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authorPhilip Lowman <philip@yhbt.com>2009-01-19 18:33:36 (GMT)
committerPhilip Lowman <philip@yhbt.com>2009-01-19 18:33:36 (GMT)
commitd1640b11def5076223a87680adb6341b1dbd2c10 (patch)
tree558e9c82969d7aa589bd0cebbf2e11a45aa25358 /Modules/FindosgVolume.cmake
parentd69e68609c29c14b3a88e2539d12940c04afb32b (diff)
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BUG: Fixed Issue #7331 Bugs in Findosg*.cmake. Also added OPENTHREADS_LIBRARIES.
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+# This is part of the Findosg* suite used to find OpenSceneGraph components.
+# Each component is separate and you must opt in to each module. You must
+# also opt into OpenGL and OpenThreads (and Producer if needed) as these
+# modules won't do it for you. This is to allow you control over your own
+# system piece by piece in case you need to opt out of certain components
+# or change the Find behavior for a particular module (perhaps because the
+# default FindOpenGL.cmake module doesn't work with your system as an
+# example).
+# If you want to use a more convenient module that includes everything,
+# use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
+#
+# Locate osgVolume
+# This module defines
+#
+# OSGVOLUME_FOUND - Was osgVolume found?
+# OSGVOLUME_INCLUDE_DIR - Where to find the headers
+# OSGVOLUME_LIBRARIES - The libraries to link for osgVolume (use this)
+#
+# OSGVOLUME_LIBRARY - The osgVolume library
+# OSGVOLUME_LIBRARY_DEBUG - The osgVolume debug library
+#
+# $OSGDIR is an environment variable that would
+# correspond to the ./configure --prefix=$OSGDIR
+# used in building osg.
+#
+# Created by Eric Wing.
+
+# Header files are presumed to be included like
+# #include <osg/PositionAttitudeTransform>
+# #include <osgVolume/Volume>
+
+include(Findosg_functions)
+OSG_FIND_PATH (OSGVOLUME osgVolume/Volume)
+OSG_FIND_LIBRARY(OSGVOLUME osgVolume)
+
+include(FindPackageHandleStandardArgs)
+FIND_PACKAGE_HANDLE_STANDARD_ARGS(OSGVOLUME DEFAULT_MSG
+ OSGVOLUME_LIBRARY OSGVOLUME_INCLUDE_DIR)