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authorBrad King <brad.king@kitware.com>2020-03-04 13:29:29 (GMT)
committerKitware Robot <kwrobot@kitware.com>2020-03-04 13:29:36 (GMT)
commit5bf1081962371ace1001b5cca60009c279103857 (patch)
tree1cb424ed311f585a3e98b1fa2e751c4bc8d69761 /Modules
parent022a935f3a201d3b98472ee7d6225a41caa82f4b (diff)
parenta67f0a4ac72f3b8c8b687df47a43b567e2e4db3d (diff)
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Merge topic 'FindOpenAL-updates'
a67f0a4ac7 FindOpenAL: Move user-relevant comments into public documentation cf0ce977de FindOpenAL: Minor implementation cleanup Acked-by: Kitware Robot <kwrobot@kitware.com> Merge-request: !4414
Diffstat (limited to 'Modules')
-rw-r--r--Modules/FindOpenAL.cmake99
1 files changed, 51 insertions, 48 deletions
diff --git a/Modules/FindOpenAL.cmake b/Modules/FindOpenAL.cmake
index 27dcaf5..c9c0903 100644
--- a/Modules/FindOpenAL.cmake
+++ b/Modules/FindOpenAL.cmake
@@ -5,27 +5,45 @@
FindOpenAL
----------
-
Finds Open Audio Library (OpenAL).
-This module defines ``OPENAL_LIBRARY OPENAL_FOUND``, if
-false, do not try to link to OpenAL ``OPENAL_INCLUDE_DIR``, where to find
-the headers.
-``$OPENALDIR`` is an environment variable that would correspond to the
-``./configure --prefix=$OPENALDIR`` used in building OpenAL.
+Projects using this module should use ``#include <al.h>`` to include the OpenAL
+header file, **not** ``#include <AL.al.h>``. The reason for this is that the
+latter is not entirely portable. Windows/Creative Labs does not by default put
+their headers in ``AL/`` and macOS uses the convention ``<OpenAL/al.h>``.
+
+Hints
+^^^^^
+
+Environment variable ``$OPENALDIR`` can be used to set the prefix of OpenAL
+installation to be found.
+
+By default on macOS, system framework is search first. In other words,
+OpenAL is searched in the following order:
+
+1. System framework: ``/System/Library/Frameworks``, whose priority can be
+ changed via setting the :variable:`CMAKE_FIND_FRAMEWORK` variable.
+2. Environment variable ``$OPENALDIR``.
+3. System paths.
+4. User-compiled framework: ``~/Library/Frameworks``.
+5. Manually compiled framework: ``/Library/Frameworks``.
+6. Add-on package: ``/opt``.
+
+Result Variables
+^^^^^^^^^^^^^^^^
-Created by Eric Wing. This was influenced by the ``FindSDL.cmake``
-module.
+This module defines the following variables:
+
+``OPENAL_FOUND``
+ If false, do not try to link to OpenAL
+``OPENAL_INCLUDE_DIR``
+ OpenAL include directory
+``OPENAL_LIBRARY``
+ Path to the OpenAL library
+``OPENAL_VERSION_STRING``
+ Human-readable string containing the version of OpenAL
#]=======================================================================]
-# This makes the presumption that you are include al.h like
-# #include "al.h"
-# and not
-# #include <AL/al.h>
-# The reason for this is that the latter is not entirely portable.
-# Windows/Creative Labs does not by default put their headers in AL/ and
-# OS X uses the convention <OpenAL/al.h>.
-#
# For Windows, Creative Labs seems to have added a registry key for their
# OpenAL 1.1 installer. I have added that key to the list of search paths,
# however, the key looks like it could be a little fragile depending on
@@ -36,36 +54,17 @@ module.
# platforms are introduced.
# The OpenAL 1.0 installer doesn't seem to have a useful key I can use.
# I do not know if the Nvidia OpenAL SDK has a registry key.
-#
-# For OS X, remember that OpenAL was added by Apple in 10.4 (Tiger).
-# To support the framework, I originally wrote special framework detection
-# code in this module which I have now removed with CMake's introduction
-# of native support for frameworks.
-# In addition, OpenAL is open source, and it is possible to compile on Panther.
-# Furthermore, due to bugs in the initial OpenAL release, and the
-# transition to OpenAL 1.1, it is common to need to override the built-in
-# framework.
-# Per my request, CMake should search for frameworks first in
-# the following order:
-# ~/Library/Frameworks/OpenAL.framework/Headers
-# /Library/Frameworks/OpenAL.framework/Headers
-# /System/Library/Frameworks/OpenAL.framework/Headers
-#
-# On OS X, this will prefer the Framework version (if found) over others.
-# People will have to manually change the cache values of
-# OPENAL_LIBRARY to override this selection or set the CMake environment
-# CMAKE_INCLUDE_PATH to modify the search paths.
find_path(OPENAL_INCLUDE_DIR al.h
HINTS
ENV OPENALDIR
- PATH_SUFFIXES include/AL include/OpenAL include AL OpenAL
PATHS
- ~/Library/Frameworks
- /Library/Frameworks
- /opt
- [HKEY_LOCAL_MACHINE\\SOFTWARE\\Creative\ Labs\\OpenAL\ 1.1\ Software\ Development\ Kit\\1.00.0000;InstallDir]
-)
+ ~/Library/Frameworks
+ /Library/Frameworks
+ /opt
+ [HKEY_LOCAL_MACHINE\\SOFTWARE\\Creative\ Labs\\OpenAL\ 1.1\ Software\ Development\ Kit\\1.00.0000;InstallDir]
+ PATH_SUFFIXES include/AL include/OpenAL include AL OpenAL
+ )
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(_OpenAL_ARCH_DIR libs/Win64)
@@ -77,17 +76,21 @@ find_library(OPENAL_LIBRARY
NAMES OpenAL al openal OpenAL32
HINTS
ENV OPENALDIR
- PATH_SUFFIXES libx32 lib64 lib libs64 libs ${_OpenAL_ARCH_DIR}
PATHS
- ~/Library/Frameworks
- /Library/Frameworks
- /opt
- [HKEY_LOCAL_MACHINE\\SOFTWARE\\Creative\ Labs\\OpenAL\ 1.1\ Software\ Development\ Kit\\1.00.0000;InstallDir]
-)
+ ~/Library/Frameworks
+ /Library/Frameworks
+ /opt
+ [HKEY_LOCAL_MACHINE\\SOFTWARE\\Creative\ Labs\\OpenAL\ 1.1\ Software\ Development\ Kit\\1.00.0000;InstallDir]
+ PATH_SUFFIXES libx32 lib64 lib libs64 libs ${_OpenAL_ARCH_DIR}
+ )
unset(_OpenAL_ARCH_DIR)
include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
-FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenAL DEFAULT_MSG OPENAL_LIBRARY OPENAL_INCLUDE_DIR)
+find_package_handle_standard_args(
+ OpenAL
+ REQUIRED_VARS OPENAL_LIBRARY OPENAL_INCLUDE_DIR
+ VERSION_VAR OPENAL_VERSION_STRING
+ )
mark_as_advanced(OPENAL_LIBRARY OPENAL_INCLUDE_DIR)