because not all systems place things in SDL/ (see FreeBSD). +# This needed to change because "proper" SDL convention is #include +# "SDL.h", not <SDL/SDL.h>. This is done for portability reasons +# because not all systems place things in SDL/ (see FreeBSD). #============================================================================= # Copyright 2003-2009 Kitware, Inc. |