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author | Bill Hoffman <bill.hoffman@kitware.com> | 2004-08-27 12:41:07 (GMT) |
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committer | Bill Hoffman <bill.hoffman@kitware.com> | 2004-08-27 12:41:07 (GMT) |
commit | 731369ef9cfaa68dfb8582e8db873929a4cd645a (patch) | |
tree | e3c331251c22a0d969647bfac571fc410d8cad42 /Source/cmGlobalGenerator.cxx | |
parent | ad4f98f3cf20c3befa18979521736dc49b458a6c (diff) | |
download | CMake-731369ef9cfaa68dfb8582e8db873929a4cd645a.zip CMake-731369ef9cfaa68dfb8582e8db873929a4cd645a.tar.gz CMake-731369ef9cfaa68dfb8582e8db873929a4cd645a.tar.bz2 |
ENH: try to initialize all languages at the same time
Diffstat (limited to 'Source/cmGlobalGenerator.cxx')
-rw-r--r-- | Source/cmGlobalGenerator.cxx | 210 |
1 files changed, 111 insertions, 99 deletions
diff --git a/Source/cmGlobalGenerator.cxx b/Source/cmGlobalGenerator.cxx index 1b416be..2e69656 100644 --- a/Source/cmGlobalGenerator.cxx +++ b/Source/cmGlobalGenerator.cxx @@ -98,10 +98,10 @@ void cmGlobalGenerator::FindMakeProgram(cmMakefile* mf) // enable the given language -void cmGlobalGenerator::EnableLanguage(const char* lang, +void cmGlobalGenerator::EnableLanguage(std::vector<std::string>const& languages, cmMakefile *mf) { - if(!lang) + if(languages.size() == 0) { cmSystemTools::Error("EnableLanguage must have a lang specified!"); cmSystemTools::SetFatalErrorOccured(); @@ -126,7 +126,7 @@ void cmGlobalGenerator::EnableLanguage(const char* lang, // **** Step 2, Load the CMakeDetermineSystem.cmake file and find out // what platform we are running on - if (!isLocal && !this->GetLanguageEnabled(lang)) + if (!isLocal && !mf->GetDefinition("CMAKE_SYSTEM_NAME")) { #if defined(_WIN32) && !defined(__CYGWIN__) /* Windows version number data. */ @@ -151,65 +151,72 @@ void cmGlobalGenerator::EnableLanguage(const char* lang, fpath += "/CMakeSystem.cmake"; mf->ReadListFile(0,fpath.c_str()); } - // **** Step 4, load the CMakeDetermine(LANG)Compiler.cmake file to find - // the compiler - if(!isLocal && !this->GetLanguageEnabled(lang) ) - { - if (m_CMakeInstance->GetIsInTryCompile()) - { - cmSystemTools::Error("This should not have happen. " - "If you see this message, you are probably using a " - "broken CMakeLists.txt file or a problematic release of " - "CMake"); - } - needTestLanguage = true; // must test a language after finding it - // read determine LANG compiler - std::string determinCompiler = "CMakeDetermine"; - determinCompiler += lang; - determinCompiler += "Compiler.cmake"; - std::string determineFile = mf->GetModulesFile(determinCompiler.c_str()); - if(!mf->ReadListFile(0,determineFile.c_str())) - { - cmSystemTools::Error("Could not find cmake module file:", determineFile.c_str()); + // **** Step 4, foreach language + // load the CMakeDetermine(LANG)Compiler.cmake file to find + // the compiler + for(std::vector<std::string>::const_iterator l = languages.begin(); + l != languages.end(); ++l) + { + const char* lang = l->c_str(); + if(!isLocal && !this->GetLanguageEnabled(lang) ) + { + if (m_CMakeInstance->GetIsInTryCompile()) + { + cmSystemTools::Error("This should not have happen. " + "If you see this message, you are probably using a " + "broken CMakeLists.txt file or a problematic release