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authorKitware Robot <kwrobot@kitware.com>2018-10-22 14:31:08 (GMT)
committerKyle Edwards <kyle.edwards@kitware.com>2018-10-22 15:09:34 (GMT)
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# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.
-#.rst:
-# FindosgTerrain
-# --------------
-#
-#
-#
-# This is part of the Findosg* suite used to find OpenSceneGraph
-# components. Each component is separate and you must opt in to each
-# module. You must also opt into OpenGL and OpenThreads (and Producer
-# if needed) as these modules won't do it for you. This is to allow you
-# control over your own system piece by piece in case you need to opt
-# out of certain components or change the Find behavior for a particular
-# module (perhaps because the default FindOpenGL.cmake module doesn't
-# work with your system as an example). If you want to use a more
-# convenient module that includes everything, use the
-# FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
-#
-# Locate osgTerrain This module defines
-#
-# OSGTERRAIN_FOUND - Was osgTerrain found? OSGTERRAIN_INCLUDE_DIR -
-# Where to find the headers OSGTERRAIN_LIBRARIES - The libraries to link
-# for osgTerrain (use this)
-#
-# OSGTERRAIN_LIBRARY - The osgTerrain library OSGTERRAIN_LIBRARY_DEBUG -
-# The osgTerrain debug library
-#
-# $OSGDIR is an environment variable that would correspond to the
-# ./configure --prefix=$OSGDIR used in building osg.
-#
-# Created by Eric Wing.
+#[=======================================================================[.rst:
+FindosgTerrain
+--------------
+
+
+
+This is part of the Findosg* suite used to find OpenSceneGraph
+components. Each component is separate and you must opt in to each
+module. You must also opt into OpenGL and OpenThreads (and Producer
+if needed) as these modules won't do it for you. This is to allow you
+control over your own system piece by piece in case you need to opt
+out of certain components or change the Find behavior for a particular
+module (perhaps because the default FindOpenGL.cmake module doesn't
+work with your system as an example). If you want to use a more
+convenient module that includes everything, use the
+FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
+
+Locate osgTerrain This module defines
+
+OSGTERRAIN_FOUND - Was osgTerrain found? OSGTERRAIN_INCLUDE_DIR -
+Where to find the headers OSGTERRAIN_LIBRARIES - The libraries to link
+for osgTerrain (use this)
+
+OSGTERRAIN_LIBRARY - The osgTerrain library OSGTERRAIN_LIBRARY_DEBUG -
+The osgTerrain debug library
+
+$OSGDIR is an environment variable that would correspond to the
+./configure --prefix=$OSGDIR used in building osg.
+
+Created by Eric Wing.
+#]=======================================================================]
# Header files are presumed to be included like
# #include <osg/PositionAttitudeTransform>