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author | Patrick Gansterer <paroga@paroga.com> | 2012-11-19 17:03:36 (GMT) |
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committer | Brad King <brad.king@kitware.com> | 2012-11-19 19:10:25 (GMT) |
commit | 5bdf01184baa0301bd71f486b87d225f07cd80d0 (patch) | |
tree | 4d0c6c9ae6fea860df78f8d90397a204282371a6 /Source/cmGlobalVisualStudio10Win64Generator.h | |
parent | 8d42ab426092f24f07b43ab2717f6071a7dc01e5 (diff) | |
download | CMake-5bdf01184baa0301bd71f486b87d225f07cd80d0.zip CMake-5bdf01184baa0301bd71f486b87d225f07cd80d0.tar.gz CMake-5bdf01184baa0301bd71f486b87d225f07cd80d0.tar.bz2 |
VS: Remove GetPlatformName from platform-specific generators
Use the existing ArchitectureId to generate the PlatformName
to reduce duplicated information in the classes.
Diffstat (limited to 'Source/cmGlobalVisualStudio10Win64Generator.h')
-rw-r--r-- | Source/cmGlobalVisualStudio10Win64Generator.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/Source/cmGlobalVisualStudio10Win64Generator.h b/Source/cmGlobalVisualStudio10Win64Generator.h index 66d77a9..30b2164 100644 --- a/Source/cmGlobalVisualStudio10Win64Generator.h +++ b/Source/cmGlobalVisualStudio10Win64Generator.h @@ -28,8 +28,6 @@ public: return cmGlobalVisualStudio10Win64Generator::GetActualName();} static const char* GetActualName() {return "Visual Studio 10 Win64";} - virtual const char* GetPlatformName() const {return "x64";} - /** Get the documentation entry for this generator. */ static void GetDocumentation(cmDocumentationEntry& entry); |