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author | Brad King <brad.king@kitware.com> | 2014-09-05 18:02:58 (GMT) |
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committer | Brad King <brad.king@kitware.com> | 2014-09-05 18:02:58 (GMT) |
commit | 68d4280ac4cb692b908620884b0842b7a01debeb (patch) | |
tree | 151dcefe8a2c123a1b26962e3f3369e092a7ee03 /Source/cmGlobalVisualStudio7Generator.h | |
parent | ad2a4776aa34c84a069a9e4d83ea32174ac6e6ac (diff) | |
download | CMake-68d4280ac4cb692b908620884b0842b7a01debeb.zip CMake-68d4280ac4cb692b908620884b0842b7a01debeb.tar.gz CMake-68d4280ac4cb692b908620884b0842b7a01debeb.tar.bz2 |
VS: Refactor internal default platform name selection
Rename the 'PlatformName' member to 'DefaultPlatformName' and make
sure it is only read through a 'GetPlatformName()' call. This will
allow non-default names to be chosen later.
Diffstat (limited to 'Source/cmGlobalVisualStudio7Generator.h')
-rw-r--r-- | Source/cmGlobalVisualStudio7Generator.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/cmGlobalVisualStudio7Generator.h b/Source/cmGlobalVisualStudio7Generator.h index 7e3ed23..dc8b915 100644 --- a/Source/cmGlobalVisualStudio7Generator.h +++ b/Source/cmGlobalVisualStudio7Generator.h @@ -39,7 +39,7 @@ public: static std::string GetActualName() {return "Visual Studio 7";} ///! Get the name for the platform. - const std::string& GetPlatformName() const { return this->PlatformName; } + std::string const& GetPlatformName() const; ///! Create a local generator appropriate to this Global Generator virtual cmLocalGenerator *CreateLocalGenerator(); @@ -175,7 +175,7 @@ protected: // Set during OutputSLNFile with the name of the current project. // There is one SLN file per project. std::string CurrentProject; - std::string PlatformName; + std::string DefaultPlatformName; bool MasmEnabled; private: |