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author | Kitware Robot <kwrobot@kitware.com> | 2012-08-13 17:47:32 (GMT) |
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committer | Brad King <brad.king@kitware.com> | 2012-08-13 18:19:16 (GMT) |
commit | 77543bde41b0e52c3959016698b529835945d62d (patch) | |
tree | ff63e5fbec326c4a5d821e7496c6d2cb52f75b92 /Modules/FindSDL_sound.cmake | |
parent | 7bbaa4283de26864b2e55e819db0884771585467 (diff) | |
download | CMake-77543bde41b0e52c3959016698b529835945d62d.zip CMake-77543bde41b0e52c3959016698b529835945d62d.tar.gz CMake-77543bde41b0e52c3959016698b529835945d62d.tar.bz2 |
Convert CMake-language commands to lower case
Ancient CMake versions required upper-case commands. Later command
names became case-insensitive. Now the preferred style is lower-case.
Run the following shell code:
cmake --help-command-list |
grep -v "cmake version" |
while read c; do
echo 's/\b'"$(echo $c | tr '[:lower:]' '[:upper:]')"'\(\s*\)(/'"$c"'\1(/g'
done >convert.sed &&
git ls-files -z -- bootstrap '*.cmake' '*.cmake.in' '*CMakeLists.txt' |
egrep -z -v '^(Utilities/cm|Source/kwsys/)' |
xargs -0 sed -i -f convert.sed &&
rm convert.sed
Diffstat (limited to 'Modules/FindSDL_sound.cmake')
-rw-r--r-- | Modules/FindSDL_sound.cmake | 152 |
1 files changed, 76 insertions, 76 deletions
diff --git a/Modules/FindSDL_sound.cmake b/Modules/FindSDL_sound.cmake index 963a811..06ae203 100644 --- a/Modules/FindSDL_sound.cmake +++ b/Modules/FindSDL_sound.cmake @@ -69,11 +69,11 @@ # (To distribute this file outside of CMake, substitute the full # License text for the above reference.) -SET(SDL_SOUND_EXTRAS "" CACHE STRING "SDL_sound extra flags") -MARK_AS_ADVANCED(SDL_SOUND_EXTRAS) +set(SDL_SOUND_EXTRAS "" CACHE STRING "SDL_sound extra flags") +mark_as_advanced(SDL_SOUND_EXTRAS) # Find SDL_sound.h -FIND_PATH(SDL_SOUND_INCLUDE_DIR SDL_sound.h +find_path(SDL_SOUND_INCLUDE_DIR SDL_sound.h HINTS $ENV{SDLSOUNDDIR}/include $ENV{SDLSOUNDDIR} @@ -96,7 +96,7 @@ FIND_PATH(SDL_SOUND_INCLUDE_DIR SDL_sound.h /opt/include ) -FIND_LIBRARY(SDL_SOUND_LIBRARY +find_library(SDL_SOUND_LIBRARY NAMES SDL_sound HINTS $ENV{SDLSOUNDDIR}/lib @@ -110,7 +110,7 @@ FIND_LIBRARY(SDL_SOUND_LIBRARY /opt/lib ) -IF(SDL_FOUND AND SDL_SOUND_INCLUDE_DIR AND SDL_SOUND_LIBRARY) +if(SDL_FOUND AND SDL_SOUND_INCLUDE_DIR AND SDL_SOUND_LIBRARY) # CMake is giving me problems using TRY_COMPILE with the CMAKE_FLAGS # for the :STRING syntax if I have multiple values contained in a @@ -121,12 +121,12 @@ IF(SDL_FOUND AND SDL_SOUND_INCLUDE_DIR AND SDL_SOUND_LIBRARY) # To get multiple single variables to work, I must separate them with a "\;" # I could go back and modify the FindSDL.cmake module, but that's kind of painful. # The solution would be to try something like: - # SET(SDL_TRY_COMPILE_LIBRARY_LIST "${SDL_TRY_COMPILE_LIBRARY_LIST}\;${CMAKE_THREAD_LIBS_INIT}") + # set(SDL_TRY_COMPILE_LIBRARY_LIST "${SDL_TRY_COMPILE_LIBRARY_LIST}\;${CMAKE_THREAD_LIBS_INIT}") # Instead, it was suggested on the mailing list to write a temporary CMakeLists.txt # with a temporary test project and invoke that with TRY_COMPILE. # See message thread "Figuring out dependencies for a library in order to build" # 2005-07-16 - # TRY_COMPILE( + # try_compile( # MY_RESULT # ${CMAKE_BINARY_DIR} # ${PROJECT_SOURCE_DIR}/DetermineSoundLibs.c @@ -139,7 +139,7 @@ IF(SDL_FOUND AND SDL_SOUND_INCLUDE_DIR AND SDL_SOUND_LIBRARY) # To minimize external dependencies, create a sdlsound test program # which will be used to figure out if additional link dependencies are # required for the link phase. - FILE(WRITE ${PROJECT_BINARY_DIR}/CMakeTmp/DetermineSoundLibs.c + file(WRITE ${PROJECT_BINARY_DIR}/CMakeTmp/DetermineSoundLibs.c "#include \"SDL_sound.h\" #include \"SDL.h\" int main(int argc, char* argv[]) @@ -163,32 +163,32 @@ IF(SDL_FOUND AND SDL_SOUND_INCLUDE_DIR AND SDL_SOUND_LIBRARY) ) # Calling - # TARGET_LINK_LIBRARIES(DetermineSoundLibs "${SDL_SOUND_LIBRARY} ${SDL_LIBRARY}) + # target_link_libraries(DetermineSoundLibs "${SDL_SOUND_LIBRARY} ${SDL_LIBRARY}) # causes problems when SDL_LIBRARY looks like # /Library/Frameworks/SDL.framework;-framework Cocoa # The ;-framework Cocoa seems to be confusing CMake once the OS X # framework support was added. I was told that breaking up the list # would fix the problem. - SET(TMP_TRY_LIBS) - FOREACH(lib ${SDL_SOUND_LIBRARY} ${SDL_LIBRARY}) - SET(TMP_TRY_LIBS "${TMP_TRY_LIBS} \"${lib}\"") - ENDFOREACH(lib) + set(TMP_TRY_LIBS) + foreach(lib ${SDL_SOUND_LIBRARY} ${SDL_LIBRARY}) + set(TMP_TRY_LIBS "${TMP_TRY_LIBS} \"${lib}\"") + endforeach(lib) - # MESSAGE("TMP_TRY_LIBS ${TMP_TRY_LIBS}") + # message("TMP_TRY_LIBS ${TMP_TRY_LIBS}") # Write the CMakeLists.txt and test project # Weird, this is still sketchy. If I don't quote the variables # in the TARGET_LINK_LIBRARIES, I seem to loose everything # in the SDL_LIBRARY string after the "-framework". # But if I quote the stuff in INCLUDE_DIRECTORIES, it doesn't work. - FILE(WRITE ${PROJECT_BINARY_DIR}/CMakeTmp/CMakeLists.txt - "PROJECT(DetermineSoundLibs) - INCLUDE_DIRECTORIES(${SDL_INCLUDE_DIR} ${SDL_SOUND_INCLUDE_DIR}) - ADD_EXECUTABLE(DetermineSoundLibs DetermineSoundLibs.c) - TARGET_LINK_LIBRARIES(DetermineSoundLibs ${TMP_TRY_LIBS})" + file(WRITE ${PROJECT_BINARY_DIR}/CMakeTmp/CMakeLists.txt + "project(DetermineSoundLibs) + include_directories(${SDL_INCLUDE_DIR} ${SDL_SOUND_INCLUDE_DIR}) + add_executable(DetermineSoundLibs DetermineSoundLibs.c) + target_link_libraries(DetermineSoundLibs ${TMP_TRY_LIBS})" ) - TRY_COMPILE( + try_compile( MY_RESULT ${PROJECT_BINARY_DIR}/CMakeTmp ${PROJECT_BINARY_DIR}/CMakeTmp @@ -196,20 +196,20 @@ IF(SDL_FOUND AND SDL_SOUND_INCLUDE_DIR AND SDL_SOUND_LIBRARY) OUTPUT_VARIABLE MY_OUTPUT ) - # MESSAGE("${MY_RESULT}") - # MESSAGE(${MY_OUTPUT}) + # message("${MY_RESULT}") + # message(${MY_OUTPUT}) - IF(NOT MY_RESULT) + if(NOT MY_RESULT) # I expect that MPGLIB, VOC, WAV, AIFF, and SHN are compiled in statically. # I think Timidity is also compiled in statically. # I've never had to explcitly link against Quicktime, so I'll skip that for now. - SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARY}) + set(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARY}) # Find MikMod - IF("${MY_OUTPUT}" MATCHES "MikMod_") - FIND_LIBRARY(MIKMOD_LIBRARY + if("${MY_OUTPUT}" MATCHES "MikMod_") + find_library(MIKMOD_LIBRARY NAMES libmikmod-coreaudio mikmod PATHS $ENV{MIKMODDIR}/lib @@ -223,14 +223,14 @@ IF(SDL_FOUND AND SDL_SOUND_INCLUDE_DIR AND SDL_SOUND_LIBRARY) /opt/csw/lib /opt/lib ) - IF(MIKMOD_LIBRARY) - SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${MIKMOD_LIBRARY}) - ENDIF(MIKMOD_LIBRARY) - ENDIF("${MY_OUTPUT}" MATCHES "MikMod_") + if(MIKMOD_LIBRARY) + set(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${MIKMOD_LIBRARY}) + endif(MIKMOD_LIBRARY) + endif("${MY_OUTPUT}" MATCHES "MikMod_") # Find ModPlug - IF("${MY_OUTPUT}" MATCHES "MODPLUG_") - FIND_LIBRARY(MODPLUG_LIBRARY + if("${MY_OUTPUT}" MATCHES "MODPLUG_") + find_library(MODPLUG_LIBRARY NAMES modplug PATHS $ENV{MODPLUGDIR}/lib @@ -244,15 +244,15 @@ IF(SDL_FOUND AND SDL_SOUND_INCLUDE_DIR AND SDL_SOUND_LIBRARY) /opt/csw/lib /opt/lib ) - IF(MODPLUG_LIBRARY) - SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${MODPLUG_LIBRARY}) - ENDIF(MODPLUG_LIBRARY) - ENDIF("${MY_OUTPUT}" MATCHES "MODPLUG_") + if(MODPLUG_LIBRARY) + set(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${MODPLUG_LIBRARY}) + endif(MODPLUG_LIBRARY) + endif("${MY_OUTPUT}" MATCHES "MODPLUG_") # Find Ogg and Vorbis - IF("${MY_OUTPUT}" MATCHES "ov_") - FIND_LIBRARY(VORBIS_LIBRARY + if("${MY_OUTPUT}" MATCHES "ov_") + find_library(VORBIS_LIBRARY NAMES vorbis Vorbis VORBIS PATHS $ENV{VORBISDIR}/lib @@ -268,11 +268,11 @@ IF(SDL_FOUND AND SDL_SOUND_INCLUDE_DIR AND SDL_SOUND_LIBRARY) /opt/csw/lib /opt/lib ) - IF(VORBIS_LIBRARY) - SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${VORBIS_LIBRARY}) - ENDIF(VORBIS_LIBRARY) + if(VORBIS_LIBRARY) + set(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${VORBIS_LIBRARY}) + endif(VORBIS_LIBRARY) - FIND_LIBRARY(OGG_LIBRARY + find_library(OGG_LIBRARY NAMES ogg Ogg OGG PATHS $ENV{OGGDIR}/lib @@ -288,15 +288,15 @@ IF(SDL_FOUND AND SDL_SOUND_INCLUDE_DIR AND SDL_SOUND_LIBRARY) /opt/csw/lib /opt/lib ) - IF(OGG_LIBRARY) - SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${OGG_LIBRARY}) - ENDIF(OGG_LIBRARY) - ENDIF("${MY_OUTPUT}" MATCHES "ov_") + if(OGG_LIBRARY) + set(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${OGG_LIBRARY}) + endif(OGG_LIBRARY) + endif("${MY_OUTPUT}" MATCHES "ov_") # Find SMPEG - IF("${MY_OUTPUT}" MATCHES "SMPEG_") - FIND_LIBRARY(SMPEG_LIBRARY + if("${MY_OUTPUT}" MATCHES "SMPEG_") + find_library(SMPEG_LIBRARY NAMES smpeg SMPEG Smpeg SMpeg PATHS $ENV{SMPEGDIR}/lib @@ -310,15 +310,15 @@ IF(SDL_FOUND AND SDL_SOUND_INCLUDE_DIR AND SDL_SOUND_LIBRARY) /opt/csw/lib /opt/lib ) - IF(SMPEG_LIBRARY) - SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${SMPEG_LIBRARY}) - ENDIF(SMPEG_LIBRARY) - ENDIF("${MY_OUTPUT}" MATCHES "SMPEG_") + if(SMPEG_LIBRARY) + set(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${SMPEG_LIBRARY}) + endif(SMPEG_LIBRARY) + endif("${MY_OUTPUT}" MATCHES "SMPEG_") # Find FLAC - IF("${MY_OUTPUT}" MATCHES "FLAC_") - FIND_LIBRARY(FLAC_LIBRARY + if("${MY_OUTPUT}" MATCHES "FLAC_") + find_library(FLAC_LIBRARY NAMES flac FLAC PATHS $ENV{FLACDIR}/lib @@ -332,18 +332,18 @@ IF(SDL_FOUND AND SDL_SOUND_INCLUDE_DIR AND SDL_SOUND_LIBRARY) /opt/csw/lib /opt/lib ) - IF(FLAC_LIBRARY) - SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${FLAC_LIBRARY}) - ENDIF(FLAC_LIBRARY) - ENDIF("${MY_OUTPUT}" MATCHES "FLAC_") + if(FLAC_LIBRARY) + set(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${FLAC_LIBRARY}) + endif(FLAC_LIBRARY) + endif("${MY_OUTPUT}" MATCHES "FLAC_") # Hmmm...Speex seems to depend on Ogg. This might be a problem if # the TRY_COMPILE attempt gets blocked at SPEEX before it can pull # in the Ogg symbols. I'm not sure if I should duplicate the ogg stuff # above for here or if two ogg entries will screw up things. - IF("${MY_OUTPUT}" MATCHES "speex_") - FIND_LIBRARY(SPEEX_LIBRARY + if("${MY_OUTPUT}" MATCHES "speex_") + find_library(SPEEX_LIBRARY NAMES speex SPEEX PATHS $ENV{SPEEXDIR}/lib @@ -357,14 +357,14 @@ IF(SDL_FOUND AND SDL_SOUND_INCLUDE_DIR AND SDL_SOUND_LIBRARY) /opt/csw/lib /opt/lib ) - IF(SPEEX_LIBRARY) - SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${SPEEX_LIBRARY}) - ENDIF(SPEEX_LIBRARY) + if(SPEEX_LIBRARY) + set(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${SPEEX_LIBRARY}) + endif(SPEEX_LIBRARY) # Find OGG (needed for Speex) # We might have already found Ogg for Vorbis, so skip it if so. - IF(NOT OGG_LIBRARY) - FIND_LIBRARY(OGG_LIBRARY + if(NOT OGG_LIBRARY) + find_library(OGG_LIBRARY NAMES ogg Ogg OGG PATHS $ENV{OGGDIR}/lib @@ -382,20 +382,20 @@ IF(SDL_FOUND AND SDL_SOUND_INCLUDE_DIR AND SDL_SOUND_LIBRARY) /opt/csw/lib /opt/lib ) - IF(OGG_LIBRARY) - SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${OGG_LIBRARY}) - ENDIF(OGG_LIBRARY) - ENDIF(NOT OGG_LIBRARY) - ENDIF("${MY_OUTPUT}" MATCHES "speex_") + if(OGG_LIBRARY) + set(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${OGG_LIBRARY}) + endif(OGG_LIBRARY) + endif(NOT OGG_LIBRARY) + endif("${MY_OUTPUT}" MATCHES "speex_") - ELSE(NOT MY_RESULT) - SET(SDL_SOUND_LIBRARIES "${SDL_SOUND_EXTRAS} ${SDL_SOUND_LIBRARY}" CACHE INTERNAL "SDL_sound and dependent libraries") - ENDIF(NOT MY_RESULT) + else(NOT MY_RESULT) + set(SDL_SOUND_LIBRARIES "${SDL_SOUND_EXTRAS} ${SDL_SOUND_LIBRARY}" CACHE INTERNAL "SDL_sound and dependent libraries") + endif(NOT MY_RESULT) - SET(SDL_SOUND_LIBRARIES "${SDL_SOUND_EXTRAS} ${SDL_SOUND_LIBRARIES_TMP}" CACHE INTERNAL "SDL_sound and dependent libraries") - ENDIF(SDL_FOUND AND SDL_SOUND_INCLUDE_DIR AND SDL_SOUND_LIBRARY) + set(SDL_SOUND_LIBRARIES "${SDL_SOUND_EXTRAS} ${SDL_SOUND_LIBRARIES_TMP}" CACHE INTERNAL "SDL_sound and dependent libraries") + endif(SDL_FOUND AND SDL_SOUND_INCLUDE_DIR AND SDL_SOUND_LIBRARY) -INCLUDE(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake) +include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake) FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL_SOUND REQUIRED_VARS SDL_SOUND_LIBRARIES SDL_SOUND_INCLUDE_DIR) |