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authorRolf Eike Beer <eike@sf-mail.de>2019-08-18 12:22:11 (GMT)
committerRolf Eike Beer <eike@sf-mail.de>2019-08-18 12:22:11 (GMT)
commitda26b3be8948471dd2320d1e44af9eb5dfaa0f6a (patch)
treed3e861dde3c600440154767d88a90a13af5abc01 /Source/cmGlobalVisualStudio10Generator.cxx
parent06e32a089df03c158eaee7525de3ac1be25d8136 (diff)
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avoid adding multiple consecutive string literals to std::string
While at it change some single character additions to be of type char.
Diffstat (limited to 'Source/cmGlobalVisualStudio10Generator.cxx')
-rw-r--r--Source/cmGlobalVisualStudio10Generator.cxx3
1 files changed, 1 insertions, 2 deletions
diff --git a/Source/cmGlobalVisualStudio10Generator.cxx b/Source/cmGlobalVisualStudio10Generator.cxx
index 720b6c5..02d25fb 100644
--- a/Source/cmGlobalVisualStudio10Generator.cxx
+++ b/Source/cmGlobalVisualStudio10Generator.cxx
@@ -1038,8 +1038,7 @@ std::string cmGlobalVisualStudio10Generator::GenerateRuleFile(
// The VS 10 generator needs to create the .rule files on disk.
// Hide them away under the CMakeFiles directory.
std::string ruleDir = this->GetCMakeInstance()->GetHomeOutputDirectory();
- ruleDir += "/CMakeFiles";
- ruleDir += "/";
+ ruleDir += "/CMakeFiles/";
ruleDir += cmSystemTools::ComputeStringMD5(
cmSystemTools::GetFilenamePath(output).c_str());
std::string ruleFile = ruleDir + "/";