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author | Raul Tambre <raul@tambre.ee> | 2020-10-25 08:23:10 (GMT) |
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committer | Brad King <brad.king@kitware.com> | 2020-10-27 11:29:01 (GMT) |
commit | dd77dec18d66a2e20480d9bf2ab06231765720a4 (patch) | |
tree | 8eb56d1f89b0d0729a5f7e5b508c61a52a3d4752 /Source/cmGeneratorTarget.h | |
parent | e9109dec360043d700ac9cb206b116e6f934a5ec (diff) | |
download | CMake-dd77dec18d66a2e20480d9bf2ab06231765720a4.zip CMake-dd77dec18d66a2e20480d9bf2ab06231765720a4.tar.gz CMake-dd77dec18d66a2e20480d9bf2ab06231765720a4.tar.bz2 |
VS: Don't compute CUDA options unless necessary
In the following scenario (with 3.18 policies):
1. A CXX target is created.
2. CUDA language is enabled.
CMake 3.18 introduced CMP0104, which requires CUDA_ARCHITECTURES to be
set. Because the CXX target was created before CUDA was enabled it
wouldn't have it set. The Visual Studio generator would however end up
computing CUDA compile options for the CXX target, which would result in
a fatal error due to the policy violation.
There doesn't seem to be a reason to do this for targets that don't
actually use the CUDA language, so we can skip and generate the CXX
target just fine.
Fixes: #21341
Diffstat (limited to 'Source/cmGeneratorTarget.h')
-rw-r--r-- | Source/cmGeneratorTarget.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Source/cmGeneratorTarget.h b/Source/cmGeneratorTarget.h index 3aedbf5..ea3a684 100644 --- a/Source/cmGeneratorTarget.h +++ b/Source/cmGeneratorTarget.h @@ -397,6 +397,8 @@ public: // until we have per-target object file properties. void GetLanguages(std::set<std::string>& languages, std::string const& config) const; + bool IsLanguageUsed(std::string const& language, + std::string const& config) const; bool IsCSharpOnly() const; |