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author | Brad King <brad.king@kitware.com> | 2014-04-29 13:14:45 (GMT) |
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committer | Brad King <brad.king@kitware.com> | 2014-04-29 13:36:14 (GMT) |
commit | 416761e35c828092bc8a7dbe68b3fbe65495f01e (patch) | |
tree | 4514d9c256fd8fccdca1a55d8de3854d83740b4a /Source/cmGlobalGenerator.cxx | |
parent | 20b46a09e38be7521a903e1846716ce9a2ed2df6 (diff) | |
download | CMake-416761e35c828092bc8a7dbe68b3fbe65495f01e.zip CMake-416761e35c828092bc8a7dbe68b3fbe65495f01e.tar.gz CMake-416761e35c828092bc8a7dbe68b3fbe65495f01e.tar.bz2 |
Add platform-specific initialization step when enabling languages
Create a Modules/CMakeSystemSpecificInitialize.cmake module loaded after
CMakeSystem.cmake but before per-language initialization. Use it to
load an optional Platform/<os>-Initialize.cmake module. This will be
useful to do per-platform initialization that does not depend on the
language and use the results when enabling specific languages.
Diffstat (limited to 'Source/cmGlobalGenerator.cxx')
-rw-r--r-- | Source/cmGlobalGenerator.cxx | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/Source/cmGlobalGenerator.cxx b/Source/cmGlobalGenerator.cxx index beb10da..f933f27 100644 --- a/Source/cmGlobalGenerator.cxx +++ b/Source/cmGlobalGenerator.cxx @@ -308,6 +308,9 @@ void cmGlobalGenerator::FindMakeProgram(cmMakefile* mf) // CMakeSystem.cmake - configured file created by // CMakeDetermineSystem.cmake IF CMAKE_SYSTEM_LOADED +// CMakeSystemSpecificInitialize.cmake +// - includes Platform/${CMAKE_SYSTEM_NAME}-Initialize.cmake + // Next try and enable all languages found in the languages vector // // FOREACH LANG in languages @@ -432,6 +435,18 @@ cmGlobalGenerator::EnableLanguage(std::vector<std::string>const& languages, fpath += "/CMakeSystem.cmake"; mf->ReadListFile(0,fpath.c_str()); } + + // **** Load the system specific initialization if not yet loaded + if (!mf->GetDefinition("CMAKE_SYSTEM_SPECIFIC_INITIALIZE_LOADED")) + { + fpath = mf->GetModulesFile("CMakeSystemSpecificInitialize.cmake"); + if(!mf->ReadListFile(0,fpath.c_str())) + { + cmSystemTools::Error("Could not find cmake module file: ", + fpath.c_str()); + } + } + std::map<cmStdString, bool> needTestLanguage; std::map<cmStdString, bool> needSetLanguageEnabledMaps; // foreach language |