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author | Brad King <brad.king@kitware.com> | 2020-06-15 13:25:11 (GMT) |
---|---|---|
committer | Kitware Robot <kwrobot@kitware.com> | 2020-06-15 13:25:29 (GMT) |
commit | 7fa5ea130b6f8b70d1c1ddef389ce9e47ac85b4b (patch) | |
tree | 966d34a004c446a70ed67e54573ad373ff160d2c /Modules | |
parent | a3881d6313776aaf4c1d92b68c5064c9ac5cdcd3 (diff) | |
parent | ec59fb6c315f2797e72cab985110555c63ba65f8 (diff) | |
download | CMake-7fa5ea130b6f8b70d1c1ddef389ce9e47ac85b4b.zip CMake-7fa5ea130b6f8b70d1c1ddef389ce9e47ac85b4b.tar.gz CMake-7fa5ea130b6f8b70d1c1ddef389ce9e47ac85b4b.tar.bz2 |
Merge topic 'cuda_clang_toolkit_path' into release-3.18
ec59fb6c31 CUDA: Determine CUDA toolkit location for NVCC
0a056246a1 CUDA: Pass toolkit path to Clang
9c43972127 FindCUDAToolkit: Avoid unnecessary temporary variable computing binary dir
9eebb5b8b2 FindCUDAToolkit: Remove unnecessary checks around searches
8f01fe7bf1 FindCUDAToolkit: Use list(SORT) to sort in natural order
8c144fe9ad FindCUDAToolkit: Compute CUDAToolkit_INCLUDE_DIR instead of searching
403f8d31e3 FindCUDAToolkit: Add CUDAToolkit_LIBRARY_ROOT
6636693134 FindCUDAToolkit: Re-unify with Internal/CUDAToolkit
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !4828
Diffstat (limited to 'Modules')
-rw-r--r-- | Modules/CMakeCUDACompiler.cmake.in | 3 | ||||
-rw-r--r-- | Modules/CMakeDetermineCUDACompiler.cmake | 210 | ||||
-rw-r--r-- | Modules/FindCUDAToolkit.cmake | 235 | ||||
-rw-r--r-- | Modules/Internal/CUDAToolkit.cmake | 227 |
4 files changed, 415 insertions, 260 deletions
diff --git a/Modules/CMakeCUDACompiler.cmake.in b/Modules/CMakeCUDACompiler.cmake.in index 64fb469..704ad09 100644 --- a/Modules/CMakeCUDACompiler.cmake.in +++ b/Modules/CMakeCUDACompiler.cmake.in @@ -43,6 +43,9 @@ if(CMAKE_CUDA_LIBRARY_ARCHITECTURE) set(CMAKE_LIBRARY_ARCHITECTURE "@CMAKE_CUDA_LIBRARY_ARCHITECTURE@") endif() +set(CMAKE_CUDA_COMPILER_TOOLKIT_ROOT "@CMAKE_CUDA_COMPILER_TOOLKIT_ROOT@") +set(CMAKE_CUDA_COMPILER_LIBRARY_ROOT "@CMAKE_CUDA_COMPILER_LIBRARY_ROOT@") + set(CMAKE_CUDA_TOOLKIT_INCLUDE_DIRECTORIES "@CMAKE_CUDA_TOOLKIT_INCLUDE_DIRECTORIES@") set(CMAKE_CUDA_HOST_IMPLICIT_LINK_LIBRARIES "@CMAKE_CUDA_HOST_IMPLICIT_LINK_LIBRARIES@") diff --git a/Modules/CMakeDetermineCUDACompiler.cmake b/Modules/CMakeDetermineCUDACompiler.cmake index 1273831..a0f7202 100644 --- a/Modules/CMakeDetermineCUDACompiler.cmake +++ b/Modules/CMakeDetermineCUDACompiler.cmake @@ -65,18 +65,144 @@ if(NOT CMAKE_CUDA_COMPILER_ID_RUN) set(CMAKE_CXX_COMPILER_ID_TOOL_MATCH_INDEX 2) set(CMAKE_CUDA_COMPILER_ID_FLAGS_ALWAYS "-v") - # nvcc - set(nvcc_test_flags "--keep --keep-dir tmp") - if(CMAKE_CUDA_HOST_COMPILER) - string(APPEND nvcc_test_flags " -ccbin=${CMAKE_CUDA_HOST_COMPILER}") + # We determine the vendor to help with find the toolkit and use the right flags for detection right away. + include(${CMAKE_ROOT}/Modules/CMakeDetermineCompilerId.cmake) + CMAKE_DETERMINE_COMPILER_ID_VENDOR(CUDA "--version") + + # Find the CUDA toolkit. We store the CMAKE_CUDA_COMPILER_TOOLKIT_ROOT and CMAKE_CUDA_COMPILER_LIBRARY_ROOT + # in CMakeCUDACompiler.cmake, so FindCUDAToolkit can avoid searching on future runs and the toolkit stays the same. + # This is very similar to FindCUDAToolkit, but somewhat simplified since we can issue fatal errors + # if we fail to find things we need and we don't need to account for searching the libraries. + + # For NVCC we can easily deduce the SDK binary directory from the compiler path. + if(CMAKE_CUDA_COMPILER_ID STREQUAL "NVIDIA") + get_filename_component(_CUDA_BIN_DIR "${CMAKE_CUDA_COMPILER}" DIRECTORY) + find_program(CUDAToolkit_NVCC_EXECUTABLE + NAMES nvcc nvcc.exe + PATHS ${_CUDA_BIN_DIR} + NO_DEFAULT_PATH + ) + unset(_CUDA_BIN_DIR) endif() - # Clang - if(CMAKE_CROSSCOMPILING) - # Need to pass the host target and include directories if we're crosscompiling. - set(clang_test_flags "--sysroot=\"${CMAKE_SYSROOT}\" --target=${CMAKE_CUDA_COMPILER_TARGET}") - else() - set(clang_test_flags) + # Search using CUDAToolkit_ROOT and then CUDA_PATH for equivalence with FindCUDAToolkit. + # In FindCUDAToolkit CUDAToolkit_ROOT is searched automatically due to being in a find_package(). + # First we search candidate non-default paths to give them priority. + find_program(_CUDA_NVCC_EXECUTABLE + NAMES nvcc nvcc.exe + PATHS ${CUDAToolkit_ROOT} + ENV CUDAToolkit_ROOT + ENV CUDA_PATH + PATH_SUFFIXES bin + NO_DEFAULT_PATH + ) + + # If we didn't find NVCC, then try the default paths. + find_program(_CUDA_NVCC_EXECUTABLE + NAMES nvcc nvcc.exe + PATH_SUFFIXES bin + ) + + # If the user specified CUDAToolkit_ROOT but nvcc could not be found, this is an error. + if(NOT _CUDA_NVCC_EXECUTABLE AND (DEFINED CUDAToolkit_ROOT OR DEFINED ENV{CUDAToolkit_ROOT})) + set(fail_base "Could not find nvcc executable in path specified by") + + if(DEFINED CUDAToolkit_ROOT) + message(FATAL_ERROR "${fail_base} CUDAToolkit_ROOT=${CUDAToolkit_ROOT}") + elseif(DEFINED ENV{CUDAToolkit_ROOT}) + message(FATAL_ERROR "${fail_base} environment variable CUDAToolkit_ROOT=$ENV{CUDAToolkit_ROOT}") + endif() + endif() + + # CUDAToolkit_ROOT cmake/env variable not specified, try platform defaults. + # + # - Linux: /usr/local/cuda-X.Y + # - macOS: /Developer/NVIDIA/CUDA-X.Y + # - Windows: C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\vX.Y + # + # We will also search the default symlink location /usr/local/cuda first since + # if CUDAToolkit_ROOT is not specified, it is assumed that the symlinked + # directory is the desired location. + if(NOT _CUDA_NVCC_EXECUTABLE) + if(UNIX) + if(NOT APPLE) + set(platform_base "/usr/local/cuda-") + else() + set(platform_base "/Developer/NVIDIA/CUDA-") + endif() + else() + set(platform_base "C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v") + endif() + + # Build out a descending list of possible cuda installations, e.g. + file(GLOB possible_paths "${platform_base}*") + # Iterate the glob results and create a descending list. + set(versions) + foreach(p ${possible_paths}) + # Extract version number from end of string + string(REGEX MATCH "[0-9][0-9]?\\.[0-9]$" p_version ${p}) + if(IS_DIRECTORY ${p} AND p_version) + list(APPEND versions ${p_version}) + endif() + endforeach() + + # Sort numerically in descending order, so we try the newest versions first. + list(SORT versions COMPARE NATURAL ORDER DESCENDING) + + # With a descending list of versions, populate possible paths to search. + set(search_paths) + foreach(v ${versions}) + list(APPEND search_paths "${platform_base}${v}") + endforeach() + + # Force the global default /usr/local/cuda to the front on Unix. + if(UNIX) + list(INSERT search_paths 0 "/usr/local/cuda") + endif() + + # Now search for nvcc again using the platform default search paths. + find_program(_CUDA_NVCC_EXECUTABLE + NAMES nvcc nvcc.exe + PATHS ${search_paths} + PATH_SUFFIXES bin + ) + + # We are done with these variables now, cleanup. + unset(platform_base) + unset(possible_paths) + unset(versions) + unset(search_paths) + + if(NOT _CUDA_NVCC_EXECUTABLE) + message(FATAL_ERROR "Could not find nvcc, please set CUDAToolkit_ROOT.") + endif() + endif() + + get_filename_component(CMAKE_CUDA_COMPILER_TOOLKIT_ROOT "${_CUDA_NVCC_EXECUTABLE}" DIRECTORY) + get_filename_component(CMAKE_CUDA_COMPILER_TOOLKIT_ROOT "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}" DIRECTORY ABSOLUTE) + + # CMAKE_CUDA_COMPILER_LIBRARY_ROOT contains the device library and version file. + # In a non-scattered installation this is equivalent to CMAKE_CUDA_COMPILER_TOOLKIT_ROOT. + # We first check for a non-scattered installation to prefer it over a scattered installation. + if(EXISTS "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}/version.txt") + set(CMAKE_CUDA_COMPILER_LIBRARY_ROOT "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}") + elseif(CMAKE_SYSROOT_LINK AND EXISTS "${CMAKE_SYSROOT_LINK}/usr/lib/cuda/version.txt") + set(CMAKE_CUDA_COMPILER_LIBRARY_ROOT "${CMAKE_SYSROOT_LINK}/usr/lib/cuda") + elseif(EXISTS "${CMAKE_SYSROOT}/usr/lib/cuda/version.txt") + set(CMAKE_CUDA_COMPILER_LIBRARY_ROOT "${CMAKE_SYSROOT}/usr/lib/cuda") + endif() + + if(CMAKE_CUDA_COMPILER_ID STREQUAL "NVIDIA") + set(nvcc_test_flags "--keep --keep-dir tmp") + if(CMAKE_CUDA_HOST_COMPILER) + string(APPEND nvcc_test_flags " -ccbin=${CMAKE_CUDA_HOST_COMPILER}") + endif() + elseif(CMAKE_CUDA_COMPILER_ID STREQUAL "Clang") + set(clang_test_flags "--cuda-path=\"${CMAKE_CUDA_COMPILER_LIBRARY_ROOT}\"") + if(CMAKE_CROSSCOMPILING) + # Need to pass the host target and include directories if we're crosscompiling. + string(APPEND clang_test_flags " --sysroot=\"${CMAKE_SYSROOT}\" --target=${CMAKE_CUDA_COMPILER_TARGET}") + endif() endif() # First try with the user-specified architectures. @@ -108,7 +234,12 @@ if(NOT CMAKE_CUDA_COMPILER_ID_RUN) # Finally also try the default. list(APPEND CMAKE_CUDA_COMPILER_ID_TEST_FLAGS_FIRST "${clang_test_flags}") - include(${CMAKE_ROOT}/Modules/CMakeDetermineCompilerId.cmake) + # We perform compiler identification for a second time to extract implicit linking info and host compiler for NVCC. + # We also use it to verify that CMAKE_CUDA_ARCHITECTURES and additionaly on Clang that CUDA toolkit path works. + # The latter could be done during compiler testing in the future to avoid doing this for Clang. + # We need to unset the compiler ID otherwise CMAKE_DETERMINE_COMPILER_ID() doesn't work. + unset(CMAKE_CUDA_COMPILER_ID) + CMAKE_DETERMINE_COMPILER_ID(CUDA CUDAFLAGS CMakeCUDACompilerId.cu) _cmake_find_compiler_sysroot(CUDA) @@ -157,12 +288,54 @@ elseif(CMAKE_CUDA_COMPILER_ID STREQUAL "Clang") endforeach() endif() + # Find target directory. Account for crosscompiling. + if(CMAKE_CROSSCOMPILING) + if(CMAKE_SYSTEM_PROCESSOR STREQUAL "armv7-a") + # Support for NVPACK + set(_CUDA_TARGET_NAME "armv7-linux-androideabi") + elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "arm") + set(_CUDA_TARGET_NAME "armv7-linux-gnueabihf") + elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "aarch64") + if(ANDROID_ARCH_NAME STREQUAL "arm64") + set(_CUDA_TARGET_NAME "aarch64-linux-androideabi") + else() + set(_CUDA_TARGET_NAME "aarch64-linux") + endif() + elseif(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64") + set(_CUDA_TARGET_NAME "x86_64-linux") + endif() + + if(EXISTS "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}/targets/${_CUDA_TARGET_NAME}") + set(_CUDA_TARGET_DIR "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}/targets/${_CUDA_TARGET_NAME}") + endif() + else() + set(_CUDA_TARGET_DIR "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}") + endif() + + # We can't use find_library() yet at this point, so try a few guesses. + if(EXISTS "${_CUDA_TARGET_DIR}/lib64") + set(_CUDA_LIBRARY_DIR "${_CUDA_TARGET_DIR}/lib64") + elseif(EXISTS "${_CUDA_TARGET_DIR}/lib/x64") + set(_CUDA_LIBRARY_DIR "${_CUDA_TARGET_DIR}/lib/x64") + elseif(EXISTS "${_CUDA_TARGET_DIR}/lib") + set(_CUDA_LIBRARY_DIR "${_CUDA_TARGET_DIR}/lib") + else() + message(FATAL_ERROR "Unable to find _CUDA_LIBRARY_DIR based on _CUDA_TARGET_DIR=${_CUDA_TARGET_DIR}") + endif() + + # _CUDA_TARGET_DIR always points to the directory containing the include directory. + # On a scattered installation /usr, on a non-scattered something like /usr/local/cuda or /usr/local/cuda-10.2/targets/aarch64-linux. + if(EXISTS "${_CUDA_TARGET_DIR}/include/cuda_runtime.h") + set(_CUDA_INCLUDE_DIR "${_CUDA_TARGET_DIR}/include") + else() + message(FATAL_ERROR "Unable to find cuda_runtime.h in \"${_CUDA_TARGET_DIR}/include\" for _CUDA_INCLUDE_DIR.") + endif() + # Clang does not add any CUDA SDK libraries or directories when invoking the host linker. # Add the CUDA toolkit library directory ourselves so that linking works. # The CUDA runtime libraries are handled elsewhere by