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author | Nguyễn Gia Phong <mcsinyx@disroot.org> | 2020-04-10 13:49:10 (GMT) |
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committer | Nguyễn Gia Phong <mcsinyx@disroot.org> | 2020-04-10 13:49:10 (GMT) |
commit | dab57d3f5f7e654c3fff24b242e9d5f6ed920eb3 (patch) | |
tree | 1296ec5a702ea86da5ebf058f54a6449a3c6340f /Modules | |
parent | e61e9cec6d604bea99b0556dae5eba58285e3c1f (diff) | |
download | CMake-dab57d3f5f7e654c3fff24b242e9d5f6ed920eb3.zip CMake-dab57d3f5f7e654c3fff24b242e9d5f6ed920eb3.tar.gz CMake-dab57d3f5f7e654c3fff24b242e9d5f6ed920eb3.tar.bz2 |
FindOpenAL: Fix documentation typos
Diffstat (limited to 'Modules')
-rw-r--r-- | Modules/FindOpenAL.cmake | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Modules/FindOpenAL.cmake b/Modules/FindOpenAL.cmake index c9c0903..b5b92c5 100644 --- a/Modules/FindOpenAL.cmake +++ b/Modules/FindOpenAL.cmake @@ -7,8 +7,8 @@ FindOpenAL Finds Open Audio Library (OpenAL). -Projects using this module should use ``#include <al.h>`` to include the OpenAL -header file, **not** ``#include <AL.al.h>``. The reason for this is that the +Projects using this module should use ``#include "al.h"`` to include the OpenAL +header file, **not** ``#include <AL/al.h>``. The reason for this is that the latter is not entirely portable. Windows/Creative Labs does not by default put their headers in ``AL/`` and macOS uses the convention ``<OpenAL/al.h>``. |