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authorAndreas Mohr <andim2@users.sourceforge.net>2012-11-07 16:13:09 (GMT)
committerBrad King <brad.king@kitware.com>2013-05-07 12:39:19 (GMT)
commitbf019d765d3993ba265c990a6e3a2e53defe112c (patch)
tree828aad55a12f323a8f69e0c4cdfcfe79b02112ec /Modules/Platform
parentddac8d3d2d027dd50d729918078f57628855a568 (diff)
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Fix spelling and typos (non-binary)
Diffstat (limited to 'Modules/Platform')
-rw-r--r--Modules/Platform/Windows-MSVC.cmake2
1 files changed, 1 insertions, 1 deletions
diff --git a/Modules/Platform/Windows-MSVC.cmake b/Modules/Platform/Windows-MSVC.cmake
index f9df6d8..09d69e6 100644
--- a/Modules/Platform/Windows-MSVC.cmake
+++ b/Modules/Platform/Windows-MSVC.cmake
@@ -22,7 +22,7 @@ set(CMAKE_LIBRARY_PATH_FLAG "-LIBPATH:")
set(CMAKE_LINK_LIBRARY_FLAG "")
set(MSVC 1)
-# hack: if a new cmake (which uses CMAKE__LINKER) runs on an old build tree
+# hack: if a new cmake (which uses CMAKE_LINKER) runs on an old build tree
# (where link was hardcoded) and where CMAKE_LINKER isn't in the cache
# and still cmake didn't fail in CMakeFindBinUtils.cmake (because it isn't rerun)
# hardcode CMAKE_LINKER here to link, so it behaves as it did before, Alex