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author | Brad King <brad.king@kitware.com> | 2011-09-26 15:24:46 (GMT) |
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committer | CMake Topic Stage <kwrobot@kitware.com> | 2011-09-26 15:24:46 (GMT) |
commit | 89bdc3e213b82759c3f916ef746c0bc752ce32d2 (patch) | |
tree | 95912774c548c405795fba60490c9d865a44d762 /Modules | |
parent | ea1901b6a45b357cec18f6c651c4a5f0a9e89c82 (diff) | |
parent | 6f935d7f55af5c96d18d23b72991e87d1e029dda (diff) | |
download | CMake-89bdc3e213b82759c3f916ef746c0bc752ce32d2.zip CMake-89bdc3e213b82759c3f916ef746c0bc752ce32d2.tar.gz CMake-89bdc3e213b82759c3f916ef746c0bc752ce32d2.tar.bz2 |
Merge topic 'FindBulletLibRenames'
6f935d7 FindBullet: Also search for _Debug postfixed library names
Diffstat (limited to 'Modules')
-rw-r--r-- | Modules/FindBullet.cmake | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Modules/FindBullet.cmake b/Modules/FindBullet.cmake index cebb828..aea9158 100644 --- a/Modules/FindBullet.cmake +++ b/Modules/FindBullet.cmake @@ -59,13 +59,13 @@ find_path(BULLET_INCLUDE_DIR NAMES btBulletCollisionCommon.h # Find the libraries _FIND_BULLET_LIBRARY(BULLET_DYNAMICS_LIBRARY BulletDynamics) -_FIND_BULLET_LIBRARY(BULLET_DYNAMICS_LIBRARY_DEBUG BulletDynamics_d) +_FIND_BULLET_LIBRARY(BULLET_DYNAMICS_LIBRARY_DEBUG BulletDynamics_Debug BulletDynamics_d) _FIND_BULLET_LIBRARY(BULLET_COLLISION_LIBRARY BulletCollision) -_FIND_BULLET_LIBRARY(BULLET_COLLISION_LIBRARY_DEBUG BulletCollision_d) -_FIND_BULLET_LIBRARY(BULLET_MATH_LIBRARY LinearMath BulletMath) -_FIND_BULLET_LIBRARY(BULLET_MATH_LIBRARY_DEBUG LinearMath_d BulletMath_d) +_FIND_BULLET_LIBRARY(BULLET_COLLISION_LIBRARY_DEBUG BulletCollision_Debug BulletCollision_d) +_FIND_BULLET_LIBRARY(BULLET_MATH_LIBRARY BulletMath LinearMath) +_FIND_BULLET_LIBRARY(BULLET_MATH_LIBRARY_DEBUG BulletMath_Debug BulletMath_d LinearMath_d) _FIND_BULLET_LIBRARY(BULLET_SOFTBODY_LIBRARY BulletSoftBody) -_FIND_BULLET_LIBRARY(BULLET_SOFTBODY_LIBRARY_DEBUG BulletSoftBody_d) +_FIND_BULLET_LIBRARY(BULLET_SOFTBODY_LIBRARY_DEBUG BulletSoftBody_Debug BulletSoftBody_d) # handle the QUIETLY and REQUIRED arguments and set BULLET_FOUND to TRUE if |