of " + "CMake"); + } + needTestLanguage = true; // must test a language after finding it + // read determine LANG compiler + std::string determinCompiler = "CMakeDetermine"; + determinCompiler += lang; + determinCompiler += "Compiler.cmake"; + std::string determineFile = mf->GetModulesFile(determinCompiler.c_str()); + if(!mf->ReadListFile(0,determineFile.c_str())) + { + cmSystemTools::Error("Could not find cmake module file:", determineFile.c_str()); + } + + this->SetLanguageEnabled(lang); + // put ${CMake_(LANG)_COMPILER_ENV_VAR}=${CMAKE_(LANG)_COMPILER into the + // environment, in case user scripts want to run configure, or sub cmakes + std::string compilerName = "CMAKE_"; + compilerName += lang; + compilerName += "_COMPILER"; + std::string compilerEnv = "CMAKE_"; + compilerEnv += lang; + compilerEnv += "_COMPILER_ENV_VAR"; + std::string envVar = mf->GetRequiredDefinition(compilerEnv.c_str()); + std::string envVarValue = mf->GetRequiredDefinition(compilerName.c_str()); + std::string env = envVar; + env += "="; + env += envVarValue; + cmSystemTools::PutEnv(env.c_str()); } - - this->SetLanguageEnabled(lang); - // put ${CMake_(LANG)_COMPILER_ENV_VAR}=${CMAKE_(LANG)_COMPILER into the - // environment, in case user scripts want to run configure, or sub cmakes - std::string compilerName = "CMAKE_"; - compilerName += lang; - compilerName += "_COMPILER"; - std::string compilerEnv = "CMAKE_"; - compilerEnv += lang; - compilerEnv += "_COMPILER_ENV_VAR"; - std::string envVar = mf->GetRequiredDefinition(compilerEnv.c_str()); - std::string envVarValue = mf->GetRequiredDefinition(compilerName.c_str()); - std::string env = envVar; - env += "="; - env += envVarValue; - cmSystemTools::PutEnv(env.c_str()); - } - // **** Step 5, Load the configured language compiler file, if not loaded. - // look to see if CMAKE_(LANG)_COMPILER_LOADED is set, - // if not then load the CMake(LANG)Compiler.cmake file from the - // binary tree, this is a configured file provided by - // CMakeDetermine(LANG)Compiler.cmake - std::string loadedLang = "CMAKE_"; - loadedLang += lang; - loadedLang += "_COMPILER_LOADED"; - if(!mf->GetDefinition(loadedLang.c_str())) - { - fpath = rootBin; - fpath += "/CMake"; - fpath += lang; - fpath += "Compiler.cmake"; - if(!mf->ReadListFile(0,fpath.c_str())) + // **** Step 5, Load the configured language compiler file, if not loaded. + // look to see if CMAKE_(LANG)_COMPILER_LOADED is set, + // if not then load the CMake(LANG)Compiler.cmake file from the + // binary tree, this is a configured file provided by + // CMakeDetermine(LANG)Compiler.cmake + std::string loadedLang = "CMAKE_"; + loadedLang += lang; + loadedLang += "_COMPILER_LOADED"; + if(!mf->GetDefinition(loadedLang.c_str())) { - cmSystemTools::Error("Could not find cmake module file:", fpath.c_str()); + fpath = rootBin; + fpath += "/CMake"; + fpath += lang; + fpath += "Compiler.cmake"; + if(!mf->ReadListFile(0,fpath.c_str())) + { + cmSystemTools::Error("Could not find cmake module file:", fpath.c_str()); + } + this->SetLanguageEnabled(lang); } - this->SetLanguageEnabled(lang); } + // **** Step 6, Load the system specific information if not yet loaded if (!mf->GetDefinition("CMAKE_SYSTEM_SPECIFIC_INFORMATION_LOADED")) { @@ -219,60 +226,65 @@ void cmGlobalGenerator::EnableLanguage(const