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author | Ben Boeckel <ben.boeckel@kitware.com> | 2014-02-10 05:21:34 (GMT) |
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committer | Brad King <brad.king@kitware.com> | 2014-03-08 18:05:35 (GMT) |
commit | 270eb96df05b93023cdd3d3a186b44b4ece1d655 (patch) | |
tree | 25d3037b5412b24242c631cccfe36e16a0fa8e1c /Source/cmComputeLinkDepends.cxx | |
parent | 215b1addf09359507281359cd7d478c61c01a9f2 (diff) | |
download | CMake-270eb96df05b93023cdd3d3a186b44b4ece1d655.zip CMake-270eb96df05b93023cdd3d3a186b44b4ece1d655.tar.gz CMake-270eb96df05b93023cdd3d3a186b44b4ece1d655.tar.bz2 |
strings: Remove cmStdString references
Casts from std::string -> cmStdString were high on the list of things
taking up time. Avoid such implicit casts across function calls by just
using std::string everywhere.
The comment that the symbol name is too long is no longer relevant since
modern debuggers alias the templates anyways and the size is a
non-issue since the underlying methods are generated since it's
inherited.
Diffstat (limited to 'Source/cmComputeLinkDepends.cxx')
-rw-r--r-- | Source/cmComputeLinkDepends.cxx | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Source/cmComputeLinkDepends.cxx b/Source/cmComputeLinkDepends.cxx index d51e6e6..6c1c1de 100644 --- a/Source/cmComputeLinkDepends.cxx +++ b/Source/cmComputeLinkDepends.cxx @@ -279,12 +279,12 @@ cmComputeLinkDepends::Compute() } //---------------------------------------------------------------------------- -std::map<cmStdString, int>::iterator +std::map<std::string, int>::iterator cmComputeLinkDepends::AllocateLinkEntry(std::string const& item) { - std::map<cmStdString, int>::value_type + std::map<std::string, int>::value_type index_entry(item, static_cast<int>(this->EntryList.size())); - std::map<cmStdString, int>::iterator + std::map<std::string, int>::iterator lei = this->LinkEntryIndex.insert(index_entry).first; this->EntryList.push_back(LinkEntry()); this->InferredDependSets.push_back(0); @@ -297,7 +297,7 @@ int cmComputeLinkDepends::AddLinkEntry(int depender_index, std::string const& item) { // Check if the item entry has already been added. - std::map<cmStdString, int>::iterator lei = this->LinkEntryIndex.find(item); + std::map<std::string, int>::iterator lei = this->LinkEntryIndex.find(item); if(lei != this->LinkEntryIndex.end()) { // Yes. We do not need to follow the item's dependencies again. @@ -423,7 +423,7 @@ cmComputeLinkDepends void cmComputeLinkDepends::HandleSharedDependency(SharedDepEntry const& dep) { // Check if the target already has an entry. - std::map<cmStdString, int>::iterator lei = + std::map<std::string, int>::iterator lei = this->LinkEntryIndex.find(dep.Item); if(lei == this->LinkEntryIndex.end()) { |