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author | Brad King <brad.king@kitware.com> | 2016-10-21 12:59:42 (GMT) |
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committer | CMake Topic Stage <kwrobot@kitware.com> | 2016-10-21 12:59:42 (GMT) |
commit | 1e555a44aa4e3d40bca2f88915c9f957098e5a55 (patch) | |
tree | 9d640540347dd4cbaa8b80824b8a69e5b0f721e0 /Source/cmGlobalNinjaGenerator.h | |
parent | dd7f9d8393b4dfd470335e662bfb94aaf57f93e1 (diff) | |
parent | ced77d2bbd07d195f563217bea1930e29472fd4d (diff) | |
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Merge topic 'ninja-encoding'
ced77d2b Ninja: Use ANSI encoding for Ninja build files on Windows
Diffstat (limited to 'Source/cmGlobalNinjaGenerator.h')
-rw-r--r-- | Source/cmGlobalNinjaGenerator.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/Source/cmGlobalNinjaGenerator.h b/Source/cmGlobalNinjaGenerator.h index 8613cb4..1084469 100644 --- a/Source/cmGlobalNinjaGenerator.h +++ b/Source/cmGlobalNinjaGenerator.h @@ -186,6 +186,9 @@ public: static std::string GetActualName() { return "Ninja"; } + /** Get encoding used by generator for ninja files */ + codecvt::Encoding GetMakefileEncoding() const CM_OVERRIDE; + static void GetDocumentation(cmDocumentationEntry& entry); void EnableLanguage(std::vector<std::string> const& languages, |