char* lang, cmSystemTools::Error("Could not find cmake module file:", fpath.c_str()); } } - std::string langLoadedVar = "CMAKE_"; - langLoadedVar += lang; - langLoadedVar += "_INFORMATION_LOADED"; - if (!mf->GetDefinition(langLoadedVar.c_str())) - { - fpath = "CMake"; - fpath += lang; - fpath += "Information.cmake"; - fpath = mf->GetModulesFile(fpath.c_str()); - if(!mf->ReadListFile(0,fpath.c_str())) - { - cmSystemTools::Error("Could not find cmake module file:", fpath.c_str()); + for(std::vector<std::string>::const_iterator l = languages.begin(); + l != languages.end(); ++l) + { + const char* lang = l->c_str(); + std::string langLoadedVar = "CMAKE_"; + langLoadedVar += lang; + langLoadedVar += "_INFORMATION_LOADED"; + if (!mf->GetDefinition(langLoadedVar.c_str())) + { + fpath = "CMake"; + fpath += lang; + fpath += "Information.cmake"; + fpath = mf->GetModulesFile(fpath.c_str()); + if(!mf->ReadListFile(0,fpath.c_str())) + { + cmSystemTools::Error("Could not find cmake module file:", fpath.c_str()); + } } - } - // **** Step 7, Test the compiler for the language just setup - // At this point we should have enough info for a try compile - // which is used in the backward stuff - if(!isLocal) - { - if(needTestLanguage) + // **** Step 7, Test the compiler for the language just setup + // At this point we should have enough info for a try compile + // which is used in the backward stuff + if(!isLocal) { - if (!m_CMakeInstance->GetIsInTryCompile()) + if(needTestLanguage) { - std::string testLang = "CMakeTest"; - testLang += lang; - testLang += "Compiler.cmake"; - std::string ifpath = mf->GetModulesFile(testLang.c_str()); - if(!mf->ReadListFile(0,ifpath.c_str())) + if (!m_CMakeInstance->GetIsInTryCompile()) { - cmSystemTools::Error("Could not find cmake module file:", ifpath.c_str()); - } - // **** Step 8, load backwards compatibility stuff for C and CXX - // for old versions of CMake ListFiles C and CXX had some - // backwards compatibility files they have to load - const char* versionValue - = mf->GetDefinition("CMAKE_BACKWARDS_COMPATIBILITY"); - if (atof(versionValue) <= 1.4) - { - if(strcmp(lang, "C") == 0) + std::string testLang = "CMakeTest"; + testLang += lang; + testLang += "Compiler.cmake"; + std::string ifpath = mf->GetModulesFile(testLang.c_str()); + if(!mf->ReadListFile(0,ifpath.c_str())) { - ifpath = mf->GetModulesFile("CMakeBackwardCompatibilityC.cmake"); - mf->ReadListFile(0,ifpath.c_str()); + cmSystemTools::Error("Could not find cmake module file:", ifpath.c_str()); } - if(strcmp(lang, "CXX") == 0) + // **** Step 8, load backwards compatibility stuff for C and CXX + // for old versions of CMake ListFiles C and CXX had some + // backwards compatibility files they have to load + const char* versionValue + = mf->GetDefinition("CMAKE_BACKWARDS_COMPATIBILITY"); + if (atof(versionValue) <= 1.4) { - ifpath = mf->GetModulesFile("CMakeBackwardCompatibilityCXX.cmake"); - mf->ReadListFile(0,ifpath.c_str()); + if(strcmp(lang, "C") == 0) + { + ifpath = mf->GetModulesFile("CMakeBackwardCompatibilityC.cmake"); + mf->ReadListFile(0,ifpath.c_str()); + } + if(strcmp(lang, "CXX") == 0) + { + ifpath = mf->GetModulesFile("CMakeBackwardCompatibilityCXX.cmake"); + mf->ReadListFile(0,ifpath.c_str()); + } + } - } } + } - } } |