CMAKE_CUDA_RUNTIME_LIBRARY. - include(Internal/CUDAToolkit) - set(CMAKE_CUDA_TOOLKIT_INCLUDE_DIRECTORIES "${CUDAToolkit_INCLUDE_DIR}") - set(CMAKE_CUDA_HOST_IMPLICIT_LINK_DIRECTORIES "${CUDAToolkit_LIBRARY_DIR}") + set(CMAKE_CUDA_TOOLKIT_INCLUDE_DIRECTORIES "${_CUDA_INCLUDE_DIR}") + set(CMAKE_CUDA_HOST_IMPLICIT_LINK_DIRECTORIES "${_CUDA_LIBRARY_DIR}") set(CMAKE_CUDA_HOST_IMPLICIT_LINK_LIBRARIES "") set(CMAKE_CUDA_HOST_IMPLICIT_LINK_FRAMEWORK_DIRECTORIES "") elseif(CMAKE_CUDA_COMPILER_ID STREQUAL "NVIDIA") @@ -382,7 +555,14 @@ endif() configure_file(${CMAKE_ROOT}/Modules/CMakeCUDACompiler.cmake.in ${CMAKE_PLATFORM_INFO_DIR}/CMakeCUDACompiler.cmake @ONLY - ) +) + +# Don't leak variables unnecessarily to user code. +unset(_CUDA_INCLUDE_DIR CACHE) +unset(_CUDA_NVCC_EXECUTABLE CACHE) +unset(_CUDA_LIBRARY_DIR) +unset(_CUDA_TARGET_DIR) +unset(_CUDA_TARGET_NAME) set(CMAKE_CUDA_COMPILER_ENV_VAR "CUDACXX") set(CMAKE_CUDA_HOST_COMPILER_ENV_VAR "CUDAHOSTCXX") diff --git a/Modules/FindCUDAToolkit.cmake b/Modules/FindCUDAToolkit.cmake index 7d4e168..00d1a50 100644 --- a/Modules/FindCUDAToolkit.cmake +++ b/Modules/FindCUDAToolkit.cmake @@ -421,6 +421,10 @@ Result variables The path to the CUDA Toolkit library directory that contains the CUDA Runtime library ``cudart``. +``CUDAToolkit_LIBRARY_ROOT`` + The path to the CUDA Toolkit directory containing the nvvm directory and + version.txt. + ``CUDAToolkit_TARGET_DIR`` The path to the CUDA Toolkit directory including the target architecture when cross-compiling. When not cross-compiling this will be equivalant to @@ -473,8 +477,207 @@ Result variables # ############################################################################### -# Include shared CUDA toolkit location code. -include(Internal/CUDAToolkit) +# The toolkit is located during compiler detection for CUDA and stored in CMakeCUDACompiler.cmake as +# CMAKE_CUDA_COMPILER_TOOLKIT_ROOT and CMAKE_CUDA_COMPILER_LIBRARY_ROOT. +# We compute the rest based on those here to avoid re-searching and to avoid finding a possibly +# different installation. +if(CMAKE_CUDA_COMPILER_TOOLKIT_ROOT) + set(CUDAToolkit_ROOT_DIR "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}") + set(CUDAToolkit_LIBRARY_ROOT "${CMAKE_CUDA_COMPILER_LIBRARY_ROOT}") + set(CUDAToolkit_BIN_DIR "${CUDAToolkit_ROOT_DIR}/bin") + set(CUDAToolkit_NVCC_EXECUTABLE "${CUDAToolkit_BIN_DIR}/nvcc${CMAKE_EXECUTABLE_SUFFIX}") +else() + # For NVCC we can easily deduce the SDK binary directory from the compiler path. + if(CMAKE_CUDA_COMPILER_LOADED AND NOT CUDAToolkit_BIN_DIR AND CMAKE_CUDA_COMPILER_ID STREQUAL "NVIDIA") + get_filename_component(CUDAToolkit_BIN_DIR "${CMAKE_CUDA_COMPILER}" DIRECTORY) + set(CUDAToolkit_BIN_DIR "${CUDAToolkit_BIN_DIR}" CACHE PATH "") + mark_as_advanced(CUDAToolkit_BIN_DIR) + endif() + + # Try language- or user-provided path first. + if(CUDAToolkit_BIN_DIR) + find_program(CUDAToolkit_NVCC_EXECUTABLE + NAMES nvcc nvcc.exe + PATHS ${CUDAToolkit_BIN_DIR} + NO_DEFAULT_PATH + ) + endif() + + # Search using CUDAToolkit_ROOT + find_program(CUDAToolkit_NVCC_EXECUTABLE + NAMES nvcc nvcc.exe + PATHS ENV CUDA_PATH + PATH_SUFFIXES bin + ) + + # If the user specified CUDAToolkit_ROOT but nvcc could not be found, this is an error. + if(NOT CUDAToolkit_NVCC_EXECUTABLE AND (DEFINED CUDAToolkit_ROOT OR DEFINED ENV{CUDAToolkit_ROOT})) + # Declare error messages now, print later depending on find_package args. + set(fail_base "Could not find nvcc executable in path specified by") + set(cuda_root_fail "${fail_base} CUDAToolkit_ROOT=${CUDAToolkit_ROOT}") + set(env_cuda_root_fail "${fail_base} environment variable CUDAToolkit_ROOT=$ENV{CUDAToolkit_ROOT}") + + if(CUDAToolkit_FIND_REQUIRED) + if(DEFINED CUDAToolkit_ROOT) + message(FATAL_ERROR ${cuda_root_fail}) + elseif(DEFINED ENV{CUDAToolkit_ROOT}) + message(FATAL_ERROR ${env_cuda_root_fail}) + endif() + else() + if(NOT CUDAToolkit_FIND_QUIETLY) + if(DEFINED CUDAToolkit_ROOT) + message(STATUS ${cuda_root_fail}) + elseif(DEFINED