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authorPatrick Gansterer <paroga@paroga.com>2012-11-20 11:38:06 (GMT)
committerBrad King <brad.king@kitware.com>2012-11-26 14:33:28 (GMT)
commit2118a2016f69f3c7cdb711eaaa2f6ca9374103ce (patch)
treeabbc539a5ce34a0ea53d053bbb246a5650470d85 /Source/cmGlobalVisualStudioGenerator.h
parent6920fed652339ca6b45d98769c88a8c341e507b8 (diff)
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VS: Support setting correct subsystem and entry point for WinCE
WinCE has only one SubSystem. So the WIN32_EXECUTABLE property must be handled via the EntryPointSymbol in the vcproj files.
Diffstat (limited to 'Source/cmGlobalVisualStudioGenerator.h')
-rw-r--r--Source/cmGlobalVisualStudioGenerator.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/Source/cmGlobalVisualStudioGenerator.h b/Source/cmGlobalVisualStudioGenerator.h
index f9715ab..9d81170 100644
--- a/Source/cmGlobalVisualStudioGenerator.h
+++ b/Source/cmGlobalVisualStudioGenerator.h
@@ -72,6 +72,9 @@ public:
i.e. "Can I build Debug and Release in the same tree?" */
virtual bool IsMultiConfig() { return true; }
+ /** Return true if building for Windows CE */
+ virtual bool TargetsWindowsCE() const { return false; }
+
class TargetSet: public std::set<cmTarget*> {};
struct TargetCompare
{