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authorBrad King <brad.king@kitware.com>2017-04-11 18:08:19 (GMT)
committerBrad King <brad.king@kitware.com>2017-04-18 13:03:33 (GMT)
commit25f3f22a1a952b98e7dc6772ef5fedd4932d0901 (patch)
treea45f07d831a666a346bd1ae62e8836807b95dd97 /Source/cmGlobalGenerator.h
parentd596c5504e8ee9e1cc51ddbf7a29815dd07fc05f (diff)
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cmGlobalGenerator: Add method to check if object file location is known
Add a `HasKnownObjectFileLocation` method returning whether we know the exact location of object files produced by the native build system. This is true everywhere except on Xcode when an architecture placeholder is used.
Diffstat (limited to 'Source/cmGlobalGenerator.h')
-rw-r--r--Source/cmGlobalGenerator.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/Source/cmGlobalGenerator.h b/Source/cmGlobalGenerator.h
index 4200b21..aa2dd22 100644
--- a/Source/cmGlobalGenerator.h
+++ b/Source/cmGlobalGenerator.h
@@ -331,6 +331,11 @@ public:
i.e. "Can I build Debug and Release in the same tree?" */
virtual bool IsMultiConfig() const { return false; }
+ /** Return true if we know the exact location of object files.
+ If false, store the reason in the given string.
+ This is meaningful only after EnableLanguage has been called. */
+ virtual bool HasKnownObjectFileLocation(std::string*) const { return true; }
+
virtual bool UseFolderProperty() const;
virtual bool IsIPOSupported() const { return false; }