ENV{CUDAToolkit_ROOT}) + message(STATUS ${env_cuda_root_fail}) + endif() + endif() + set(CUDAToolkit_FOUND FALSE) + unset(fail_base) + unset(cuda_root_fail) + unset(env_cuda_root_fail) + return() + endif() + endif() + + # CUDAToolkit_ROOT cmake / env variable not specified, try platform defaults. + # + # - Linux: /usr/local/cuda-X.Y + # - macOS: /Developer/NVIDIA/CUDA-X.Y + # - Windows: C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\vX.Y + # + # We will also search the default symlink location /usr/local/cuda first since + # if CUDAToolkit_ROOT is not specified, it is assumed that the symlinked + # directory is the desired location. + if(NOT CUDAToolkit_NVCC_EXECUTABLE) + if(UNIX) + if(NOT APPLE) + set(platform_base "/usr/local/cuda-") + else() + set(platform_base "/Developer/NVIDIA/CUDA-") + endif() + else() + set(platform_base "C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v") + endif() + + # Build out a descending list of possible cuda installations, e.g. + file(GLOB possible_paths "${platform_base}*") + # Iterate the glob results and create a descending list. + set(versions) + foreach(p ${possible_paths}) + # Extract version number from end of string + string(REGEX MATCH "[0-9][0-9]?\\.[0-9]$" p_version ${p}) + if(IS_DIRECTORY ${p} AND p_version) + list(APPEND versions ${p_version}) + endif() + endforeach() + + # Sort numerically in descending order, so we try the newest versions first. + list(SORT versions COMPARE NATURAL ORDER DESCENDING) + + # With a descending list of versions, populate possible paths to search. + set(search_paths) + foreach(v ${versions}) + list(APPEND search_paths "${platform_base}${v}") + endforeach() + + # Force the global default /usr/local/cuda to the front on Unix. + if(UNIX) + list(INSERT search_paths 0 "/usr/local/cuda") + endif() + + # Now search for nvcc again using the platform default search paths. + find_program(CUDAToolkit_NVCC_EXECUTABLE + NAMES nvcc nvcc.exe + PATHS ${search_paths} + PATH_SUFFIXES bin + ) + + # We are done with these variables now, cleanup for caller. + unset(platform_base) + unset(possible_paths) + unset(versions) + unset(search_paths) + + if(NOT CUDAToolkit_NVCC_EXECUTABLE) + if(CUDAToolkit_FIND_REQUIRED) + message(FATAL_ERROR "Could not find nvcc, please set CUDAToolkit_ROOT.") + elseif(NOT CUDAToolkit_FIND_QUIETLY) + message(STATUS "Could not find nvcc, please set CUDAToolkit_ROOT.") + endif() + + set(CUDAToolkit_FOUND FALSE) + return() + endif() + endif() + + if(NOT CUDAToolkit_BIN_DIR AND CUDAToolkit_NVCC_EXECUTABLE) + get_filename_component(CUDAToolkit_BIN_DIR "${CUDAToolkit_NVCC_EXECUTABLE}" DIRECTORY) + set(CUDAToolkit_BIN_DIR "${CUDAToolkit_BIN_DIR}" CACHE PATH "" FORCE) + mark_as_advanced(CUDAToolkit_BIN_DIR) + endif() + + get_filename_component(CUDAToolkit_ROOT_DIR ${CUDAToolkit_BIN_DIR} DIRECTORY ABSOLUTE) + + # CUDAToolkit_LIBRARY_ROOT contains the device library and version file. + # In a non-scattered installation this is equivalent to CUDAToolkit_ROOT_DIR. + # We first check for a non-scattered installation to prefer it over a scattered installation. + if(EXISTS "${CUDAToolkit_ROOT_DIR}/version.txt") + set(CUDAToolkit_LIBRARY_ROOT "${CUDAToolkit_ROOT_DIR}") + elseif(CMAKE_SYSROOT_LINK AND EXISTS "${CMAKE_SYSROOT_LINK}/usr/lib/cuda/version.txt") + set(CUDAToolkit_LIBRARY_ROOT "${CMAKE_SYSROOT_LINK}/usr/lib/cuda") + elseif(EXISTS "${CMAKE_SYSROOT}/usr/lib/cuda/version.txt") + set(CUDAToolkit_LIBRARY_ROOT "${CMAKE_SYSROOT}/usr/lib/cuda") + endif() +endif() + +# Handle cross compilation +if(CMAKE_CROSSCOMPILING) + if(CMAKE_SYSTEM_PROCESSOR STREQUAL "armv7-a") + # Support for NVPACK + set(CUDAToolkit_TARGET_NAME "armv7-linux-androideabi") + elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "arm") + # Support for arm cross compilation + set(CUDAToolkit_TARGET_NAME "armv7-linux-gnueabihf") + elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "aarch64") + # Support for