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author | Brad King <brad.king@kitware.com> | 2021-01-06 21:15:35 (GMT) |
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committer | Brad King <brad.king@kitware.com> | 2021-01-06 23:46:30 (GMT) |
commit | b8b6573db81327fc1800d9b1a92eb97820d7f972 (patch) | |
tree | 47a062d7060f00bf4d0eedd6a8bbd6426a4fac14 /Source/cmGetCMakePropertyCommand.h | |
parent | 2892228dc9e70aab3a724058a043068f87c860f6 (diff) | |
download | CMake-b8b6573db81327fc1800d9b1a92eb97820d7f972.zip CMake-b8b6573db81327fc1800d9b1a92eb97820d7f972.tar.gz CMake-b8b6573db81327fc1800d9b1a92eb97820d7f972.tar.bz2 |
Xcode: Use deterministic object ids for script build phases
The Xcode "new build system" only considers a script build phase up to
date if it has run before, even if outputs are newer than inputs. Use a
deterministic object id for script build phases associated with custom
commands so that they do not need to re-run after CMake re-generates the
project.
Fixes: #21669
Diffstat (limited to 'Source/cmGetCMakePropertyCommand.h')
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