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author | Bill Hoffman <bill.hoffman@kitware.com> | 2000-09-12 09:30:35 (GMT) |
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committer | Bill Hoffman <bill.hoffman@kitware.com> | 2000-09-12 09:30:35 (GMT) |
commit | aa3ca2b432ab346c28ea7c758cbbf57ca346e139 (patch) | |
tree | dec236eb51e746ae123edb3e9c01a5595381e12f /Source/CMakeSetupCMD.cxx | |
parent | e2ad65d3c27177b8f3ee3c9b81382ea883a3bfbd (diff) | |
download | CMake-aa3ca2b432ab346c28ea7c758cbbf57ca346e139.zip CMake-aa3ca2b432ab346c28ea7c758cbbf57ca346e139.tar.gz CMake-aa3ca2b432ab346c28ea7c758cbbf57ca346e139.tar.bz2 |
ENH: CMake and configure now use SUBDIRS in CMakeLists.txt to find all the directories of the system.
Diffstat (limited to 'Source/CMakeSetupCMD.cxx')
-rw-r--r-- | Source/CMakeSetupCMD.cxx | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/Source/CMakeSetupCMD.cxx b/Source/CMakeSetupCMD.cxx index 46b2033..4ffd20c 100644 --- a/Source/CMakeSetupCMD.cxx +++ b/Source/CMakeSetupCMD.cxx @@ -1,8 +1,8 @@ -#include "cmDSWBuilder.h" -#include "cmDSPBuilder.h" +#include "cmDSWMakefile.h" +#include "cmDSPMakefile.h" #include <iostream> -void SetArgs(cmPCBuilder& builder, int ac, char** av) +void SetArgs(cmMakefile& builder, int ac, char** av) { for(int i =3; i < ac; i++) { @@ -16,7 +16,7 @@ void SetArgs(cmPCBuilder& builder, int ac, char** av) { std::string path = arg.substr(2); std::cerr << "set makefile dir " << path.c_str() << std::endl; - builder.SetMakefileDirectory(path.c_str()); + builder.SetCurrentDirectory(path.c_str()); } if(arg.find("-O",0) != std::string::npos) { @@ -45,17 +45,17 @@ main(int ac, char** av) std::string arg = av[2]; if(arg.find("-DSP", 0) != std::string::npos) { - cmDSPBuilder builder; + cmDSPMakefile builder; SetArgs(builder, ac, av); - builder.SetInputMakefilePath(av[1]); - builder.CreateDSPFile(); + builder.ReadMakefile(av[1]); + builder.OutputDSPFile(); } else { - cmDSWBuilder builder; + cmDSWMakefile builder; SetArgs(builder, ac, av); - builder.SetInputMakefilePath(av[1]); - builder.CreateDSWFile(); + builder.ReadMakefile(av[1]); + builder.OutputDSWFile(); } return 0; } |