aarch64 cross compilation + if(ANDROID_ARCH_NAME STREQUAL "arm64") + set(CUDAToolkit_TARGET_NAME "aarch64-linux-androideabi") + else() + set(CUDAToolkit_TARGET_NAME "aarch64-linux") + endif(ANDROID_ARCH_NAME STREQUAL "arm64") + elseif(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64") + set(CUDAToolkit_TARGET_NAME "x86_64-linux") + endif() + + if(EXISTS "${CUDAToolkit_ROOT_DIR}/targets/${CUDAToolkit_TARGET_NAME}") + set(CUDAToolkit_TARGET_DIR "${CUDAToolkit_ROOT_DIR}/targets/${CUDAToolkit_TARGET_NAME}") + # add known CUDA target root path to the set of directories we search for programs, libraries and headers + list(PREPEND CMAKE_FIND_ROOT_PATH "${CUDAToolkit_TARGET_DIR}") + + # Mark that we need to pop the root search path changes after we have + # found all cuda libraries so that searches for our cross-compilation + # libraries work when another cuda sdk is in CMAKE_PREFIX_PATH or + # PATh + set(_CUDAToolkit_Pop_ROOT_PATH True) + endif() +else() + # Not cross compiling + set(CUDAToolkit_TARGET_DIR "${CUDAToolkit_ROOT_DIR}") + # Now that we have the real ROOT_DIR, find components inside it. + list(APPEND CMAKE_PREFIX_PATH ${CUDAToolkit_ROOT_DIR}) + + # Mark that we need to pop the prefix path changes after we have + # found the cudart library. + set(_CUDAToolkit_Pop_Prefix True) +endif() + +# CUDAToolkit_TARGET_DIR always points to the directory containing the include directory. +# On a scattered installation /usr, on a non-scattered something like /usr/local/cuda or /usr/local/cuda-10.2/targets/aarch64-linux. +if(EXISTS "${CUDAToolkit_TARGET_DIR}/include/cuda_runtime.h") + set(CUDAToolkit_INCLUDE_DIR "${CUDAToolkit_TARGET_DIR}/include") +elseif(NOT CUDAToolkit_FIND_QUIETLY) + message(STATUS "Unable to find cuda_runtime.h in \"${CUDAToolkit_TARGET_DIR}/include\" for CUDAToolkit_INCLUDE_DIR.") +endif() if(CUDAToolkit_NVCC_EXECUTABLE AND CUDAToolkit_NVCC_EXECUTABLE STREQUAL CMAKE_CUDA_COMPILER) @@ -488,7 +691,7 @@ if(CUDAToolkit_NVCC_EXECUTABLE AND endif() else() # Compute the version by invoking nvcc - execute_process (COMMAND ${CUDAToolkit_NVCC_EXECUTABLE} "--version" OUTPUT_VARIABLE NVCC_OUT) + execute_process(COMMAND ${CUDAToolkit_NVCC_EXECUTABLE} "--version" OUTPUT_VARIABLE NVCC_OUT) if(NVCC_OUT MATCHES [=[ V([0-9]+)\.([0-9]+)\.([0-9]+)]=]) set(CUDAToolkit_VERSION_MAJOR "${CMAKE_MATCH_1}") set(CUDAToolkit_VERSION_MINOR "${CMAKE_MATCH_2}") @@ -503,12 +706,10 @@ find_library(CUDA_CUDART NAMES cudart PATH_SUFFIXES lib64 lib/x64 ) -if(NOT CUDA_CUDART) - find_library(CUDA_CUDART - NAMES cudart - PATH_SUFFIXES lib64/stubs lib/x64/stubs - ) -endif() +find_library(CUDA_CUDART + NAMES cudart + PATH_SUFFIXES lib64/stubs lib/x64/stubs +) if(NOT CUDA_CUDART AND NOT CUDAToolkit_FIND_QUIETLY) message(STATUS "Unable to find cudart library.") @@ -559,16 +760,14 @@ if(CUDAToolkit_FOUND) PATH_SUFFIXES nvidia/current lib64 lib/x64 lib ${arg_EXTRA_PATH_SUFFIXES} ) - # Don't try any stub directories intil we have exhausted all other + # Don't try any stub directories until we have exhausted all other # search locations. - if(NOT CUDA_${lib_name}_LIBRARY) - find_library(CUDA_${lib_name}_LIBRARY - NAMES ${search_names} - HINTS ${CUDAToolkit_LIBRARY_DIR} - ENV CUDA_PATH - PATH_SUFFIXES lib64/stubs lib/x64/stubs lib/stubs stubs - ) - endif() + find_library(CUDA_${lib_name}_LIBRARY + NAMES ${search_names} + HINTS ${CUDAToolkit_LIBRARY_DIR} + ENV CUDA_PATH + PATH_SUFFIXES lib64/stubs lib/x64/stubs lib/stubs stubs + ) mark_as_advanced(CUDA_${lib_name}_LIBRARY) diff --git a/Modules/Internal/CUDAToolkit.cmake b/Modules/Internal/CUDAToolkit.cmake deleted file mode 100644 index 291bb01..0000000 --- a/Modules/Internal/CUDAToolkit.cmake +++ /dev/null @@ -1,227 +0,0 @@ -# Distributed under the OSI-approved BSD 3-Clause License. See accompanying -# file Copyright.txt or https://cmake.org/licensing for details. - -# This file is for sharing code for finding basic CUDA toolkit information between -# CMakeDetermineCUDACompiler.cmake and FindCUDAToolkit.cmake. - -# For NVCC we can easily deduce the SDK binary directory from the compiler path. -if(CMAKE_CUDA_COMPILER_LOADED AND NOT CUDAToolkit_BIN_DIR AND CMAKE_CUDA_COMPILER_ID STREQUAL "NVIDIA") - get_filename_component(cuda_dir "${CMAKE_CUDA_COMPILER}" DIRECTORY) - set(CUDAToolkit_BIN_DIR "${cuda_dir}" CACHE PATH "") - mark_as_advanced(CUDAToolkit_BIN_DIR) - unset(cuda_dir) -endif() - -# Try language- or user-provided path first. -if(CUDAToolkit_BIN_DIR) - find_program(CUDAToolkit_NVCC_EXECUTABLE - NAMES nvcc nvcc.exe - PATHS ${CUDAToolkit_BIN_DIR} - NO_DEFAULT_PATH - ) -endif() - -# Search using CUDAToolkit_ROOT -find_program(CUDAToolkit_NVCC_EXECUTABLE - NAMES nvcc nvcc.exe - PATHS ENV CUDA_PATH - PATH_SUFFIXES bin -) - -# If the user specified CUDAToolkit_ROOT but nvcc could not be found, this is an error. -if(NOT CUDAToolkit_NVCC_EXECUTABLE AND (DEFINED CUDAToolkit_ROOT OR DEFINED ENV{CUDAToolkit_ROOT})) - # Declare error messages now, print later depending on find_package args. - set(fail_base "Could not find nvcc executable in path specified by") - set(cuda_root_fail "${fail_base} CUDAToolkit_ROOT=${CUDAToolkit_ROOT}") - set(env_cuda_root_fail "${fail_base} environment variable CUDAToolkit_ROOT=$ENV{CUDAToolkit_ROOT}") - - if(CUDAToolkit_FIND_REQUIRED) - if(DEFINED CUDAToolkit_ROOT) - message(FATAL_ERROR ${cuda_root_fail}) - elseif(DEFINED ENV{CUDAToolkit_ROOT}) - message(FATAL_ERROR ${env_cuda_root_fail}) - endif() - else() - if(NOT CUDAToolkit_FIND_QUIETLY) - if(DEFINED CUDAToolkit_ROOT) - message(STATUS ${cuda_root_fail}) - elseif(DEFINED ENV{CUDAToolkit_ROOT}) - message(STATUS ${env_cuda_root_fail}) - endif() - endif() - set(CUDAToolkit_FOUND FALSE) - unset(fail_base) - unset(cuda_root_fail) - unset(env_cuda_root_fail) - return() - endif() -endif() - -# CUDAToolkit_ROOT cmake / env variable not specified, try platform defaults. -# -# - Linux: /usr/local/cuda-X.Y -# - macOS: /Developer/NVIDIA/CUDA-X.Y -# - Windows: C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\vX.Y -# -# We will also search the default symlink location /usr/local/cuda first since -# if CUDAToolkit_ROOT is not specified, it is assumed that the symlinked -# directory is the desired location. -if(NOT CUDAToolkit_NVCC_EXECUTABLE) - if(UNIX) - if(NOT APPLE) - set(platform_base "/usr/local/cuda-") - else() - set(platform_base "/Developer/NVIDIA/CUDA-") - endif() - else() - set(platform_base "C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v") - endif() - - # Build out a descending list of possible cuda installations, e.g. - file(GLOB possible_paths "${platform_base}*") - # Iterate the glob results and create a descending list. - set(possible_versions) - foreach (p ${possible_paths}) - # Extract version number from end of string - string(REGEX MATCH "[0-9][0-9]?\\.[0-9]$" p_version ${p}) - if(IS_DIRECTORY ${p} AND p_version) - list(APPEND possible_versions ${p_version}) - endif() - endforeach() - - # Cannot use list(SORT) because that is alphabetical, we need numerical. - # NOTE: this is not an efficient sorting strategy. But even if a user had - # every possible version of CUDA installed, this wouldn't create any - # significant overhead. - set(versions) - foreach (v ${possible_versions}) - list(LENGTH versions num_versions) - # First version, nothing to compare with so just append. - if(num_versions EQUAL 0) - list(APPEND versions ${v}) - else() - # Loop through list. Insert at an index when comparison is - # VERSION_GREATER since we want a descending list. Duplicates will not - # happen since this came from a glob list of directories. - set(i 0) - set(early_terminate FALSE) - while (i LESS num_versions) - list(GET versions ${i} curr) - if(v VERSION_GREATER curr) - list(INSERT versions ${i} ${v}) - set(early_terminate TRUE) - break() - endif() - math(EXPR i "${i} + 1") - endwhile() - # If it did not get inserted, place it at the end. - if(NOT early_terminate) - list(APPEND versions ${v}) - endif() - endif() - endforeach() - - # With a descending list of versions, populate possible paths to search. - set(search_paths) - foreach (v ${versions}) - list(APPEND search_paths "${platform_base}${v}") - endforeach() - - # Force the global default /usr/local/cuda to the front on Unix. - if(UNIX) - list(INSERT search_paths 0 "/usr/local/cuda") - endif() - - # Now search for nvcc again using the platform default search paths. - find_program(CUDAToolkit_NVCC_EXECUTABLE - NAMES nvcc nvcc.exe - PATHS ${search_paths} - PATH_SUFFIXES bin - ) - - # We are done with these variables now, cleanup for caller. - unset(platform_base) - unset(possible_paths) - unset(possible_versions) - unset(versions) - unset(i) - unset(early_terminate) - unset(search_paths) - - if(NOT CUDAToolkit_NVCC_EXECUTABLE) - if(CUDAToolkit_FIND_REQUIRED) - message(FATAL_ERROR "Could not find nvcc, please set CUDAToolkit_ROOT.") - elseif(NOT CUDAToolkit_FIND_QUIETLY) - message(STATUS "Could not find nvcc, please set CUDAToolkit_ROOT.") - endif() - - set(CUDAToolkit_FOUND FALSE) - return() - endif() -endif() - -if(NOT CUDAToolkit_BIN_DIR AND CUDAToolkit_NVCC_EXECUTABLE) - get_filename_component(cuda_dir "${CUDAToolkit_NVCC_EXECUTABLE}" DIRECTORY) - set(CUDAToolkit_BIN_DIR "${cuda_dir}" CACHE PATH "" FORCE) - mark_as_advanced(CUDAToolkit_BIN_DIR) - unset(cuda_dir) -endif() - -get_filename_component(CUDAToolkit_ROOT_DIR ${CUDAToolkit_BIN_DIR} DIRECTORY ABSOLUTE) - -# Handle cross compilation -if(CMAKE_CROSSCOMPILING) - if(CMAKE_SYSTEM_PROCESSOR STREQUAL "armv7-a") - # Support for NVPACK - set(CUDAToolkit_TARGET_NAME "armv7-linux-androideabi") - elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "arm") - # Support for arm cross compilation - set(CUDAToolkit_TARGET_NAME "armv7-linux-gnueabihf") - elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "aarch64") - # Support for aarch64 cross compilation - if(ANDROID_ARCH_NAME STREQUAL "arm64") - set(CUDAToolkit_TARGET_NAME "aarch64-linux-androideabi") - else() - set(CUDAToolkit_TARGET_NAME "aarch64-linux") - endif(ANDROID_ARCH_NAME STREQUAL "arm64") - elseif(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64") - set(CUDAToolkit_TARGET_NAME "x86_64-linux") - endif() - - if(EXISTS "${CUDAToolkit_ROOT_DIR}/targets/${CUDAToolkit_TARGET_NAME}") - set(CUDAToolkit_TARGET_DIR "${CUDAToolkit_ROOT_DIR}/targets/${CUDAToolkit_TARGET_NAME}") - # add known CUDA target root path to the set of directories we search for programs, libraries and headers - list(PREPEND CMAKE_FIND_ROOT_PATH "${CUDAToolkit_TARGET_DIR}") - - # Mark that we need to pop the root search path changes after we have - # found all cuda libraries so that searches for our cross-compilation - # libraries work when another cuda sdk is in CMAKE_PREFIX_PATH or - # PATh - set(_CUDAToolkit_Pop_ROOT_PATH True) - endif() -else() - # Not cross compiling - set(CUDAToolkit_TARGET_DIR "${CUDAToolkit_ROOT_DIR}") - # Now that we have the real ROOT_DIR, find components inside it. - list(APPEND CMAKE_PREFIX_PATH ${CUDAToolkit_ROOT_DIR}) - - # Mark that we need to pop the prefix path changes after we have - # found the cudart library. - set(_CUDAToolkit_Pop_Prefix True) -endif() - -# Find the include/ directory -find_path(CUDAToolkit_INCLUDE_DIR - NAMES cuda_runtime.h -) - -# Find a tentative CUDAToolkit_LIBRARY_DIR. FindCUDAToolkit overrides it by searching for the CUDA runtime, -# but we can't do that here, as CMakeDetermineCUDACompiler wants to use it before the variables necessary -# for find_library() have been initialized. -if(EXISTS "${CUDAToolkit_TARGET_DIR}/lib64") - set(CUDAToolkit_LIBRARY_DIR "${CUDAToolkit_TARGET_DIR}/lib64") -elseif(EXISTS "${CUDAToolkit_TARGET_DIR}/lib/x64") - set(CUDAToolkit_LIBRARY_DIR "${CUDAToolkit_TARGET_DIR}/lib/x64") -elseif(EXISTS "${CUDAToolkit_TARGET_DIR}/lib") - set(CUDAToolkit_LIBRARY_DIR "${CUDAToolkit_TARGET_DIR}/lib") -endif() |